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Cleared Nightmare, and We're disappointed


Raghon's Avatar


Raghon
02.15.2012 , 09:58 PM | #1
Hello guys.

Well, we've recently cleared Nightmare Eternity Vault and all I can say is that I'm disappointed on how EASY it was. The only difference is an enlarged health pool and maybe a shorter enrage timer.

That's it? That's Nightmare? We were expecting at the very least a new mechanic. I literally yawned during the Gharj encounter.
Seriously make the encounters more challenging. A short enrage timer is not challenging, It's just a lazy mechanic to cover the simplicity of the fight. Even a few new mechanics we have to be aware of are welcome.

Here, an idea on the Gharj fight.

During his pounce, make a few rocks hit the ground marked by a reticule. Multiple of them so we HAVE to move, not just stand there facerolling.

Or something more fun, make him jump into the lava and send a wave at us, we have to find cover or something similar.

These are just some ideas, and I still find these kinda simple but you get the idea. And no, I'm not asking for them to implement this to Gharj, but for the future content at least make Nightmare truly a challenge.



Please Dev team, think about it. Nightmare is for those who want the challenge. If people just want to expirience the content they can tune in for Normal, even Hardmode but make Nightmare a true challenge for those who want something more. What's the whole point of running Nightmare for

A) Same loot.
B) No challenge.

Just my two cents, and before you actually make a comment saying "You're just an elitist jerk!" No, I'm not. I'm simply a player who wants a challenge. Not yawn at something that's supposed to be hard.
Myth
"Not all Elitists are Jerks and Not all Jerks are Elitists"

Jacobusb's Avatar


Jacobusb
02.15.2012 , 10:05 PM | #2
I agree. infernal council is such a joke on NNM
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.

Raghon's Avatar


Raghon
02.16.2012 , 09:52 AM | #3
Quote: Originally Posted by Jacobusb View Post
I agree. infernal council is such a joke on NNM

I agree... 121k for a dps? I did that without 2 buffs (Smuggler/IA and Consular/Inq) in about 30 seconds... It's just so easy it was boring.


We did Nightmare because we wanted a challenge, but they just tuned it for those who just want to faceroll and say "Hai guyz! We cleared Nightmare "
Myth
"Not all Elitists are Jerks and Not all Jerks are Elitists"

Tokosteef's Avatar


Tokosteef
02.16.2012 , 09:54 AM | #4
When my guild switched to NM for the first time, we had to make sure we werent accidentally sent to HM. We could finally confirm it for ourselves when we saw the HP difference on the NM council. Everything died just as fast. Except SOA, of course.

Bluetickone's Avatar


Bluetickone
02.16.2012 , 10:14 AM | #5
"Not all Elitists are Jerks and Not all Jerks are Elitists"

But some are both elitist and jerks....

usefull's Avatar


usefull
02.16.2012 , 10:27 AM | #6
Real nm mode is bringing 11 mdps.

Raghon's Avatar


Raghon
02.16.2012 , 10:32 AM | #7
Quote: Originally Posted by Bluetickone View Post
But some are both elitist and jerks....

Hey,

What I mean here is that not every single elitist is a complete jerk/douche bag. Sure, there are a exceptions, but unlike what some communities think, a lot of them are not jerks.

What I dislike are those who think they are Elitists and in truth they're just a bunch of a-holes.
Myth
"Not all Elitists are Jerks and Not all Jerks are Elitists"

Talorra's Avatar


Talorra
02.16.2012 , 10:34 AM | #8
8 or 16?
M'arik <Intrepid> 16-player Progression The Harbinger
IntrepidOps.com | Live Stream | Recruitment Thread | @Twitter

Maestrodomus's Avatar


Maestrodomus
02.16.2012 , 10:39 AM | #9
Quote: Originally Posted by Raghon View Post
We did Nightmare because we wanted a challenge, but they just tuned it for those who just want to faceroll and say "Hai guyz! We cleared Nightmare "
That's pretty much what you just came here and did whether you realize it or not.
Dark Fury [Canderous Ordo]

Taybul's Avatar


Taybul
02.16.2012 , 10:41 AM | #10
Regardless of mode, OP has a point. You could say the same thing about normal -> hard mode. Exact same encounter, more health/harder hits/less enrage. I, too, would love to see different mechanics to a fight based on difficulty. There are no fights in this game that require more than a few sentences of explanation to describe a mechanic and what to avoid. There's very little need for a strategy. Even the droid trash pulls on the way to Fabricator in KP require more set up and coordination than a lot of the bosses.

Here's hoping that Bioware comes up with more interesting, complex fights.