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This game is TWO MONTHS old.

STAR WARS: The Old Republic > English > General Discussion
This game is TWO MONTHS old.

Setanian's Avatar


Setanian
02.22.2012 , 11:58 AM | #71
Quote: Originally Posted by Citywok View Post
So what it doesn't have a combat log. I'm sure it will come if they see a need for it. SWTOR isn't going to have every single feature WOW has and I'm glad. I actually like not being overly concerned with putting out the exact right amount of DPS in a group as long as we get the job done.
The argument is; for a $300m game, one would expect it to have the basic features like guild banks, proper lfg tools, moldable UI.. need i go on?
What is that baseball bat in your signature? Oh! It's a lightsaber! How cute is that !

Blotter's Avatar


Blotter
02.22.2012 , 11:59 AM | #72
Quote: Originally Posted by dweber View Post
I fully agree with that comment right there. I think that other game has made things just horrible for anyone else trying to break into the MMO market. Then add into it all the games that had promise and had promised a great game just to get turned into FtP. Plus a lot of games run the fantasy / super hero gamut over and over to death.

This game had some big shoes to fill as well seeing as it was NOT the first Star Wars MMO. A lot of people were bitter at the end of SWG.

But the game is only 2 months old and getting better all the time. Except for the stupid environment NPC's who dialog is louder than hell and does not go away till it ends. That is my only complaint.
NO kidding. When it's different all we hear is "make it more the same1!!!!" And when it's the same al we hear is "stupid clone nothing innovative waaah waah I haz a sad!!!!!"
Captain Bubblevendor Targetdummy reporting for doody.

Telendria's Avatar


Telendria
02.22.2012 , 12:00 PM | #73
Quote: Originally Posted by Citywok View Post
So what it doesn't have a combat log. I'm sure it will come if they see a need for it. SWTOR isn't going to have every single feature WOW has and I'm glad. I actually like not being overly concerned with putting out the exact right amount of DPS in a group as long as we get the job done.
Combatlog is for more that just tracking your dps and if you can't see the difference between combatlog and addons/dps meters, I have nothing else to say here.

Blotter's Avatar


Blotter
02.22.2012 , 12:00 PM | #74
Quote: Originally Posted by Setanian View Post
The argument is; for a $300m game, one would expect it to have the basic features like guild banks, proper lfg tools, moldable UI.. need i go on?
Oh, please do continue...the litany of non-game-breaking things that has ragequitters and pantwetters screeching like bloody harpies on the forums hasn't been regurgitated nearly enough.
Captain Bubblevendor Targetdummy reporting for doody.

Blotter's Avatar


Blotter
02.22.2012 , 12:01 PM | #75
Quote: Originally Posted by Telendria View Post
Combatlog is for more that just tracking your dps and if you can't see the difference between combatlog and addons/dps meters, I have nothing else to say here.
They already promised one. Patience or tantrum: choose.
Captain Bubblevendor Targetdummy reporting for doody.

Merlinr's Avatar


Merlinr
02.22.2012 , 12:02 PM | #76
Here is what a new game's patch schedule should look like from a top notch development team like Bioware.

http://forums.riftgame.com/official-...es/index3.html

We should be seeing bug fixes daily. And the first major content update should have already been released.

Citywok's Avatar


Citywok
02.22.2012 , 12:02 PM | #77
Quote: Originally Posted by Setanian View Post
You cannot judge the game by the number of box sales or subscriptions. You judge it by the profit it makes.

Now, $300m to make we're told.

2 million box sales @avg $50 = 100,000,000. Now give away the royalties which was mentioned somewhere @30% leaves circa 66m.

Now, take the subscriptions, say $15 and pay the 30% royalty = $10 profit per sub x we'll say 1.5m subs = 15m pm, then take away overheads, salaries etc. Don't forget to pay the investors..

How many months to go into profit? Assuming the sub base stay at 1.5m which I doubt, it ever will.

Rudementary figures assumed.

Given those figures, they cannot break even after year 1. Bear in mind, within the first year, you have GW2 coming out and Tera launching in April. Regardless of how you feel about those games, they are going to whittle the sub-base down. Now add in that Diablo3 will most likely launch this year and that alone is going take huge bite in tot he sub base.

If anything there is unrealistic, please let me know.
MMOs, well basically any business venture, are not going to be profitable after TWO MONTHS. That's unrealistic. The subscriber base isn't going to stay stagnant at 1.5 mil (even though its closer to 2.0), watch it's going to go up the farther this game goes along.
GW2 is not going to put a huge dent in the SWTOR subscriber base because it caters to a different audience. GW1 was not wildly successful and didn't kill WOW.

Do you know how many times I've seen people say "Well when XXX game comes out, YYY is done!"? Age of Conan was supposed to be a killer. Tabula Rasa was supposed to be amazing. Dungeons and Dragons was supposed to attract everyone. Vanguard was supposed to revolutionize MMOs. Guess what? Most of them failed, and the ones that didn't have a fairly small subscriber base. SWTOR is not in danger from these games coming out. If a huge ip like Harry Potter came out with an MMO you might have a point.

Sytha's Avatar


Sytha
02.22.2012 , 12:03 PM | #78
Great thread totally agree with OP, played many MMO's myself & been there for the launches, this seriously is head & shoulders above the others! I played WoW for many years & I'm certainly not going to slag it off as I had massive amounts of fun on that game!

I can't understand the people who simply can't like more than 1 mmo! But for me swtor is heading to be the best mmo EVER!!! 6 months down the line when everything is completly ironed out & running smooth a huge amount of people will agree, even the haters will know it but won't have the balls to admit it

Setanian's Avatar


Setanian
02.22.2012 , 12:03 PM | #79
Quote: Originally Posted by Blotter View Post
Oh, please do continue...the litany of non-game-breaking things that has ragequitters and pantwetters screeching like bloody harpies on the forums hasn't been regurgitated nearly enough.
Well obviously a lot of other people feel the same way then, which, proves my point nicely. Thank you.
What is that baseball bat in your signature? Oh! It's a lightsaber! How cute is that !

Degarmo's Avatar


Degarmo
02.22.2012 , 12:03 PM | #80
Digital sales incur less overhead costs. Pricepoint was $60, $80 and $120ish. Factor in Asia. Those figures aren't nearly close to reality. This game will be plenty profitable.

We also have no idea on the day-to-day costs of running everything, paying everyone, etc. It's all just partially-informed speculation.
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RIP