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People leaving wz is now out of control.

STAR WARS: The Old Republic > English > PvP
People leaving wz is now out of control.

Jaidan's Avatar


Jaidan
02.21.2012 , 10:30 AM | #341
Quote: Originally Posted by Lemmy_DB View Post
Played an Alderann match yesterday. Around 5-6 of our side quit. One straight away because people ignored him, 2 soon after when the imps held 2 turrets, 2 a bit later when they held 3 turrets (surprise - 3 men down and all).

So, once all the bads were gone, the new joiners came in, all the turrets went green and we won.

Moral of the story?
Those who won't stay, won't ever learn how to survive when the cards are stacked against them nor how to turn around a losing game when the opportunity comes. In short, they will always be bads.
no offense... but you're exactly the kind of player i leave matches because of.

you didn't start winning till other, better players showed up to carry you. if it hadn't been for better players showing up in the match, you would have lost. if i had been in that match and never left, either A) you would've dragged me down (with no hope of salvation because there's no open spot for a better player to make up for you) or B) i would've carried you, which i honestly have little desire to do... its just not worth the effort on my part.

the only lesson you learned was to rely on other, better players supporting you.

since i can't make you leave the match, id rather just leave you to your fate and move on. if other people want to carry you to a win, so be it, no skin off my back, except it just promotes you never learning and still polluting the pvp queues with your inability to win on your own merits.

edit: there are occasions where i'll stick around in a match. ive been doing this long enough to be able to recognize the difference between a newbie and noob, usually within the first few moments of a game. when i see the way they pick their targets, where they move, their situational awareness and ability rotations, i can pick out the ones with potential and the ones who are just going to drag the team down.

the former im willing to tolerate, they just don't know better, and may actually learn from the example of more experienced players... the latter (usually the ones who post on forums whining about one thing or another), are a blight on the pvp community and are to be avoided at the first sign of their existence, for the sake of my own sanity.

Catalan's Avatar


Catalan
02.21.2012 , 10:45 AM | #342
I play PvP in two different situations, one with a group of 4 premade from my guild, and secondly solo when there's minimal guild activity and usually to complete my weekly/dailies.

When I play in my group of 4, we play to win obviously but don't generally quit unless we come across something out of the ordinary (speed hacking or someone helping the other side etc). That said, we also usually win nearly all these games, as we are on Vent and know each other's game styles. If we do lose, this is normally due to the other 4 players on our side being very poor and/or a very good Republic side.

When I play solo, I'm not looking for Valor, I'm looking for wins and this is fundamentally different to the premade mentality mostly due to Bioware's crappy reward system. I will leave a group if it gets steamrolled for the first 2 points in Huttball, or if we go 2 bases down in Alderaan or if we lose a gate instantly in Voidstar. I don't care if anyone hates that, because I've played more full games than I've left early due to my premade situation.

Now the unfortunate thing is that the premades are getting less and less frequent (now about once a week) due to people leaving the game (and there has been around 30 people leave the game in my guild) or having reached BM rank, can't be bothered anymore.

So I'm left to mostly solo, which means I will leave a lot of games. I suspect there are a lot of people in the same situation.
Many Bothans died to bring you that information.

LenrocNewDawn's Avatar


LenrocNewDawn
02.21.2012 , 11:38 AM | #343
One thing is sure, if you lose and people start to leave and you turn it into a victory after others join , the players you are getting as replacements are better then the players that left. I hope this is clear for everyone w/o further explanations.

On the other hand is hard to judge a player's skill when he fights outnumbered solely on the fact that his underdog team is losing.

I also agree that the final objective of human competition is winning. But in order to win one have to compete and admit the possibility of defeat. Also the best champions out there are the ones that love what they do and they are not doing it just for the money.
“Being defeated is often a temporary condition. Giving up is what makes it permanent.”

punkniner's Avatar


punkniner
02.21.2012 , 11:49 AM | #344
Quote: Originally Posted by Bloodtau View Post
Simple fact is now, If i can't leave, I WILL AFK.

Now the spot I would have left for someone wanting to join when I leave will be filled by me doing **** all.

Happy? nice fix bioware.
Same here. That or I will still leave, and just AFK off whatever bogus penalty they put on me. I do not have time to waste on losing games because some nub wants to run around trying to duel every sith in the warzone instead of trying to win. Some of us have busy lives, and cannot sit on Mommy's computer all night playing.
~ Wasted Children, Fixed Blank Eyes. ~
~ Blood and Sweat, We Socialize. ~
~|~

Jaidan's Avatar


Jaidan
02.21.2012 , 12:05 PM | #345
Quote: Originally Posted by LenrocNewDawn View Post
One thing is sure, if you lose and people start to leave and you turn it into a victory after others join , the players you are getting as replacements are better then the players that left. I hope this is clear for everyone w/o further explanations.

On the other hand is hard to judge a player's skill when he fights outnumbered solely on the fact that his underdog team is losing.

I also agree that the final objective of human competition is winning. But in order to win one have to compete and admit the possibility of defeat. Also the best champions out there are the ones that love what they do and they are not doing it just for the money.
im self-aware enough to know my limitations. there are times i get outplayed, no ifs and's or buts about it.

sure, those turn arounds after i left were because other players better than i showed up to take my place and were willing to carry the players who were worse than me.

not being the best doesn't bother me. knowing that the reason those turn arounds happened wasn't because the baddies got better, but because people better than myself took my spot... that's priceless.

Chronnick's Avatar


Chronnick
02.21.2012 , 06:31 PM | #346
Me too!
If my team is getting steamrolled...SCREW IT! Im OUTTA there! OR /afk it!
WHO enjoys losing?

If you ARE going to lose...
Which we ALL KNOW is going to happen after a certain amount of time in the game...
There is NO reason to continue.. UNLESS you are a MASOCHIST!
I'll stick around in fairly "even" matches... OR ones I am winning...
BUT if the OTHER team has COMPLETE control of the game and is ENSURED of the win.

There is absolutely ZERO reason OR incentive to stick around... again UNLESS you get your kicks from losing...
I will be better off re-queuing and hopefully get a more "evenly" balanced match.

NO I DO NOT EXPECT TO WIN ALL THE TIME!
BUT NOR DO I feel obligated to play a losing match through to the end... the "losing" team may as well ALL quit and concede defeat.. rather than WASTE time we have paid for to have fun... NOT to have a miserable time getting steamrolled.

SO.. What people are saying is: "Its OK if there are four 50th level players playing against four 12 level players" The four 12 level players CAN WIN if they try hard enough or play well enough!...SO they should stick out the entire match."
(Even though they are currently losing and are completely certain to lose the match.)
SCREW THAT NOISE!
The losing team should quit as quickly as possible to get to the NEXT match they have a EVEN chance of winning...
Like a team hooked up on VENT playing against a team NOT on vent is STILL UNFAIR!

The "vent" team have a MUCH greater chance of winning and steamrolling" the other players..
AGAIN the second that a "steamroll" is in play.. I as well as MOST people will naturally NOT want to hang around getting their faces pushed into the mud over and over and over again..

YOU HAVE TO BE A MASOCHIST TO ENJOY LOSING!

AND you MUST have SADISTIC tendencies if you really "enjoy" "steamrolling a weaker team.

I personally PREFER matches where the game is SO even... that NO ONE knows who is going to win until the game is actually over...
NOW THAT.... is FUN!

Bovinity's Avatar


Bovinity
02.21.2012 , 06:35 PM | #347
Quote:
YOU HAVE TO BE A MASOCHIST TO ENJOY LOSING!
Only if losing is somehow painful to you or causes anguish...some of us just roll with it and enjoy playing.

DarthRamette's Avatar


DarthRamette
02.21.2012 , 06:37 PM | #348
It annoys me too, what I do not like is being thrown into a losing match already. If I que up and start a match and lose I can handle that, I just get annoyed at being thrown in a match already underway that is lost before I get into it. That being said I have never left a match, in fact I have no idea how you do that.

Bovinity's Avatar


Bovinity
02.21.2012 , 06:45 PM | #349
Quote:
once again, the general feeling in this thread is that these losses are caused by quitters. 9 times out of 10, again judging by the responses people have posted here, the quitters aren't leaving until the match is already all but lost... so the quitters aren't the reason for the loss and a penalty isn't going to fix things 9 times out of 10.
If people left once the game was "unwinnable" I'd agree. The problem is, people leave the very instant the game isn't going their way.

Huttball: Game starts, a minute in the other team scores, BAM 5 people leave. Rest of the game is often a steamroll since one team is just stuck with a cycle of people joining, seeing they're losing, leaving right away, repeat.

Alderaan: Game starts, each team gets one turret, then fights over the third. Team that doesn't get the third turret has half of their team quit instantly. Although with the tempo of this game and the way the rezzes work, this is is actually easy to salvage.

Voidstar: Game starts, eventually the attackers plant a bomb, half of the defending team quits instantly, making it a steamroll since the newcomers will usually be stuck behind a rez wall or one door behind the battle.

I guess the way the daily/weekly quests work encourages people to do this, but damn. Most of these people probably queue up hoping to get lucky and join a game where they're already winning or something, or at least hope to get carried by a premade. Just quitting the very instant they're not getting their way is...well, it's just pretty sad.

Quote:
It annoys me too, what I do not like is being thrown into a losing match already. If I que up and start a match and lose I can handle that, I just get annoyed at being thrown in a match already underway that is lost before I get into it. That being said I have never left a match, in fact I have no idea how you do that.
And yeah, that's another aspect of it. Oh, someone doesn't want to deal with the loss that they're at least part of causing, so they quit and let some other poor sucker take the queue and find himself in a losing game. Nice.

If nothing else, the impact it can have on at least one - but probably as many as 8 - other players is a good reason to impose some sort of penalty for just quitting.

Seriasx's Avatar


Seriasx
02.21.2012 , 07:03 PM | #350
I don't have time to be farmed in a WZ all day with nothing to show for it.

All this will change is when I leave a WZ were being steamrolled in is I'll log out and do something else, if I do this often enough I might just forget to resub