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Hybrid Sorcerer/Sage Utility is OP in PvP

STAR WARS: The Old Republic > English > PvP
Hybrid Sorcerer/Sage Utility is OP in PvP

drunknurse's Avatar


drunknurse
03.05.2012 , 02:00 PM | #241
I really love all these comments where people talking about how they cant wait for the sorc nerfs. There wont be any, this game is actually pretty balanced in pvp.
Feistykangaroo
<Midnight Reveries>

Master Zhar Lestin - US PVE

Typheran's Avatar


Typheran
03.05.2012 , 02:36 PM | #242
12. Extraction can also pull enemies. Maybe just the same faction as I only seem to get pulled by sorcs in huttball. Either way it's imbalanced.

Sooo much utility.


Anyway

GREAT POST!

+10

CuriousK's Avatar


CuriousK
03.05.2012 , 05:40 PM | #243
Quote: Originally Posted by Aidank View Post
Well, the official marauder / sentinel PVP guide tells people that they should lead with Charge -> Overload, you can watch any top ranked marauder video and they'll almost always open with charge -> Overload. If you don't start with overload you'll end up doing a lot less damage. Overload saber is the stacking dot, by the way.
DF
Frankly maras/sents opening with charge/overload 100% of the time with no adaptation for the situation, good sorcs dont need advice on beating those ones... they just arent that skilled. Snare is pretty much be the highest priority attack as a melee character, "official" strat or not. As you pointed out, that overcharge doesnt do them any good if they are stuck at range, most melee realize this very early in their pvp experience.

The smartest ones already have Overcharge up and running before they close on you, with rage stored up from the previous opponent. The "on next three hits" bleed buff lasts long enough that they can cast it on the way into combat (if they have the rage), before they enter melee range.

IMO the biggest weakness of of the majority of PVP specced maras/sents is that if they aren't doing damage, they aren't getting self-healing. Outside of their cooldowns and without the incoming heals from their DOT crits, they fold pretty quickly. If you can successfully kite them even part of the time, the chances of the fight going in your favor increase dramatically.

drunknurse's Avatar


drunknurse
03.05.2012 , 06:00 PM | #244
Quote: Originally Posted by Typheran View Post
12. Extraction can also pull enemies. Maybe just the same faction as I only seem to get pulled by sorcs in huttball. Either way it's imbalanced.

Sooo much utility.


Anyway

GREAT POST!

+10
***?! LOL... When you get pulled by a "sorcerer" check and see if they have a double lightsaber... if so (which 100% of the time they will) its not a sorcerer.
Feistykangaroo
<Midnight Reveries>

Master Zhar Lestin - US PVE

Typheran's Avatar


Typheran
03.05.2012 , 06:04 PM | #245
Quote: Originally Posted by drunknurse View Post
***?! LOL... When you get pulled by a "sorcerer" check and see if they have a double lightsaber... if so (which 100% of the time they will) its not a sorcerer.
Sorry.. you are correct.

It's the other Forcerunning class. the one with cloak of shadows and invis. ..

drunknurse's Avatar


drunknurse
03.05.2012 , 06:05 PM | #246
Thanks for the new sig bro!
Feistykangaroo
<Midnight Reveries>

Master Zhar Lestin - US PVE

CuriousK's Avatar


CuriousK
03.05.2012 , 06:09 PM | #247
Quote: Originally Posted by Orangerascal View Post
it's funny you quoted this ... do you even think for yourself, or randomly post bad math? I posted a thread on the fallacy of this post earlier.

Are you really saying 30% of your damage is elemental or internal ? Seriously. Answer carefully, your newbiness depends on this? Don't you think tanks would be whining about it?

Go to torhead.com and see just how many abilities fall under that category. Some independent thinking will go a long way with you.
Your the math whiz. Rework those numbers to 100% kinetic/energy, or 20% internal/elemental, or whatever number strikes you as "accurate".

Then we can see how those stack up with different ratios of kinetic vs internal damage, and how bubble stacks up based on your evaluation of the ratio.

And for once in your forum career leave the insults out, if your points are valid and worth consideration they stand on their own right.

bjdelfino's Avatar


bjdelfino
03.05.2012 , 06:27 PM | #248
Quote:
A Wrath Proc Chain Lightning can do up to 4k damage with Adrenal/Relic. This can be followed up by Death Field and Shock for almost 10k damage in 3 GCDs. DoTs can also add a decent amount to the burst if the Sorcerer put up Affliction and Crushing Darkness. This is more burst damage(not to mention it's AoE) than most non-gimmick specced classes can output.
HAHAHHAHAHAHHAAHAHAHAHA

This guy really thinks sorc/sages have burst. you should see what a assasin/shadow can do to my health pool in 3 seconds, even with my "4k+" (lol) force armor up.

You arguement is a joke because the only way the cookie cutter hybrid class differs from the balance tree is that you replace one dot with TK wave, and TK wave is by no means a gamechanging abillity.

maradigamer's Avatar


maradigamer
03.05.2012 , 06:29 PM | #249
Quote: Originally Posted by Typheran View Post
Sorry.. you are correct.

It's the other Forcerunning class. the one with cloak of shadows and invis. ..
I've had them mixed up all this time, too.

I hate to say it, but dusting off my sorc and going hybrid is starting to sound like a good idea. Why? Because I pug. It's all I do. I rarely get heals and I sure can't count on a teammate to come help me finish someone off if my dps sucks. The more I read these 'nerf sorc hybrid' threads, the more I want to play one. I don't feel even a little bit ashamed, either. Pug players need every advantage we can get!

drunknurse's Avatar


drunknurse
03.05.2012 , 09:34 PM | #250
Honestly if you fully examine a marauder they seem over powered as hell, but they're not. The same goes for sorcerers, plus most of the information Tardri presented is exaggerated and not true. No matter what people will complain something is OP. Doesn't matter if it is or isn't, its easier to complain than learn how to counter or manage something.

#1. MMOs are NOT PVP games, PVP is second to PVE. This means PVP balancing is not at the top of their priority list. That being said this game is still fairly well balanced actually, I was very surprised and impressed. There isn't really anything I can think of that is "op" or unbalanced really. All classes and roles of each class are viable. What more can you ask for?

#2. The saying "L2P your class" isn't exactly far enough when it comes to PVP. L2P your class and everyone else's. You want to know every class inside and out so you know just how to counter them, and what they are capable of. This actually can take awhile, and very few people can actually say they know all 8 classes to the T. Most people don't even know how to play their own class yet let alone any of the other 7.

#3. MMO PVP is NOT and never will be balanced around 1v1 EVER. There will always be a few classes that you cannot 1v1 so don't even bother. MMO PVP is based around TEAM PLAY. Though you can beat anyone in a fair 1v1 if you really are that much better than them, there will always been classes where if both are good players one will simply be out classed. For example sorcerers have a very hard time with assassins. I can still eat a few alive in a 1v1 because they are bad, but if they're good I don't stand a chance.

#4. BADS! Judging by some of the things I have read on this forum I'm going to say some of you are just mouth breathers on MMOs... There is nothing wrong with not being good at a game, who cares its a game. However if you are bad and cannot figure out how to play well, don't pollute the forums with your opinions. Crusading for nerfs on another class because you cant figure out how to play is disgusting and shameful. Tumri, you are playing a fairly strong, high skill cap, and highly rewarding class. Maybe marauder is too high skill cap for you? Reroll to something more simple and abandon PVP please. If and when the devs think something is unbalanced they will adjust it, let them be the judge of that, not you. You're all far too inexperienced to even make a comment on balancing pvp in an MMO, so please stop making these threads and just play the game.
Feistykangaroo
<Midnight Reveries>

Master Zhar Lestin - US PVE