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People leaving wz is now out of control.

STAR WARS: The Old Republic > English > PvP
People leaving wz is now out of control.

Bamajawn's Avatar


Bamajawn
02.20.2012 , 03:22 PM | #271
Quote: Originally Posted by Vydor_HC View Post
-nods-

If they go x-server, I'd hope they would allow you to continue to have the option to group with people exclusively from your own server and fight against people from other servers, I really don't want the abuse that comes with having to team with jack wads that you will never have to depend on again.
I support this. Let us fight server vs. server teams if they are going x-server.
Brotherhood of Chaos, Shadow Hand server

Ahebish's Avatar


Ahebish
02.20.2012 , 03:24 PM | #272
Quote: Originally Posted by Vydor_HC View Post
-nods-

If they go x-server, I'd hope they would allow you to continue to have the option to group with people exclusively from your own server and fight against people from other servers, I really don't want the abuse that comes with having to team with jack wads that you will never have to depend on again.
I really hope they allow 5 or 6 person groups

this is one thing about the game that irritates me to no end.

4 man groups are just laughable.

in some hardmodes it singles out certain classes because of the style of fights on some of the hardmodes.

I did false emp last night on my concealment on hard mode... I had to switch to my Powertech DPS to help the group get past HK-47... it wasn't possible for me to do it on my concealment because of the fact we had a marauder and a jug tank both melee. There were times in that fight where I couldn't DPS which anyone who does this boss knows that's a big nono. It's one thing to have 1 melee DPS doing it but not the only 2 DPS'ers in the group doing it at the same time.

After HK tho I was able to switch back to my op and get credit for finishing FE HM. Since I already completed it on my PT.

drdarpa's Avatar


drdarpa
02.20.2012 , 03:24 PM | #273
Quote: Originally Posted by Vydor_HC View Post
I totally disagree. Team work is to cover for and help others get better while attempting to win. I would agree with you that if you knew the player and that player was totally against getting better than there might be an argument to be had. But we all start somewhere. Once the vote kick comes in, the d-bag players that share your attitude will being to abuse those players trying to get a start. It's a horrible attitude to have in a team based game.

You can disagree all you want, but an easy 2-3 shot player is indeed:

Worthless

Regardless, I've played mmo's long enough to have lost my patience with abrasive noobs. Sorry, I don't really care if that makes me a "bad attitude" guy or a "d-bag" or whatever you bads want to call me.

I'll use the vote kick how I see fit. If you're not putting in work, you're as useful as the AFKer it was meant for.

Gear isn't hard to get in this game. It takes a very tiny amount of effort as compared to BM gear.



Forsbacka's Avatar


Forsbacka
02.20.2012 , 03:26 PM | #274
Quote: Originally Posted by Bamajawn View Post
I support this. Let us fight server vs. server teams if they are going x-server.
Server vs server queue will be pretty empty on any server that has unhealthy faction ratio. I dont know any reason why imps on highly imp populated servers would choose server vs server matches if they can have lower queues in x-server.

schluety's Avatar


schluety
02.20.2012 , 03:26 PM | #275
alot of kill farming happens in huttball for instance. if you force people to stay for fear of a debuff, it will just cause more farming for the other team. why not leave it how it is now and let the player decide. 'cause honestly being farmed is not fun I'd rather get into a new match as quick as possible by leaving the warzone.

Vydor_HC's Avatar


Vydor_HC
02.20.2012 , 03:29 PM | #276
Quote: Originally Posted by drdarpa View Post
You can disagree all you want, but an easy 2-3 shot player is indeed:

Worthless

Regardless, I've played mmo's long enough to have lost my patience with abrasive noobs. Sorry, I don't really care if that makes me a "bad attitude" guy or a "d-bag" or whatever you bads want to call me.

I'll use the vote kick how I see fit. If you're not putting in work, you're as useful as the AFKer it was meant for.

Gear isn't hard to get in this game. It takes a very tiny amount of effort as compared to BM gear.
-nods-

Oh I agree, players can be weak links sure. I've seen your attitude throughout my years of playing MMO's and it's one of the most destructive out there. It really benefits no one to have it, except maybe the arrogant pride of those that do.

And yes, gear is easy to get, so an understand that players can and will get it will go a long way in dispelling the attitude that players suck just because they don't have it.

Best thing those with the attitude of your can do is shut up and play the game with players that agree with your sentiment and let others do the best they can. It's only a video game in the end.

Ahebish's Avatar


Ahebish
02.20.2012 , 03:29 PM | #277
Quote: Originally Posted by Bamajawn View Post
I support this. Let us fight server vs. server teams if they are going x-server.
That's actually not a bad idea

It would maintain that server community niche while still allowing xserver Q's. it'll just be random server Q's vs another random server Q's aside from the 4 man premades.

Ahebish's Avatar


Ahebish
02.20.2012 , 03:32 PM | #278
They may have to implment a server ranking system though... say X PVP server is #1 in the country pair them off with the top 10... instead of the bottom 10 if you know what I mean?

drdarpa's Avatar


drdarpa
02.20.2012 , 03:33 PM | #279
Quote: Originally Posted by schluety View Post
alot of kill farming happens in huttball for instance. if you force people to stay for fear of a debuff, it will just cause more farming for the other team. why not leave it how it is now and let the player decide. 'cause honestly being farmed is not fun I'd rather get into a new match as quick as possible by leaving the warzone.
I wouldn't say leave it how it is. I'd just say make the the warzone medals completely objective based, and change the daily to reflect "objective comms" earned from the wz. This way if you're getting ROFLSTOMPED, the best way for the other team to get more comms and valor is to focus on the objective instead of farming you. Now you're getting your whoppin' quicker, you're still collecting toward the daily/weekly, you're not getting farmed, AFK gives 0 rewards, and the idiots that don't work toward the objectives don't get rewarded either.


No punishments. No repetitive tactics used by other failed MMO's to curb quitting. Too easy.



Bamajawn's Avatar


Bamajawn
02.20.2012 , 03:34 PM | #280
Quote: Originally Posted by Ahebish View Post
They may have to implment a server ranking system though... say X PVP server is #1 in the country pair them off with the top 10... instead of the bottom 10 if you know what I mean?
Might add some server pride... good point.
Brotherhood of Chaos, Shadow Hand server