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Official Q&A Thread for March 2nd, 2012 Q&A Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for March 2nd, 2012 Q&A Blog Post
First BioWare Post First BioWare Post

JTShadow's Avatar


JTShadow
02.26.2012 , 03:55 AM | #461
I have a question about character slots and the legacy system. With a potential of 16 classes in the game and only 8 character slots per server, it seems like to experience the whole game we would have to have 2 servers, with seperate legacies. Will the Legacy system allow us to unlock enough character slots to play all 16 classes on one server, or more? Or will you extend Legacy across servers?

Gaplow's Avatar


Gaplow
02.26.2012 , 03:57 AM | #462
Hi! Unfortunately my main is on a server which is always on light population. I had to start a new char because its almost impossible to do anything on my server cause there arent enough ppl for anything..Im searching for instances for hours without success so i only able to do dailys and its kinda boring that way..So are you planning to merge some server together atleast the light population ones cause its really not good that way

kiore's Avatar


kiore
02.26.2012 , 03:57 AM | #463
Could we please please please have a set of keybinds for the raid marks. I'm guessing it's < 1hr of work at most for someone to put in and aside from no combat log is probably one of my biggest gripes at the moment.

Hahkil's Avatar


Hahkil
02.26.2012 , 04:18 AM | #464
Are changes to the efficiency of warzone resurrections being considered? Currently, your team can be locked in the wrong room within Voidstar, 1 person can defend continuously against 3 or more using DoTs and the incredibly fast side speeders within Alderaan, and people can be removed due to how far away from the spawn they are when they zone in late to a match within Huttball.
If you've got the credits, you've got yourself a deal.

Quote:
We are making the GTN 80% less stupid

Le-Tinois's Avatar


Le-Tinois
02.26.2012 , 04:24 AM | #465
Hi !

First of all I would thx BW to do their best in order to improve SWTOR and produce quality work.

I got a question regarding PvP content which seems to be a big part of SW universe (war between reps and imps), here we go :

PvPers community is worried regarding SWTOR's PvP future, are you planning or discussing about possible implementation of Arena, Instantiate PvP Area (like planet conquest, city defence), Bounty system, inter-server instance etc... ?


Thanks for your attention and time !
Almalexia Zayne

Legacy of One's Emperor
May the shadow follow your pass

DalrisThane's Avatar


DalrisThane
02.26.2012 , 04:27 AM | #466
Any plans for account upgrade options?
Ex = Standard account is $60. DDE is $80. You could offer sale of a $20 ish game code that will upgrade a standard account to a DDE, i.e. allowing existing standard customers the option to upgrade to DDE without the full $80 price tag.
I still miss 1990s FMV. I miss Wing Commander 3-4. I actually don't want a game. I’d prefer CYOA interactive movies any day. Until then, video games are the closest I can get...

raesti's Avatar


raesti
02.26.2012 , 04:35 AM | #467
Are melees and ranged going to be balanced as Ranged is more heavily favored for PVE and PVP?

Ciry's Avatar


Ciry
02.26.2012 , 04:36 AM | #468
Can you please and a feature telling players about to enter a warzone if it is already in progress, before they decide to join or not.

Joining 0-5 Huttball games, 200-500 Civil War, and Voidstar with the alarm going off while your in the loading screen is really getting old.

Poirot's Avatar


Poirot
02.26.2012 , 04:46 AM | #469
Simple question,

When will anyone from the balance team formally address/respond to this: http://www.swtor.com/community/showthread.php?t=274261

justadisplayname's Avatar


justadisplayname
02.26.2012 , 05:09 AM | #470
Hi,

Here is my question(s) :

Should we expect to see a rework about the PvP gear / Expertise stat? Right now the effect of gear on outcome of any battle looks way too much to me. Does BW recognize this as an issue or is this how you meant it to be?