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3/36 BM tokens per bags opened , 25% out of what, 1000!!!!

STAR WARS: The Old Republic > English > PvP
3/36 BM tokens per bags opened , 25% out of what, 1000!!!!

Killamanjaroo's Avatar


Killamanjaroo
02.18.2012 , 09:09 AM | #1
Terrible system, very demoralizing too see new BMs with full gear and me at almost 65 with one piece.

Check your logs on my character to see how flawed this system is. This is not progression at all.

The fact that a BW dev can sit there and generate a 1000 BM bags does not translate to a player getting 2 per day.

Again, check your logs on my toon. Killamanajaroo@The Fatman.

I even put in a petition to get a refund on my one BM piece so I can buy something else and feel like I am progressing.

svartalfimposter's Avatar


svartalfimposter
02.18.2012 , 09:13 AM | #2
It is my opiniion that CHANCE based systems are the result of simple minded, idiotic design.
Quote: Originally Posted by killgorde
a great PvP game requires the devs only to facilitate and improve the environment within which the players themselves create their own content.

Killamanjaroo's Avatar


Killamanjaroo
02.18.2012 , 09:16 AM | #3
It is a terrible system. Very lazy development to use RNG for progression.

Jestunhi's Avatar


Jestunhi
02.18.2012 , 09:17 AM | #4
So many people don't understand percentage based systems.

The correct way to measure is *IS* with a large batch, not in a batch of 2
Quote: Originally Posted by AlyxDinas View Post
Jestunhi's responses might be just about the the most asinine and pigheaded responses I've ever read on a forum.

finetop's Avatar


finetop
02.18.2012 , 09:19 AM | #5
And people are mad about how much medal farming there is. I bet the other guy sat in mid pewpewing and didn't run the ball across the line once.

svartalfimposter's Avatar


svartalfimposter
02.18.2012 , 09:20 AM | #6
Quote: Originally Posted by Jestunhi View Post
So many people don't understand percentage based systems.

The correct way to measure is *IS* with a large batch, not in a batch of 2
That's fine, but people don't win large batches, they win the odd bag here and there.
Quote: Originally Posted by killgorde
a great PvP game requires the devs only to facilitate and improve the environment within which the players themselves create their own content.

Blazzen's Avatar


Blazzen
02.18.2012 , 09:20 AM | #7
Your thread title is misleading. 25% of 1000 would be 250 BM commendations.
Yunky, Sith Sorcerer <Hands of War>
Blazzen, BH Mercenary <Hands of War>

Darth_Eclipses's Avatar


Darth_Eclipses
02.18.2012 , 09:22 AM | #8
Quote: Originally Posted by finetop View Post
And people are mad about how much medal farming there is. I bet the other guy sat in mid pewpewing and didn't run the ball across the line once.
Eh...what?

Quote: Originally Posted by Jestunhi View Post
So many people don't understand percentage based systems.

The correct way to measure is *IS* with a large batch, not in a batch of 2
And this should matter to the person who's grinded to battlemaster and is only able to earn 2 bags a day - why?

Quote: Originally Posted by svartalfimposter View Post
It is my opiniion that CHANCE based systems are the result of simple minded, idiotic design.
Truth.

Jestunhi's Avatar


Jestunhi
02.18.2012 , 09:22 AM | #9
Quote: Originally Posted by svartalfimposter View Post
That's fine, but people don't win large batches, they win the odd bag here and there.
Moot point.

I don't know the exact details of the RNG system but lets say for the sake of simplicity that it rolls a number between 1 & 100. Given that 25% is the target we can say that a roll of 1-25 gets you BM, 26-100 don't.

So, what difference does it make how many you get per day if the above is true?
Quote: Originally Posted by AlyxDinas View Post
Jestunhi's responses might be just about the the most asinine and pigheaded responses I've ever read on a forum.

Killamanjaroo's Avatar


Killamanjaroo
02.18.2012 , 09:26 AM | #10
Chanced based progression is aweful. Plain and simple. If the percent is tied to the bag, who gives afldakfdlkaajf its bad.