Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

People who ninja for their companions

STAR WARS: The Old Republic > English > General Discussion
People who ninja for their companions

universeman's Avatar


universeman
02.23.2012 , 04:05 PM | #581
Quote: Originally Posted by ferroz View Post
Oh no, it's not an opinion that allowing people to roll for companions is more fair than preventing it... that's a fact.
How is this fact? I thought the companion system brought about more unequality to the loot system in regards to who should be allowed to roll on what (assuming we're all rolling NEED for our companions).

jontyld's Avatar


jontyld
02.23.2012 , 04:06 PM | #582
Quote: Originally Posted by Vecke View Post
Okay. Apparently, I'm still doing a terrible job of explaining myself.

People are posting: "Anyone who rolls need for a companion is a dbag, dirtbag, jerk of human that has no idea what common decency is, and if I could, I would punch them in the face."

Those are the people I'm debating now. And my argument against them is, "Look, rolling need for a companion does not automatically mean someone is a bad person. They have plenty of valid reasons to believe what they believe. I'm not saying their reasons are any more right than yours, but they do have a legitimate perspective... certainly enough to invalidate your blanket statement that they're all greedy jerks that deserve a punch in the nose."

I'm not arguing that they are right. I'm arguing against blanket statements about their character. They are giving actual reasons why they feel how they feel, and those reasons - whether I agree or not - have absolutely nothing to do with whether they are greedy, jerks, or deserve a punch in the nose. Some of them probably are jerks. Some of them clearly are not jerks. Just like the other side of the debate.

But the act of rolling need does NOT evidence - in any way, shape, or form - the kind of person they are. It only evidences their opinion (whether right or wrong) on this one issue.

Honestly, if that doesn't make my position clear, then I don't have a well enough grasp of my only language, because that's as clear as I can explain it.
I'd give up, you're trying to teach people on the internet to behave like they're not on the internet.

jontyld's Avatar


jontyld
02.23.2012 , 04:08 PM | #583
Quote: Originally Posted by souloferdrick View Post
Fair enough, and I would agree, its not an either/or proposition. With regard to your issue though, thats why many people have advocated being clear and upfront about how loot is going to be distributed before a dive gets underway.

That being said, you can dislike it, find it rude or what have you but there is really nothing separating you from everyone else.
I don't really get what you're saying. I don't understand how i was trying to separate from everyone else?

Vecke's Avatar


Vecke
02.23.2012 , 04:11 PM | #584
Quote: Originally Posted by Magnijung View Post
So basically you are arguing with trolls who make inflammatory statements and do not provide logic nor valid arguments to support their claim.
.
No.

See, that's my point. They are not trolls. They really believe it. I see people in this thread that are normally completely respectful in other threads that are just spewing hate-fill insults and making blanket statements about the character of anybody that thinks rolling need for a companion is okay.

I'm arguing that this simply isn't true. I see plenty of people with perfectly valid points as to why they think it's okay, and most of them - as a matter of fact -have stated they personally do not roll need in pugs, but they don't have a problem with folks that do.

My entire point is that they are not trolls. It's that it seems to be okay - in this one issue - to act like someone with a different (but valid) perspective is just a terrible person.
"I know."

Laokoon's Avatar


Laokoon
02.23.2012 , 04:19 PM | #585
Quote: Originally Posted by ferroz View Post
your point is that you should be irrational even though the people who need on companions are being completely rational?

They haven't called it irrational; can you go into any detail why you think that's so?

Clearly it's not unfair; if they believe that they're just unclear on what the word "fair" means.

No, just irrational.

You're talking about intentionally griefing someone strictly because you don't like them by doing something that you acknolowedge is "rude and inconsiderate" That's pretty irrational.

Oh no, it's not an opinion that allowing people to roll for companions is more fair than preventing it... that's a fact.

We agree that your griefing example is rude and inconsiderate. We don't agree that rolling need for reasons that player X doesn't approve of is rude and inconsiderate.


I'm glad we agree.

How is the tank not being a team player? He's tanking the mobs, not hitting vanish and laughing as they slaughter the group, etc.

The fact that he wants the same items as you doesn't make him "not a team player"

No, that's a contradictory set of statements.

If you use cunning, and my primary companion (who's my healer) also uses cunning, we both benefit from a certain piece.

No, I think that whoever wins the item should get it. I may not even roll on it, depending on what it looks like.


Subjective standards of fairness clearly aren't as fair as objective standards of fairness. That seems almost tautological

I'm pretty sure that the everyone in that context = "all of the players who participated in the fight" ... that's the stance that he's taken the whole time. I was just paraphrasing, and figured that was well known at this point in the thread. Based on that, I'd say that your example (Mr sideline) doesn't meet his criteria of "everyone" but the guy who rolling need on gear for his companion does.

Beyond that: I personally don't have any problem with mr sideline. I did content in EQ where someone was required to stand off to the side to not draw additional aggro (plane of sky I think, for the warrior epic); he had to stand on the sideline to not chain aggro more stuff. It was easier for us to down it and then let him loot the item he needed after we won.

I'd say that either way, it's kind of a moot point, since you're unlikely to find people who will do 16 man raid content who don't load up extra loot rules and go over them in detail when the group starts.

At this point I honestly can't tell it you are misreading my statements by accident (because to me it is clear from your response that what you think I mean is not what I actually mean) or if you are misreading my statements on purpose to continue having a discussion.

My point is that the "fairness" and "rationality" of needing on something (however you fall on the issue) is totally subjective. I think I misspoke (mistyped?) slightly in my statement regarding objective fairness, because my statement doesn't take into account that the concept of "fairness" is a subjective concept. One person can say it is fair that they get a lot of money because they worked hard. Another person can say it is fair that they get a lot of money if they get it by random chance. They are using different definitions of fair, and it is very difficult to argue that they are wrong unless: 1) you can establish a standard for fairness or 2) their view of fairness is not consistent with their other beliefs.

The above stuff is merely my attempt (and I must say, certainly not complete since it would otherwise be MUCH longer) to describe my understanding of the concept of "fairness". Fairness seems to be a matter of opinion based on world view, other beliefs, upbringing, experiences, ect. You think it is fair for Mr. Sideline to get loot without doing work, I think that only people doing work in a raid should get loot: we have different definitions of fair. The point of my example of the person with the viewpoint we both disagree with is that his opinion is just that: an opinion. Your opinion of it being okay for you to need on items for your companion is just that: an opinion. My opinion that it is not okay to need on items for a companion is just that: an opinion. My opinion is not more "right" than yours, yours is not more "right" than mine, neither of ours is more "right" than the hypothetical persons (despite our agreed distaste for their opinion). Opinions are only "right" when they are facts (I.E. - I am of the opinion that the sky appears blue to me). In this case, we are talking about opinions as to a matter of "fairness", and since fairness is subjective, we can't definitely say that one opinion is more right than another unless we have a unified agreement on the definition of fairness.

I am not about to get into a discussion with you trying to determine the precise meaning of "fair" because that is something that has been debated by philosophers for centuries and there is no consensus.

However, what we can take away from the realization that the stance on this issue is a subjective matter is that to make people happy (and avoid problems) we need to simply have a quick group consensus on loot rules before adventuring as a group. You may already agree with that, and I hope you do. If you do, then I think the only thing that we could go on to discuss (as has been pointed out elsewhere in this thread) is what should the "default assumed" rule for looting be when grouping. Perhaps it is naive to have a "default assumed" rule, but it would make grouping go faster to not have to have a loot discussion before hand. If you would like to have that discussion, I would be happy to. We may not be able to get very far in it, based on differing opinions, but I think it could prove interesting.
If you respond to my post and/or argument then you agree this conversation is bound by the Rational Discussion Flow-Chart.
If you like to game with rational-minded, polite, and intelligent people, please consider joining the Fallen Kindred.

PostalTwinkie's Avatar


PostalTwinkie
02.23.2012 , 04:25 PM | #586
Wow, this thing is still going?

I think it is safe to say that the group of people here aren't going to come to a solid agreement. So...

Do what you feel you need to do!
Quote: Originally Posted by Blavatsky View Post
Problems of the First World.

"My Video Game Dev implements improvements to my gaming experience in a clandestine manner , this is costing me virtual money "

ferroz's Avatar


ferroz
02.23.2012 , 04:26 PM | #587
Quote: Originally Posted by universeman View Post
How is this fact? I thought the companion system brought about more unequality to the loot system in regards to who should be allowed to roll on what (assuming we're all rolling NEED for our companions).
it removes a bias from the system, which makes it objectively more fair.

ferroz's Avatar


ferroz
02.23.2012 , 04:29 PM | #588
Quote: Originally Posted by souloferdrick View Post
After 350 plus pages now, BW has enough fodder here to understand that nothing should be done with the current implementation of the roll system.
it's probably closer to 2000 pages, if you count the other threads that are basically the same topic ("Don't roll need for your companion" and "no you may not roll need to strip the mods out of my loot" ,etc).

ferroz's Avatar


ferroz
02.23.2012 , 04:30 PM | #589
Quote: Originally Posted by Vecke View Post
No.

See, that's my point. They are not trolls. They really believe it. I see people in this thread that are normally completely respectful in other threads that are just spewing hate-fill insults and making blanket statements about the character of anybody that thinks rolling need for a companion is okay.
Some of them believe it... probably some of them are trolling though.

Vecke's Avatar


Vecke
02.23.2012 , 04:33 PM | #590
Quote: Originally Posted by Laokoon View Post
At this point I honestly can't tell it you are misreading my statements by accident (because to me it is clear from your response that what you think I mean is not what I actually mean) or if you are misreading my statements on purpose to continue having a discussion.

My point is that the "fairness" and "rationality" of needing on something (however you fall on the issue) is totally subjective. I think I misspoke (mistyped?) slightly in my statement regarding objective fairness, because my statement doesn't take into account that the concept of "fairness" is a subjective concept. One person can say it is fair that they get a lot of money because they worked hard. Another person can say it is fair that they get a lot of money if they get it by random chance. They are using different definitions of fair, and it is very difficult to argue that they are wrong unless: 1) you can establish a standard for fairness or 2) their view of fairness is not consistent with their other beliefs.

The above stuff is merely my attempt (and I must say, certainly not complete since it would otherwise be MUCH longer) to describe my understanding of the concept of "fairness". Fairness seems to be a matter of opinion based on world view, other beliefs, upbringing, experiences, ect. You think it is fair for Mr. Sideline to get loot without doing work, I think that only people doing work in a raid should get loot: we have different definitions of fair. The point of my example of the person with the viewpoint we both disagree with is that his opinion is just that: an opinion. Your opinion of it being okay for you to need on items for your companion is just that: an opinion. My opinion that it is not okay to need on items for a companion is just that: an opinion. My opinion is not more "right" than yours, yours is not more "right" than mine, neither of ours is more "right" than the hypothetical persons (despite our agreed distaste for their opinion). Opinions are only "right" when they are facts (I.E. - I am of the opinion that the sky appears blue to me). In this case, we are talking about opinions as to a matter of "fairness", and since fairness is subjective, we can't definitely say that one opinion is more right than another unless we have a unified agreed upon definition of fairness.

I am not about to get into a discussion with you trying to determine the precise meaning of "fair" because that is something that has been debated by philosophers for centuries and there is no consensus.

However, what we can take away from the realization that the stance on this issue is a subjective matter is that to make people happy (and avoid problems) we need to simply have a quick group consensus on loot rules before adventuring as a group. You may already agree with that, and I hope you do. If you do, then I think the only thing that we could go on to discuss (as has been pointed out elsewhere in this thread) is what should the "default assumed" rule for looting be when grouping. Perhaps it is naive to have a "default assumed" rule, but it would make grouping go faster to not have to have a loot discussion before hand. If you would like to have that discussion, I would be happy to. We may not be able to get very far in it, based on differing opinions, but I think it could prove interesting.
Look. I'm going to be blunt here. It's well known that I'm the guy that makes incredibly long-winded posts that most people don't read. I appreciate that ferroz's replies are often so obtuse that it compels you to write a reply so long and detailed that there's absolutely no way it can be misinterpreted. And I appreciate that it's inexplicably made worse by the jawa avatar above his name.

But the next time you feel the need to make a post like this, please consider my feelings. I have ONE talent in this world, and that talent is making posts that are so long most people don't read them. Don't take that away from me.


(FYI, I'm kidding. ferroz, please don't challenge me to a duel; you know rodians can't accurately shoot more than 1.9 feet)
"I know."