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Well, <character>, it's been nice meeting you.

STAR WARS: The Old Republic > English > Story and Lore
Well, <character>, it's been nice meeting you.

Walkiry's Avatar

02.17.2012 , 09:57 PM | #1
Hello! Welcome to another edition of "What Would The Lunatic In Me Do?" I'm your host, Walkiry.

Title of the thread may be a bit cryptic, but it sums up perfectly how I feel about "my" characters once I hit 50, finish the questlines, and get to The End™.

Only it's not supposed to be the end, right?

Let's back up a bit. To the very start:

Play Star Wars™: The Old Republic™ and be the hero of your own Star Wars™ saga.

(Emphasis mine).

Now, despite appearances, this is not going to be about not having enough choices (which, as I've admitted before, would be night impossible to do, too many of us playing). Or about the abject stupidity some of these choices force on the characters. No, it's a lot more basic than that.

When I play this game, by the time I'm done, and often way before that, none of "my" characters feel mine.

It's pretty simple really. We run the quests and do the things that Bioware has prepared for us in-game, but everything about the story and the characters (including the one I'm playing) is so thoroughly laid out for me to follow that there's nothing left for me to add.

Nothing what-so-***********-ever.

It's not just the story (singular), but even worse is the backstory.

Take, for example, the Bounty Hunter.


There is simply NOTHING for me to add there. There's the Bounty Hunter story, I can play through it, learn about how the Bounty Hunter came to be in the Great Hunt and have a few options to see how his story unfolds, and that's about it. Everything, from the character's background to his motivations, has already been boiled, chewed, and pre-digested for me by Bioware.

Feed meh! Because chewing is so much effort. The only thing that's missing here is forcing a name on him so that everyone stops referring to him as "Hunter".

****, I just gave them an idea, didn't I?

It gets worse with the Jedi Knight:


Now, eat your broccoli.

But what about the Inquisitor?



You know what the problem is? The problem is that "Being Revan" was pretty cool, and that playing Shepard makes the character great. You get to see how the Dark/Light sides play out, or the Paragon/Renegade in ME's case, but you're playing Revan's and Shepard's stories.

But that's never MY character. It's YOUR character, Bioware; and the games were enjoyable, including the character, but that's a single player game where I'm not invited to "create my own saga".

You've hammered so much detail into the player's characters and their stories and backstories that you have left sweet **** all for me to add to it. Even the Dark/Light side choices aren't that meaningful, because all they do is, like in KOTOR, let me see how the Light and Dark side stories of your characters unfold, and on top of that one has to RELENTLESSLY chase Light/Dark choices to be at the Light/Dark level necessary to use the Light/Dark side restricted items at the appropriate character level. But that's YOUR story, they do not define MY character. My character would be defined by a myriad of things you have already decided for me, and I'd have felt a lot more involved if you had at the very least stopped answering questions nobody asked in the first gosh darn place.

You could have spent some effort finding ways to get ME involved. Instead, you spent a lot of effort finding every possible way to hammer YOUR "story" into what was supposed to be MY character even when it was completely bloody irrelevant. Well, fine, but now that I'm done with your character you can have it back.
You call that a rant?
WWTLIMD: What Would The Lunatic In Me Do? A collection of all my rants.
Because sig space is too restrictive.

Selaik's Avatar

02.17.2012 , 10:06 PM | #2
I disagree

StrikeOfLight's Avatar

02.17.2012 , 10:15 PM | #3
Saved this to read the lulz before thread delete blows this thread into oblivion.

I expect lulz.
Fun-o-meter: {████████████████████████████████}

Knewt's Avatar

02.17.2012 , 10:16 PM | #4
Can we get a TLDR version?
Ray Muzyka: "When you deliver a game, and you deliver it for a player, you have to capture what they think is the possibility space."

Ray, you failed to deliver my possibility space.

DarthSeidhr's Avatar

02.17.2012 , 10:18 PM | #5
Quote: Originally Posted by Knewt View Post
Can we get a TLDR version?
BioWare dictated all of the class stories so thoroughly before you ever got your hands on the character that characters don't feel like they belong to you.

Steingrim's Avatar

02.17.2012 , 10:18 PM | #6
u mad?

StrikeOfLight's Avatar

02.17.2012 , 10:18 PM | #7
UPDATE: Many lulz have been found, as expected.

Thank you, continue on.
Fun-o-meter: {████████████████████████████████}

StrikeOfLight's Avatar

02.17.2012 , 10:19 PM | #8
5/5 stars for you!
Fun-o-meter: {████████████████████████████████}

Scorchess's Avatar

02.17.2012 , 10:22 PM | #9
This strikes me as a lack of imagination on your part.

mokkh's Avatar

02.17.2012 , 10:23 PM | #10
Quote: Originally Posted by Knewt View Post
Can we get a TLDR version?
TL;DR : The op expected more backstory and thinks he can armchair quarterback his way to that end on the forums. Op also expects to be able to give further input to a character's development above what the ls/ds options allow.