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Biochem 400 - RE Implants

STAR WARS: The Old Republic > English > Crew Skills
Biochem 400 - RE Implants

Spaj's Avatar


Spaj
05.21.2012 , 10:19 PM | #21
Quote: Originally Posted by cfcstl View Post
If I understand correctly I can craft a Vehemence Nano-Optic Resolve system (Augmented) with stats:
50 Endurance
62 Willpower
40 Power
25 Critical Rating
69 Alacrity
(open augment)

and compared to a Tionese with:
68 Endurance
83 Willpower
34 Critical Rating
40 Alacrity

Now can someone explain why the first implant is better with an augment added considering the tradeoffs?
It just seems like you are giving up one stat for another
If you RE'd to the Expert version (from overkill) imho is even better http://swtor.askmrrobot.com/gear/438...resolve-system
If you populate the aug slot with an advanced resolve 22 aug you'd get:

Expert Nano-Optic Resolve System
62 Endurance (620 health)
80 Willpower (+16 dmg & +0.56% crit chance)
40 Power (+9.16 dmg)
25 Crit (+0.87% chance)
40 Surge (+4.79% crit multi)
29 Alacrity

Total: +25.16 dmg, +1.43% crit chance, +4.79% crit multi, ~+1% cast speed.

vs e.g Rakata Stalkers Motivator
85 Endurance
103 Willpower ( +20.6 dmg & +0.72% crit chance)
44 Crit (+1.53 crit chance)
51 Surge (+ 6.1%)

Total +20.6 dmg, 2.25% crit chance, 6.1% crit multi

Most people using this gear level will easily be crit capped so the difference between 25 crit rating and 44 crit rating might be very little resulting % chance. The gain in raw damage from the crafted easily outweighs the loss of health (-230 health) and slight loss of crit multiplier (-1.3%).

It would utterly destroy Tionese.
Shanque