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delete tracer missile


sithFTW's Avatar


sithFTW
02.17.2012 , 07:44 PM | #11
Worn out??? Listen you talentless, organic meatbag. One word from my master and I'll pull you apart, limb from useless limb!!

TheRiddick's Avatar


TheRiddick
02.17.2012 , 07:45 PM | #12
Quote: Originally Posted by cycao View Post
/facepalm

man people, i never said anything about like that at all. All i said was it can be annoying, in a warzone its not a problem as in Los is easy. It gets tricky if you are out in the open. I love it when people pull these crazy things out of a simple statement. Idiots on the forums piss me off way more than any grav round or tracer missile ever could in this game.
I personally was being sarcastic/making fun of the OP... Open world would be hard i agree.
Boeyoury: LvL 50 Juggernaut Tank Teesa: LvL 50 Shadow Tank
Tiancum: LvL 50 Merc Healer Döc-Höliday: LvL ?? Trooper Healer
Åpollo: LvL 50 Sniper DpS Abinadi: LvL 50 Sentinal DpS

Jkeets's Avatar


Jkeets
02.17.2012 , 07:45 PM | #13
lmao that video is FANTASTIC...tracer missile spam pwnz spam spam
SWG Kettemoor: Otri

TheRiddick's Avatar


TheRiddick
02.17.2012 , 07:47 PM | #14
video's like that just make me lol at all the noobs who dont know how to play the game... 1 interupt and that guys done for... but instead they sit there getting shot in the face... lol I am glad i play a game like this... so many bads... so much fun for me!
Boeyoury: LvL 50 Juggernaut Tank Teesa: LvL 50 Shadow Tank
Tiancum: LvL 50 Merc Healer Döc-Höliday: LvL ?? Trooper Healer
Åpollo: LvL 50 Sniper DpS Abinadi: LvL 50 Sentinal DpS

revned's Avatar


revned
02.17.2012 , 07:47 PM | #15
Quote: Originally Posted by Zatirzi View Post
So what you're saying is that 4 of one spec shouldn't be able to destroy u? Right, ok move along nothing to see here.
I agree with you....but then i disagree because the second you start attacking 1 or 2 of them they start cross healing each other...the hybrid classes here are more ridiculous than any game I think i've ever played.
L2

cycao's Avatar


cycao
02.17.2012 , 07:48 PM | #16
Quote: Originally Posted by TheRiddick View Post
I personally was being sarcastic/making fun of the OP... Open world would be hard i agree.
yeah that was not geared towards you at all. I would have posted it sooner but i had to go back and make sure i didnt post the things the others had said i was complaining about.

Jkeets's Avatar


Jkeets
02.17.2012 , 07:48 PM | #17
so to waste my 30 sec interrupt on a healer that is healing the tracer missile spamzor or the tracer missile??!?!?!
SWG Kettemoor: Otri

nophere's Avatar


nophere
02.17.2012 , 07:52 PM | #18
I love tracer spammers. I have met maybe 1 good tracer spammer and hes still not a hard kill. 1v1 Mercs are terrible. Their strength is hanging out in a corner and blowing people up from a far without being focused on. Get them 1v1 and they are toast.

I do bet the OP is a Sorc though. Another sorc crying makes me smile a little bit inside.

Kanthric's Avatar


Kanthric
02.17.2012 , 07:53 PM | #19
Quote: Originally Posted by cycao View Post
i say that to but on places like ilum where there can be no places to LoS them and you have 4 commandos spamming grav round it can be quite annoying
If it makes you feel any better, in something mobile and objective based with lots of convenient LOS breakers (e.g. Huttball), its a right pain in the posterior to be Arsenal spec. Should you actually be fortunate enough to have a clear LOS onto a key target, you can expect to be cc'd, interrupted, or engaged in melee before your damage rotation is completed.

Ilum is a different story, as that noticeably favours Arsenal spec - at least until the melee classes come close enough to pull you / jump to you. At that point, it all gets more interesting.

In any case, its the healing version of our class you really need to be worried about. Lets just say they were lingering on the OP side before, but since the surge nerf they're absolute sods to try to bring down.

On the healing scan / rapid scan issue, Arsenal spec players don't often have time to pull them off safely in an even fight unless we can stun or mezz you. And our heals are highly prone to setback or intterruption. The one real trick up our sleeve is being able to instant cast one of the heals through a cooldown ability.

Force us to have to move, force us to have to fight in melee, force us to have to deal with interrupts or worry about keeping ourselves alive, and we're not so tough at all. Just don't park yourself within range and leave us alone long enough for two tracers and a heatseeker missile, or you'll end up deeply regretting it.

Paralassa's Avatar


Paralassa
02.17.2012 , 07:54 PM | #20
Hi there!

There is an active discussion thread for this topic:

Technical community discussion : Nerfing Tracer Missle

In the interest of consolidating discussion, we have closed this thread and ask that you use the one linked above for any further discussion. Thank you!