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This game is TWO MONTHS old.

STAR WARS: The Old Republic > English > General Discussion
This game is TWO MONTHS old.

Dezzi's Avatar


Dezzi
02.23.2012 , 11:10 AM | #471
Quote: Originally Posted by Nippon View Post
So you are comparing 2-3-4-5 year old MMO's to SWTOR....That has had 2 month's to bed in...

Ok you do as you please, I have my issue's with the game but i love Star Wars, the basic's of this game are there to be seen, its had a bloody good launch in comparison (STO anyone) to other MMO's and with player feedback and support it will eventually be a great game...

However I am absolutely positive you will not be here to see it, and move onto the next MMO that comes along, say GW2 where you will rant on there forum's about the exact same thing's.

Eventually the chaff that litter's these forum's will be whittled down to the player's that actually want to be here, and hopefully then some of there idea's will get seen, and not washed away in total negativity from player's with no patience what so ever, who blatantly do not want to be here...
Did you read the rest of my posts in this thread? Oh, of course you didn't. You zeroed in on this single one so you could launch your ad hominem missiles.
Ebon Hawk (RP)
Peace | Knowledge | Serenity | the Force
I'm a Jedi because the galaxy needs Jedi.

lowflyingmeat's Avatar


lowflyingmeat
02.23.2012 , 11:10 AM | #472
Quote: Originally Posted by Citywok View Post
If any of you have been around launches of other MMOs (which I doubt many people here have), you come to realize that they aren't going to be perfect at launch. An MMO is a living, breathing game that evolves over time. Every single feature you want or have seen in other games will often be added in at a later date once they fix the most pressing post-launch issues. Let's look at the launch of WOW.
Star Wars The Old Republic was developed from the ground up to break the status quo for MMORPGS, much like how WoW did it when it first entered the market.

It has failed to break that status quo.

While your argument is okay if we want to follow the status quo of "It will get better mentality", it goes against what Bioware intended in the first place.

RudeDog's Avatar


RudeDog
02.23.2012 , 11:11 AM | #473
Quote: Originally Posted by FiveDeadlyVenoms View Post
Ask anyone that played AOC and they will tell you how it sucked after tortage. The only people who really liked the game were the hardcore player types because you were able to belittle people and express your true Epeen.

AOC was not ready to go Live at launch. it was rushed out and it was pretty obvious

had limited amount of instances and even fewer raids

had games breaking glitches and bugs

had no class balance

Stabbing myself in the arm with a knife was more fun then lvling in AOC. only asian MMo's love lvling and have honestly made it into a artform.

AOC had a Nasty, Selfish community on top of that
I don't know why I would ask someone since I played AoC at launch and played to level cap. I thought the game looked great and had decent questing until cap, although there were some levels where you had to grind.

I wasn't a fan of the PVP, bugs, and combo system and I played one of the weaker classes, so I get why it wouldn't be everyone's cup of tea. It wasn't mine either, obviously, since I quit after 3 to 4 months. I am not even sure why we are arguing. One poster said there was no content after 20 and I said he was wrong. He was wrong. I am certainly not going to defend all the other things that you are saying were wrong with the game because you are right.

FiveDeadlyVenoms's Avatar


FiveDeadlyVenoms
02.23.2012 , 11:11 AM | #474
Quote: Originally Posted by LucisAbyssus View Post
SWG is dead. SW:TOR is not. There was no revolution. It was just most of their player base jumping ship and leaving behind graveyards of homes.
Stop it right there . I remember going to galaxies forum page and watching thread after thread get deleted or locked because of all the ************ and moaning when they revamped the game.

Dezzi's Avatar


Dezzi
02.23.2012 , 11:11 AM | #475
Quote: Originally Posted by Dezzi View Post
Unfortunately, I think you're right. I enjoy discussing the success/failure of this game because it gives me insight into what kinds of players there are (and there are an infinite number of tastes) and what games those players gravitate toward. It also teaches me about business, game design, and community management--for free!

I wish people could appreciate each other and their arguments/opinions. I truly do.

I don't hate or dislike anyone in this thread--or on the forum--because they disagree with me. I assume that because we spend our time on the same forum shouting past each other is because we care about the game (success or fail).

EDIT - The must insulting thing someone can do on this forum is tell another person to leave or shut up. There's so much of that going on in this thread, and it's a shame.
I'm going to leave this right here...
Ebon Hawk (RP)
Peace | Knowledge | Serenity | the Force
I'm a Jedi because the galaxy needs Jedi.

LucisAbyssus's Avatar


LucisAbyssus
02.23.2012 , 11:12 AM | #476
Quote: Originally Posted by lowflyingmeat View Post
Star Wars The Old Republic was developed from the ground up to break the status quo for MMORPGS, much like how WoW did it when it first entered the market.

It has failed to break that status quo.

While your argument is okay if we want to follow the status quo of "It will get better mentality", it goes against what Bioware intended in the first place.
Actually given the data so far, that it's the fastest growing MMO in history, that it had more pre-orders in its initial launch than any MMO in history, that it broke the guiness world record for voice acting with over 500 thousand lines of dialogue, it, in its own way has broken the status quo.

Oldgrimm's Avatar


Oldgrimm
02.23.2012 , 11:18 AM | #477
Quote: Originally Posted by LucisAbyssus View Post
SW:TOR compared to games like AoC and Rift at launch is heaven.
Agree with AoC...

But Rift? Rift is the new standard for a smooth launch, so what did you play exactly back then?

But yes, we have a prime example for a subjective opinion with this one.

LucisAbyssus's Avatar


LucisAbyssus
02.23.2012 , 11:19 AM | #478
Quote: Originally Posted by Oldgrimm View Post
Agree with AoC...

But Rift? Rift is the new standard for a smooth launch, so what did you play exactly back then?

But yes, we have a prime example for a subjective opinion with this one.
Are you joking? Full queue times for Rift at initial launch were weeks because they absolutely refused to add servers. The end game was awful, the PvP was awful, and so on. Granted, the rifts were neat for a couple of days, but when you had to do them over and over and over again...

Where on earth is it the new standard for a smooth launch? Compared to SW:TOR and how "smooth" it was in terms of population and server downtime, SW:TOR was the clear victor.

Oldgrimm's Avatar


Oldgrimm
02.23.2012 , 11:21 AM | #479
Quote: Originally Posted by LucisAbyssus View Post
Actually given the data so far, that it's the fastest growing MMO in history, that it had more pre-orders in its initial launch than any MMO in history, that it broke the guiness world record for voice acting with over 500 thousand lines of dialogue, it, in its own way has broken the status quo.
F.E. the national product of nigeria could be easily doubled. Now try that with USA / Germany or Japan ... got the point?

Eszi's Avatar


Eszi
02.23.2012 , 11:23 AM | #480
You wouldn't compare cod1 at lauch to bf3 at lauch, and say that "bf3 is only 4 months old"
Technology moves forwards, so tor at lauch should be better than wow at launch.
/thread