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Design decisions and why the game engine hurts TOR

STAR WARS: The Old Republic > English > General Discussion
Design decisions and why the game engine hurts TOR

Sizzurps's Avatar


Sizzurps
02.20.2012 , 02:14 PM | #181
There are a myriad of issues with the engine.
"All war is deception.” - Sun Tzu

LucisAbyssus's Avatar


LucisAbyssus
02.20.2012 , 02:44 PM | #182
Quote: Originally Posted by Feanor_cz View Post
Well OP wrote very nice and cleasr post to give feedback what he thinks is important , lot of ppl obviously agree with him , as well as me.
So why do you think your post is so important that we have to read it and endure your foolishness ?
Just check the numbers how much went the population on servers down.I down want to make any conclusion from those numbers but that is truth.Ppl are not playing as much as they used to.
Until 1.2 comes out.

Then they come back.

And it fades until 1.3

Then they come back.

And it fades to 1.4

Then they come back.

And more content/expansions/fixes to their game continue to be made, and more people continue to come back. There's no real reason to sit there and make such a SHALLOW statement as "Well people don't play as much as they used to."

How on earth is that an honest statement? The game has been out since December. Release hype is going down. Of course people are playing less than they used to. It's what happens when the glitter wares off. Doesn't mean jack pertaining to this argument though.

Meldwyn's Avatar


Meldwyn
02.20.2012 , 02:48 PM | #183
I, for one, am playing a lot less... as in zero! Boredom set in, so taking a break, or until sub expires... but I am not one to come back if I leave.

lethal_ghost's Avatar


lethal_ghost
02.20.2012 , 02:58 PM | #184
Quote: Originally Posted by Voidskull View Post
This was highlighted to me even more, when I tried the Tera beta this weekend. At time of logon, I was surrounded by literally hundreds of people. There was zero slowdown. Graphics card barely increased in volume or temperature. Clearly, the Unreal engine runs ridiculously well. This is borne out by even Mass Effect 2 (and 3) which run flawlessly on this PC and my last. The irony is the general chat channel on Tera was inundated with people amazed how much better it ran on their systems than TOR does. Go figure.
TERA does seem to handle more people without problems.
EU 2nd class player base

stem's Avatar


stem
02.20.2012 , 03:00 PM | #185
I'll agree with your gripe on the engine, but everything else is just standard MMO stuff.

(FYI….. my 8 year old computer with a 256mb graphics card plays this game fine)

PvP….. there’s no balance in any class based MMO for PvP.

As for Warzones being like WoW, there’s little other objective based war games besides what they’ve created. Believe it or not, capture the flag is a game older than WoW….. I’ve heard some people even play it in RL.

I’ll give you one more thing……. ‘Summoning stones’ or what would make more sense in TOR ‘shuttle terminals’, would be a nice touch.
An enemy on your six should stay on your six, or at least try too.

Drewser's Avatar


Drewser
02.20.2012 , 03:14 PM | #186
Quote: Originally Posted by RoadtoArkham View Post

That's true, but the loud, obnoxious complainers do get attention to issues. Someone silently suffering through Ilium, Warzone exploits, random disconnects, and other things is not doing their part to improve this game.
So you think ranting in the forum is more effective than an in game bug report to let Devs know there is an issue?

Meldwyn's Avatar


Meldwyn
02.20.2012 , 03:17 PM | #187
Quote: Originally Posted by Drewser View Post
So you think ranting in the forum is more effective than an in game bug report to let Devs know there is an issue?
If all you get is a robo answer about it being looking in to and then summarily closing your ticket without so much as a conversation... maybe!

Ditched's Avatar


Ditched
02.20.2012 , 03:18 PM | #188
Something seriously needs to be done about the FPS issues in this game. WZs are unplayable for me.

DigitalDreamz's Avatar


DigitalDreamz
02.20.2012 , 03:19 PM | #189
Quote: Originally Posted by Drewser View Post
So you think ranting in the forum is more effective than an in game bug report to let Devs know there is an issue?
The developers have received SO many reports on bugs, issues, concerns and they all go unnoticed. Everything many of us brought up on Beta are still there, everything we said should be in an mmo isn't.

Heck they can't even get high res textures STILL working properly. They received plenty of feedback, they chose to act on none of it.

They know they're title can't compete with MoP, Tera, GW2 or even stand on it's own so they're getting the free to play model working and will implement it probably during the fall.

Razot's Avatar


Razot
02.20.2012 , 03:19 PM | #190
Quote: Originally Posted by TUXs View Post
Ah! OK. So GW2 will run better on its engine because it's in beta...that's your excuse?
I shouldn't have to explain it to you..

I have been in many betas and most that i have been in just wasnt about getting pre orders and part of the hype machine like TOR was.

Most Beta tests are simply to optimize performance and loads, finding memory leaks and hardware optimization.

The beta for TOR was just a hype machine and pretty much 90% of everything complained was ignored. I was in Rift closed beta, it had some real performance issues but before launch majority of them had been fixed.

So my point is that GW2 still has time to work things out while TOR on the other hand the doomsday clock is ticking as people will get tired of paying for beta. Im sure its safe to say that the GW2 info was much larger scale PVP than what is available in TOR.

In your frame of thought i guess EVE has performance issues as well cause when 3,000 people are in one system the lag makes it unplayable. You do not know how many people took part in that test. I would guess more than 15 tbh.