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What are things that baddies do that make them terrible PvPers?

STAR WARS: The Old Republic > English > PvP
What are things that baddies do that make them terrible PvPers?

Riulassher's Avatar


Riulassher
02.18.2012 , 07:09 PM | #151
Quote: Originally Posted by maradigamer View Post
Bwahaha! Good one. But your friend is probably wondering why you just told everyone. <3
Oops

finetop's Avatar


finetop
02.18.2012 , 07:12 PM | #152
Posting on the forums about how guardians suck at huttball..

xNonphixionx's Avatar


xNonphixionx
02.18.2012 , 07:34 PM | #153
I would have to say the most annoying is when people either dont pass the huttball for obvious scores, or when you ask them to pass it they stand there for like 30 seconds and you just know they are trying to pass it. Meanwhile they get destroyed from full health to dead while "trying to pass". Then when you ask why, they say they were stunlocked for 30 seconds straight.

I swear some people have no clue how to pass lol.

Another issue I have is when people do not communicate in Civil War. Like 2 people go and defend generator...They both die then say "help at east" after both of them are dead and the other team is already capping. Then when you go to help immediately the other team caps it while you're on the way.

Hmm...Let me think of more...

Also REALLY annoying when people dont attack the enemy clicking the objective and just beat on someone standing right next to them. Some people get such hardcore tunnel vision that they spam auto attack skills on a tank standing right beside the clicker...Then when you ask why they wouldnt attack the guy clicking they say they were "stunlocked" lol. "I was stunlocked" is like the most common excuse for baddies...Sure sometimes you ARE stunlocked, but other times it's obvious they werent.

xNonphixionx's Avatar


xNonphixionx
02.18.2012 , 07:40 PM | #154
Oh oh oh oh!!!!

How about when I have the huttball...I tell people to "get ahead of me for a pass". And "that guy" sprints through the fire but doesnt stop, just keeps going like he thinks you can throw a hail mary across the map. Then you die, the other team gets the ball. I swear he will run all the way to the endzone then stop, look at his chat then type "why didnt you pass? I was open..."

RedMix's Avatar


RedMix
02.18.2012 , 07:41 PM | #155
Im always baffled how i get stuck defending 3v1's on one side of Voidstar... and winning... just to see the other door get taken :/

or how i get fed up with a losing team 1/2 into the match then just AFK at a node for 7 minutes and still take top damage over other Rep by 100k...

Or when i look at the map and it looks pokedotted with everyone running around solo and seeing "defeated" spam.

nodq's Avatar


nodq
02.18.2012 , 07:59 PM | #156
Backpaddling idiots, who do this from one end to another of a whole WZ. Sigh...

2,3 or more people chasing ONE guy (most of the times me lol) around corners etc. wasting like 2 minutes and beeing kited by just one guy, instead of focusing on WZ objectives. or while enemy team is scoring etc.

Killing blow h0rny people.

olagaton's Avatar


olagaton
02.18.2012 , 08:07 PM | #157
Quote: Originally Posted by Thuull View Post
Because the majority of the time their resolve bar gets filled, which means that the guy behind about to do a pull gets an "Invalid Target", or the guy in front about to do a knockback which would otherwise put the ball carrier into the pit does nothing.

If someone is in a position to get that guy away from the end zone, stunning the guy first does not help, and more often than not will result in him having any subsequent cc not work at all.
There is so much wrong with this statement, it makes me wonder whether you're one of the "bad" players. (btw, i'm not ripping you, I just don't see the reasoning behind it).

If you're asking someone to assume that there is a force pull or knockback waiting at the end zone, then you're also saying that any player that uses Force pull or knockbacks at any other time in the game except at the end zones is a bad player, because they would be on cooldown for those "prime opportune" times.

Players can only control what their toon can do. If you don't stun the enemy before he hits the end zone, and no FP/KB comes, he's gonna think you're a bad player because you just let him walk right into the score.

Now, if you know the rest of your team isn't going to use their FP/KB cooldowns except in those end-zone situations, then your rule would apply. However, there are so many other situations in the game where a FP/KB might prevent the other team from positioning themselves for an easy score, so you can't honestly expect every player to sit idly by on their FP/KB's for only end-zone situations.

If communication is good, and you know your teammates will have your back on such situations, then by all means, it's a stupid move to stun the enemy at the goal line.

finetop's Avatar


finetop
02.18.2012 , 08:20 PM | #158
The one that really pisses me off the most is voidstar when someone dies, you sitting there watching the door tickdown casually, then the bomb alarm goes and and you know you standing next to the idiot that didn't call incs, didn't call when he died, and is basically singlehandedly responsible for the bomb.

mufutiz's Avatar


mufutiz
02.18.2012 , 09:14 PM | #159
they posted in this thread on the pages before my post.

and they keep going, look here:

Prolapse's Avatar


Prolapse
02.18.2012 , 09:25 PM | #160
Gotta say... baddie healers who think they can outheal the dps of the entire enemy team, then call you a noob when you win the game for them.