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What is the point of a companion gift cooldown?

STAR WARS: The Old Republic > English > General Discussion
What is the point of a companion gift cooldown?

Mertissielle's Avatar


Mertissielle
02.20.2012 , 07:04 AM | #61
I suspect it's there because there was some bug or miscalculation on the server's end whereby you could get more (or less) affection than intended by spamming the ability. If I had to guess I'd say the cooldown was there just to prevent there being any potential for it happening.

Even if there isn't a bug, I suspect it's there as a "just in case".

Not defending Bioware by the way - I think it's irritating and unnecessarily long. Just trying to understand why it might exist in the first place.

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Scandana's Avatar


Scandana
02.20.2012 , 07:31 AM | #62
Quote: Originally Posted by MadProfStein View Post
Who cares about their immersion. On christmas you don't make little kids wait 30 seconds between each present, why should we wait between gifts?
Of course on xmas, we played with our toys for like 30 minutes before moving on to the next one...
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MadProfStein's Avatar


MadProfStein
02.20.2012 , 08:06 AM | #63
Quote: Originally Posted by Egees View Post
They probably have the cool down just so you cant get 10k affection in 5 mins. I always thought that the affection was so supposed to go along with the story. Example: 1k at lvl 5, 5k at lvl 25.

Who has a companion at level 5?

MadProfStein's Avatar


MadProfStein
02.20.2012 , 08:08 AM | #64
Quote: Originally Posted by Traumahawk View Post
This is the problem with the SWTOR community. You all fight about the little details of a system, when the whole thing needs to be revisited and revised. Same thing with the exhaustion zone thread--it's not the mechanics of the exhaustion zone that people need to be fighting to change, it's the linearity, restrictiveness and demanding a more "creative" way to stop you from going to the planet's edge.

So with this, why not demand that companion affection actually MEAN something? Should it not improve your companion's combat skill? How about their chance to crit on recipes? How about unlock special abilities? How about open up quests that allow you to obtain mounts or cosmetic gear? How about unlock more customization options? I mean the list of missing features with companions could go on-and-on.

Who gives a damn about the gifts -- an absolutely pathetic solution to affection gain -- when it won't net you any major returns in the end?
I'm not asking for something like all of that because I'm a realist. The game isn't even two months old yet, I'm not asking for it to be this big amazing in depth game where affection unlocks cool stuff. I HOPE it gets that way in the future, but realize the game is too young and there are things that take priority over that. All I'm asking for is something simple like a silly cool down removed.

ferroz's Avatar


ferroz
02.20.2012 , 08:11 AM | #65
Quote: Originally Posted by MadProfStein View Post
It serves no real purpose other then to annoy the hell out of me when I buy 15 companion gifts and have to spend eight minutes giving them to my companion. That 30 seconds is so trivial it serves absolutely no other purpose..So why does it exist in the first place?
it's to cut down on the people who buy 63 level 1 companion gifts to go from 0 to 4000 affection (cost 12600 credits, by the way).

MadProfStein's Avatar


MadProfStein
02.20.2012 , 08:11 AM | #66
Quote: Originally Posted by NotterTOR View Post
YOU JUST CONTRADICTED YOURSELF.

you just said:
you can still spam the gifts.
except that you can't spam them.

and that is exactly the point.
you're not supposed to spam them, it's an incentive to use higher tier gifts.
yes YOU CAN use lower tier, but it will take your 30 minutes.

now you understand the point of the cooldown.

He is saying you CAN go to the auction house or to a vendor and fill your inventory with gifts and sit there and take the easy way around the affection system. If they wanted to prevent that, the cool down would be ten minutes or something. 30 seconds is just some stupid trivial number that exists for NO REASON other then to annoy us and keep us playing longer hours so that they can put up adds saying "Our players have played this many hours! you should too!"

ferroz's Avatar


ferroz
02.20.2012 , 08:12 AM | #67
Quote: Originally Posted by MadProfStein View Post
Who has a companion at level 5?
jedi knight, though it's not permanent at that point.

you can still give him gifts for affection at that point though.

UltimateKrucible's Avatar


UltimateKrucible
02.20.2012 , 08:12 AM | #68
Quote: Originally Posted by danielweberdlc View Post
Seriously, why don't they just have gift cards or something, and just put 10k credits on it - I'm sure most of my companions would rather just have the cash.


Or gift certificates?

JumperPenn's Avatar


JumperPenn
02.20.2012 , 08:14 AM | #69
If there wasn't a cool down you'd level your companion's affection too fast and that would make people mad that you did it so fast they'd blame you for ruining that aspect of the game.

Then some would say it was BW's fault you leveled your companion's affection so fast by making it too easy and therefore couldn't look to that as something to do anymore.
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MadProfStein's Avatar


MadProfStein
02.20.2012 , 08:17 AM | #70
Quote: Originally Posted by JumperPenn View Post
If there wasn't a cool down you'd level your companion's affection too fast and that would make people mad that you did it so fast they'd blame you for ruining that aspect of the game.

Then some would say it was BW's fault you leveled your companion's affection so fast by making it too easy and therefore couldn't look to that as something to do anymore.
You still CAN just ignore your companions to level 50, then just buy them pretty things and spam the hell out of your clicky button and STILL get around that aspect of the game...It just takes longer, but it doesn't keep me form standing infront of the companion gift vendor for 8 minutes spamming gifts.