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This game is TWO MONTHS old.

STAR WARS: The Old Republic > English > General Discussion
This game is TWO MONTHS old.

evildestroyer's Avatar


evildestroyer
02.22.2012 , 10:36 PM | #271
Warhammer Online release date Sept 18 2008, on November 18 2008 people were saying "This game is TWO MONTHS OLD"............. and now look at it.

The first two months are critical for any mmo these days. You fail the first two months and everyone will leave in flocks.

Sizzurps's Avatar


Sizzurps
02.22.2012 , 10:36 PM | #272
There were some basic features and design choices that SWTOR should have been released with... that WoW had... one of them being better FPS.
"All war is deception.” - Sun Tzu

LucisAbyssus's Avatar


LucisAbyssus
02.22.2012 , 10:40 PM | #273
Quote: Originally Posted by evildestroyer View Post
Warhammer Online release date Sept 18 2008, on November 18 2008 people were saying "This game is TWO MONTHS OLD"............. and now look at it.

The first two months are critical for any mmo these days. You fail the first two months and everyone will leave in flocks.
WAR released with the unfulfilled promise of a capital city for each race and multiple bug fixes that were being worked on in beta. Do not compare WAR to SW:TOR release. Especially when SW:TOR had a much more smooth launch.

The only thing "bumpy" would have to be the constant whining I see on the forums of all the people who are incapable of rolling on servers with more people on them, and the lack of UI customization. The lack of UI customization I can understand.

If your server doesn't have enough people on it, and you're a level 50 waiting all day to do something, make a new character on a higher populated server and wait until they bring in server transfers. It's not that hard. Do not expect SW:TOR to have everything these 5-7 Year old MMO's have been given over the course of their time in two to three months. It's just not going to happen.

I'll smile when you all come back for Guild Capital Ships though.

Nitewolfe's Avatar


Nitewolfe
02.22.2012 , 10:42 PM | #274
Quote: Originally Posted by Citywok View Post
If any of you have been around launches of other MMOs (which I doubt many people here have), you come to realize that they aren't going to be perfect at launch. An MMO is a living, breathing game that evolves over time. Every single feature you want or have seen in other games will often be added in at a later date once they fix the most pressing post-launch issues. Let's look at the launch of WOW.

World of Warcraft
WOW has had SEVEN years to add content. SWTOR has had two months. Can you imagine how much better this game will be even a year from now? But I digress.
Does anyone remember the awful lag issues WOW had at launch? I sure as hell do. Many servers were crashing for a long period of time over and over. Lag, loot lag, falling through the world, etc. Queue times were often an hour or more. The game was often unplayable at times until WOW had time to fix hardware issues. SWTOR has actually done better than WOW in this regard. WOW actually had to give some people free days because the lag was so bad and the servers were so unstable.
I think WOW had one or two raids? There weren't any battlesgrounds. There weren't a lot of things.

(blah blah blah WOW was released in 2004 SWTOR should have all the features it does blah blah blah ) No, it shouldn't SWTOR is a unique game that will add it's own content.

I personally love this game. I sincerely enjoy playing it. Those who don't are more likely to be vocal about it on the forums. I never see any of this "I hate SWTOR" chat in game.
Launch is a difficult time for ANY MMO, and SWTOR has actually done better than just about any MMO I've seen before.

This game isn't WOW and it never will be. Don't expect it to have all the features you love from WOW 2 MONTHS after launch. Give this game time to work out the few bugs there are and add a bit of content over the upcoming months and this will be the best MMO there is. Bottom line, MMOs take time to develop and add content and this is one of the smoothest MMO launches I've been around.
I went to buy a new car today..
I asked why there was a cassette tape and not a cd player.. no airbags, no power steering, old roll down windows, the brakes were not power and didnt have abs. There was also no AC and the transmission only came in standard shift.
They told me that its a new car and that they would do a recall later to update it to what most cars have today.

LucisAbyssus's Avatar


LucisAbyssus
02.22.2012 , 10:42 PM | #275
Quote: Originally Posted by Sizzurps View Post
There were some basic features and design choices that SWTOR should have been released with... that WoW had... one of them being better FPS.
WoW at release had terrible FPS issues with high population areas. Don't make me mention Ironforge.

evildestroyer's Avatar


evildestroyer
02.22.2012 , 10:43 PM | #276
Quote: Originally Posted by LucisAbyssus View Post
WAR released with the unfulfilled promise of a capital city for each race and multiple bug fixes that were being worked on in beta. Do not compare WAR to SW:TOR release. Especially when SW:TOR had a much more smooth launch.

The only thing "bumpy" would have to be the constant whining I see on the forums of all the people who are incapable of rolling on servers with more people on them, and the lack of UI customization. The lack of UI customization I can understand.

If your server doesn't have enough people on it, and you're a level 50 waiting all day to do something, make a new character on a higher populated server and wait until they bring in server transfers. It's not that hard. Do not expect SW:TOR to have everything these 5-7 Year old MMO's have been given over the course of their time in two to three months. It's just not going to happen.

I'll smile when you all come back for Guild Capital Ships though.

Didnt SWTOR have unfulfilled promises too?
And yes i do have 2 lvl 50s on a server that used to be high pop now empty, and no i will not invest time into making another char on another server and trying to get battlemaster again.

This is 2012, SWOTOR is missing features that a common in mmos, like proper warzones, a lfg tool etc.

Sizzurps's Avatar


Sizzurps
02.22.2012 , 10:44 PM | #277
Quote: Originally Posted by LucisAbyssus View Post
WoW at release had terrible FPS issues with high population areas. Don't make me mention Ironforge.
I signed up in December of 2004. Horde on Archimonde... I never went below 30 FPS. We would have epic battles at Southshore and at the Lighthouse in EPL. I never went below 30 FPS.
"All war is deception.” - Sun Tzu

LucisAbyssus's Avatar


LucisAbyssus
02.22.2012 , 10:44 PM | #278
Quote: Originally Posted by Sizzurps View Post
I signed up in December of 2004. Horde on Archimonde... I never went below 30 FPS.
I call complete and utter ********.

LucisAbyssus's Avatar


LucisAbyssus
02.22.2012 , 10:46 PM | #279
Quote: Originally Posted by evildestroyer View Post
Didnt SWTOR have unfulfilled promises too?
And yes i do have 2 lvl 50s on a server that used to be high pop now empty, and no i will not invest time into making another char on another server and trying to get battlemaster again.

This is 2012, SWOTOR is missing features that a common in mmos, like proper warzones, a lfg tool etc.
Name the promises they didn't fulfill.

Sizzurps's Avatar


Sizzurps
02.22.2012 , 10:47 PM | #280
Also, people confuse lag with FPS.
"All war is deception.” - Sun Tzu