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8m vs 16m Trash

TalynnBlack's Avatar

02.19.2012 , 12:15 AM | #1
Noticing something of a trend here, especially in Eternity Vault and Karagga's Palace -- 16-man trash is exceptionally scaled harder compared to their cousins in 8-man. Even 8-man normal and hard have WAY easier trash (no boss immunities, less damage). It's almost as if they were spawning for nightmare difficulties.

Anyone know if this is consistent all over?

Contricio's Avatar

02.19.2012 , 12:49 AM | #2
This is also the case for my guild. I don't believe trash scales up for difficulty. The fact that everything has boss immunity is just silly.

Also the Keeper droids that fire the laser between the first and second boss in Eternity Vault are crazy.
Peace is a lie, there is only passion. Through passion, I gain strength.
Through strength, I gain power. Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

Fdzzaigl's Avatar

02.19.2012 , 05:40 AM | #3
Yeah definitely, the keeper droids after the first boss kept wiping us at first, and even after we sort of nailed the rotation to kill them they gave us extremely stressy moments.

The lava hounds and other trash leading up to the second boss and the pillars weren't tough though.

But then the ranged dudes that first spawn on the pillars hit ridiculously hard again.

I think some of these mobs aren't spawning for the right difficulty.