Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Pyrotech Mercenary with High Velocity Cylinder

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
Pyrotech Mercenary with High Velocity Cylinder

vimm's Avatar


vimm
02.16.2012 , 02:41 PM | #11
Quote: Originally Posted by DarkenDragon View Post
........ your entire tree revolves around you having a dot up on the target to deal extra damage, if your gonna use HVC then why not just be an arsenal merc instead?
Quite simple really, I do not enjoy Arsenal. I don't mind Barrage and Heatseeker Missles, but Tracer Missile puts me to sleep. Also, I can use Incendiary Missle for the DoT, rememer.
geeR
Phantom of the Operative

Yazule's Avatar


Yazule
02.16.2012 , 03:02 PM | #12
Quote: Originally Posted by vimm View Post
Quite simple really, I do not enjoy Arsenal. I don't mind Barrage and Heatseeker Missles, but Tracer Missile puts me to sleep. Also, I can use Incendiary Missle for the DoT, rememer.
that is definitely fair,

for me the TM auto shot (until something else is up that has priority) gives me time in pvp to look around, pick my next target, assess if i am in the right place, where to go next... time for situational awareness. In pve I am the DPS caller in raid, when lightning spawns on SOA I call out the effected players, I call adds when they pop... if the game was only "hit attacks for optimum damage" i would need more complex rotations.

in the end situational awareness for me is higher than any other game i have played, probably because of the ease of the BH priority list, it is nice actually, lack of mobility is my only gripe with the class (even no interrupts does not bother me much).

the whole 1v1 thing is a joke, no game will ever be balanced 1v1 so i really dont care.
Remember this: Noobs have the most fun, they gain joy from things you disdain. They find value in that you find worthless. At the end of the day they have more fun per hour than any elitist I have ever known.

DrekorSilverfang's Avatar


DrekorSilverfang
02.16.2012 , 03:04 PM | #13
Quote: Originally Posted by Corran View Post
such a setup only works for powertech and vanguard who go assault and forgoe the dot cell for ion. they trade off increased armor (protection vs. kinetic and energy) for a snare

but for them, their ion cell applies the missing dot. you would have to rely on an expensive ability from pyrotech just so you could rail shot. i see it beeing too hard on heat
It's an even worse idea for PTs since they can force the CGC proc with every flame burst ensuring perma 50% snare + DoT.

vimm's Avatar


vimm
02.16.2012 , 03:24 PM | #14
Quote: Originally Posted by Yazule View Post
that is definitely fair,

for me the TM auto shot (until something else is up that has priority) gives me time in pvp to look around, pick my next target, assess if i am in the right place, where to go next... time for situational awareness. In pve I am the DPS caller in raid, when lightning spawns on SOA I call out the effected players, I call adds when they pop... if the game was only "hit attacks for optimum damage" i would need more complex rotations.

in the end situational awareness for me is higher than any other game i have played, probably because of the ease of the BH priority list, it is nice actually, lack of mobility is my only gripe with the class (even no interrupts does not bother me much).

the whole 1v1 thing is a joke, no game will ever be balanced 1v1 so i really dont care.
Yes, I really appreciate the mobility of the pyro tree.
geeR
Phantom of the Operative

DarkenDragon's Avatar


DarkenDragon
02.16.2012 , 10:23 PM | #15
Quote: Originally Posted by vimm View Post
Quite simple really, I do not enjoy Arsenal. I don't mind Barrage and Heatseeker Missles, but Tracer Missile puts me to sleep. Also, I can use Incendiary Missle for the DoT, rememer.
so you want to be a gimped arsenal merc thats in a pyrotech tree? like seriously? your basically saying "Im a rich bastard but I'd rather live in poverty" it just doesnt make sense, you can do it, but it doesnt make sense. your damage will be crap compared to others due to the the wasted amount of talent points you've put into pyrotech

vimm's Avatar


vimm
02.17.2012 , 05:38 PM | #16
Quote: Originally Posted by DarkenDragon View Post
so you want to be a gimped arsenal merc thats in a pyrotech tree? like seriously? your basically saying "Im a rich bastard but I'd rather live in poverty" it just doesnt make sense, you can do it, but it doesnt make sense. your damage will be crap compared to others due to the the wasted amount of talent points you've put into pyrotech
No, you misunderstand entirely. None of the points would be wasted at all, and no, I don't want to be an Arsenal Mercenary, lol. I'm talking about using the Pyrotech tree, with the 35% armor penetration. Again, I'd be missing out on the DoT from Combustible Gas Cylinder, as well as the 2 second slow you gain from that proceedural effect - though you obviously wouldn't pick up the snare box in said case.

Explain to me how exchanging a 4 second DoT for 35% armor penetration is gimped, without being so narrow-sighted and forming irrelevant analogies. You still have Incendiary Missle, as well as all other benefits from the Pyrotech tree.
geeR
Phantom of the Operative

XyriusSES's Avatar


XyriusSES
02.17.2012 , 06:10 PM | #17
Managing heat is hard, lol :|

XyriusSES's Avatar


XyriusSES
02.17.2012 , 06:13 PM | #18
Quote: Originally Posted by vimm View Post
No, you misunderstand entirely. None of the points would be wasted at all, and no, I don't want to be an Arsenal Mercenary, lol. I'm talking about using the Pyrotech tree, with the 35% armor penetration. Again, I'd be missing out on the DoT from Combustible Gas Cylinder, as well as the 2 second slow you gain from that proceedural effect - though you obviously wouldn't pick up the snare box in said case.

Explain to me how exchanging a 4 second DoT for 35% armor penetration is gimped, without being so narrow-sighted and forming irrelevant analogies. You still have Incendiary Missle, as well as all other benefits from the Pyrotech tree.
But I don't get a four second DoT...!

Snagulus's Avatar


Snagulus
02.17.2012 , 07:34 PM | #19
Quote: Originally Posted by vimm View Post
No, you misunderstand entirely. None of the points would be wasted at all, and no, I don't want to be an Arsenal Mercenary, lol. I'm talking about using the Pyrotech tree, with the 35% armor penetration. Again, I'd be missing out on the DoT from Combustible Gas Cylinder, as well as the 2 second slow you gain from that proceedural effect - though you obviously wouldn't pick up the snare box in said case.

Explain to me how exchanging a 4 second DoT for 35% armor penetration is gimped, without being so narrow-sighted and forming irrelevant analogies. You still have Incendiary Missle, as well as all other benefits from the Pyrotech tree.
Honestly, I'm thinking the DoT would out damage the Armor Penetration, especially in the Burnout range. I also think having to rely on IM would be limiting.

Side note: Why not just try it?

DarkenDragon's Avatar


DarkenDragon
02.17.2012 , 10:16 PM | #20
for 1. armor does not reduce your elemental damage, it only reduces energy and kenetic damage, so if you were using combustion gas cylinder, you got all that elemental damage ignoring 100% of their armor already

2. how the hell are you gonna get further into pyro tree without getting any of the combustion gas cylinder talents? by getting alacrity? inferred sensors? gyroscopic alignment jets? really? your gonna waste talents into those just to avoid the combustion gas cylinder talents?

honestly your really arent thinking through this at all just to avoid playing a set way that works