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No Cross Realm LFG tool please!

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Touchbass's Avatar


Touchbass
03.19.2012 , 05:00 PM | #731
Quote: Originally Posted by NotDonnaReed View Post
Cross-server queues sound great in theory. In fact, I was a huge proponent of them in WoW because I thought it would help me get more gear in less time. Six months later it became a lesson in be careful what you wish for.

1. 90% of players chose DPS or heals, resulting in 25-minute queues and power-crazed tanks.

2. "Noobs" got matched with "pros" who then refused to kill anything until the "noobs" left or got kicked.

3. Trolls queued up seemingly for the sole purpose of harassing other players (face-pulling, trash-talking, AFKing, you name it).

4. Ninjas clicked Need every time the button lit up, regardless of whether the item suited their role or even if they were already wearing it.

5. People with bad gear and possibly no familiarity with the English language were placed in dungeons they had no hope of completing, which resulted in two hours of exasperation followed by failure.

6. The GMs did little or nothing to protect the nice people from the sociopaths, and pretty soon there were no nice people left.

If that sounds like fun to you, then by all means gogo dungeon finder.
Yeah, the system is so bad that everybody uses it cause there is a Hunter's Mark over their head. Sorry the majority of experiences are more then acceptable. Facts are facts.

Nightmarer's Avatar


Nightmarer
03.19.2012 , 05:01 PM | #732
Hmmm, as pretty much everything else, LFG tool has huge pros and huge cons. What really amazes me is that BW are going to blindly jump into a middle ground, intra-server LFG. I hope it works, but from my past experience in Rift, an intra-server LFG was as good as not having anything.

In my personal opinion, before they go for any kind of LFG tool, they should go for a server wide (also cross-faction) LFG channel and some sort of teleporting to FP door and even Heroic mission area. If they implemented it real soon and test its efectiveness, then they'd have more ground to decide if an LFG tool is still needed and which kind of LFG tool to implement, same server or cross server one.

In other games that don't have a LFG tool, that kind of channels were user created (and moderated) and they were very successful for both finding teams and building a strong community which I guess is what most people in the game would like.

WoW is undeniably the most successful MMO game ever, but not necessarily the only one that has great features to look at.-

Touchbass's Avatar


Touchbass
03.19.2012 , 05:03 PM | #733
Quote: Originally Posted by Nightmarer View Post
Hmmm, as pretty much everything else, LFG tool has huge pros and huge cons. What really amazes me is that BW are going to blindly jump into a middle ground, intra-server LFG. I hope it works, but from my past experience in Rift, an intra-server LFG was as good as not having anything.

In my personal opinion, before they go for any kind of LFG tool, they should go for a server wide (also cross-faction) LFG channel and some sort of teleporting to FP door and even Heroic mission area. If they implemented it real soon and test its efectiveness, then they'd have more ground to decide if an LFG tool is still needed and which kind of LFG tool to implement, same server or cross server one.

In other games that don't have a LFG tool, that kind of channels were user created (and moderated) and they were very successful for both finding teams and building a strong community which I guess is what most people in the game would like.
I'd be interested in any innovation they want to add that doesn't involve putting in a Cross Server LFG. Problem is a intra-server LFD has been shown to fail miserably, both automated and unautomated. Yes we don't have it in here to compare but by that logic we can't bastardize a X-LFD either.

ferroz's Avatar


ferroz
03.19.2012 , 05:05 PM | #734
Quote: Originally Posted by CommanderFrog View Post
This, and cross-warzones I dislike

Even at weird times like 3am, warzones only take a couple mins to pop, I myself have met multiple friends by doing warzones
90 minutes without a warzone pop != a couple of minutes.

Touchbass's Avatar


Touchbass
03.19.2012 , 05:07 PM | #735
Quote: Originally Posted by ferroz View Post
90 minutes without a warzone pop != a couple of minutes.
Some servers don't even have warzones pop during prime time so yeah on his theory.

Nightmarer's Avatar


Nightmarer
03.19.2012 , 05:10 PM | #736
Quote: Originally Posted by Touchbass View Post
I'd be interested in any innovation they want to add that doesn't involve putting in a Cross Server LFG. Problem is a intra-server LFD has been shown to fail miserably, both automated and unautomated. Yes we don't have it in here to compare but by that logic we can't bastardize a X-LFD either.
True indeed and I don't have anything personally against implementing a X-LFD tool, but seeing that is a big issue for many people both sides of the fence, I think there are other options to explore (which seem faster and easier implementation although I could be wrong) before deciding whether to implement a LFD tool or not and which kind of LFD tool to use.

In any case, LFD or not, user created cross-faction server wide channels would be really helpful in a game where rolling alts is encouraged so players don't miss impromptu events in their guild or by their friends while levelling an opposite faction alt, but that's another subject.

ferroz's Avatar


ferroz
03.19.2012 , 05:12 PM | #737
Quote: Originally Posted by Umorrian View Post
In EVE Online/DAOC theres only one server, obviously they do not have a community!
DAoC is down to one server?

Quote: Originally Posted by Esproc View Post
And what about all those dps on other game QQing about 20-30+ minute waits?
If you mean World of warcraft... thne they're delusional. It's 10-15 minutes way off peak; a peak times it's generally between 7 and 10 minutes. And that's for groups at the level cap;

low level groups are even faster, since they're easier and people are less afraid of tanking/healing in them. I leveled my goblin hunter WAAAY after the goblin leveling curge (like 6 months after cata was released) and I would generally have a queue time around 5 minutes or less; there was a day when I was having trouble trying to quest between dungeons because it popped so fast.
  1. Finish dungeon,
  2. reque
  3. Start killing a mob for the quest I was on (they were right where I had logged out, sometimes close enough to aggro as I zoned in)
  4. queue pop before I finish killing it.

Quote:
10 minutes blows that LFG que right out of the water, and it was through talking to Community members.
No, it's about on par with the queue, maybe a little longer.

if you actually do a real comparison, like:
  • worst case lfd tool in wow for dps = ~15 min
  • worst case looking for group in swtor = 3 hours and give up. I watch people do that at least once or twice a week (I'd probably see it more but I don't sit around in fleet that often)
.

it's no contest. LFD wins hands down.

Quote:
If you want a LFG tool, which what they do have is lacking in good function ability and the lack of players willing to actually use it, then it should be, and they are "fixing it", server community only and Not X-Server.
The lfg tool in game is garbage; it's never going to be anything but useless.

Quote:
People are complaining this is an MMO (forgetting the RPG) , where's the Community? Oh I'll just hit this button and wait for a rng lfg FP without having to talk to anyone at all.
Having the tool doesn't cause that behavior; it doesn't even encourage it.

Quote:
Make up your own minds,
I have; cross server please.

Touchbass's Avatar


Touchbass
03.19.2012 , 05:14 PM | #738
Quote: Originally Posted by Nightmarer View Post
True indeed and I don't have anything personally against implementing a X-LFD tool, but seeing that is a big issue for many people both sides of the fence, I think there are other options to explore (which seem faster and easier implementation although I could be wrong) before deciding whether to implement a LFD tool or not and which kind of LFD tool to use.

In any case, LFD or not, user created cross-faction server wide channels would be really helpful in a game where rolling alts is encouraged so players don't miss impromptu events in their guild or by their friends while levelling an opposite faction alt, but that's another subject.
1) Make companions fill up to 2 roles in a party, this could solve a lot of issues

2) Take out lots of orange gear, people don't need upgrades from instances because of it

3) Add unique vanity rewards, EXP boost vellums for alts, pets, titles, female strip show tokens, etc

^, those would at least alleviate the issue but it's just a band aid solution to a bullet wound

Touchbass's Avatar


Touchbass
03.19.2012 , 05:17 PM | #739
Quote: Originally Posted by ferroz View Post
if you actually do a real comparison, like:
  • worst case lfd tool in wow for dps = ~15 min
  • worst case looking for group in swtor = 3 hours and give up. I watch people do that at least once or twice a week (I'd probably see it more but I don't sit around in fleet that often)
.

it's no contest. LFD wins hands down.
That happened to me once, I decided to give it another chance. Got a group together in 30 minutes, tank bailed due to RL issues in the middle of the run and it fell apart. Archaic POS system if you ask me.

Esproc's Avatar


Esproc
03.19.2012 , 05:18 PM | #740
Quote: Originally Posted by Touchbass View Post
Nobody's complaining about the queues for DPS, they are reasonable and better then what they have ever been. The only people that are complaining are people in this game and is the reason why the game is hemmorrhaging subs
That "hemorrhaging" subs is actually on another thread, and that is still very high in the debate as to it supposedly happening.

There is "data" being thrown around left and right, but nothing concrete. It does, with all that has actually been truly covered with truth seems to be holding steady in active subscriptions.

The reason so many feel that there is a loss of subs is in part due to the que times to log in at the start and the ensuing QQ for more servers, then the expanding of the servers giving those that have a lower pop an empty feel. More so is that many people have re rolled onto higher pop servers to have more community to play with leaving even lower pops on more servers.

I still stand on the ground of no X-Server LFG for the reason I have and have not stated.

I would appreciate that BW fixed the LFG mechanic that they have in place, even going so far as to make it server wide.

Although really most groups are looking for groups in the area that they will be joining for the FP/OP and shouldn't need it so much, but those on planets may LFG for Hammer Station/Athiss/Collicoid War? whatever and not be reaching those searching on the Fleet for the same FP, as was discussed earlier per this thread.
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