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Where is the pvp skill?

STAR WARS: The Old Republic > English > PvP
Where is the pvp skill?

jdela's Avatar


jdela
Old 02.15.2012 , 02:16 PM | #21
There has to be skill to PvP. If there wasn't then I would be good, and to be frank I am not good, maybe getting to ok while trying to not be a liability. Either that or my class is terrible and I am actually good. But I just think I am not very good yet.

Why is it so wrong or so bad to not be perfect at something? You have to practice and learn. Yes, better gear does make a difference. Yes, there is a ton of CC which can be limiting. But everyone deals with that. I played with some people that are just amazing to watch and can dominate a match. I have no idea if I can ever do that, but I'll try.

xanix's Avatar


xanix
Old 02.15.2012 , 02:16 PM | #22
11-49 its about skill , +50 its about gear , simple

revned's Avatar


revned
Old 02.15.2012 , 02:19 PM | #23
Quote: Originally Posted by ArchonGamer View Post
Don't use you break free until you resolve bar is WHITE, then you have 15 to 20 seconds of immunity. Snare however doesn't affect this which sucks.

I have seen people get the ball in hutt ball and with force speed be able to make it from just past middle to scoring while using their immunity from a correctly used break free.
That would be fine if i still didnt get stunned with a full resolve bar. You can't argue resolve even works because we ALL know it's wonky and has a mind of it's own. I've had/seen times where i watched someone get stunned twice with full resolve, and times where someone has had 3/4's resolve and not get stunned (no stun immunity buff was up)...so your arguement with resolve is moot.

To add to this....even if i waited until my resolve bar was full to use my CC breaker I would be dead before I reached that mark...again, moot.
L2

Abanoth's Avatar


Abanoth
Old 02.15.2012 , 02:19 PM | #24
Only skill-based pvp is Huttball.
*Derp

revned's Avatar


revned
Old 02.15.2012 , 02:23 PM | #25
Quote: Originally Posted by Abanoth View Post
Only skill-based pvp is Huttball.
If you count throwing the ball around in forward advances instead of trying to be a champ and run it from the center to the goal like a Hulk..then yes, huttball does require skill. I've seen som pro teams passing like Tebow could only dream of doing...but that's objective skill which qualifies i guess, but my aim was really more at player skill with abilities, not ball tossing.
L2

JBloom's Avatar


JBloom
Old 02.15.2012 , 02:23 PM | #26
You really need to define skill. In my mind this game has a pretty low skill threshold mainly because there's a global cooldown and no weaving. The only things that require some skill are interrupts, movement, LoS usage. Everything else is pretty much gear.
Israel - Prophecy of the Five

Cubertt's Avatar


Cubertt
Old 02.15.2012 , 02:27 PM | #27
Quote: Originally Posted by JBloom View Post
You really need to define skill. In my mind this game has a pretty low skill threshold mainly because there's a global cooldown and no weaving. The only things that require some skill are interrupts, movement, LoS usage. Everything else is pretty much gear.
i feel what ur saying that the GCD and not having to weave spells does make the game a bit simpler but imo

it makes it so that every spell u cast matter. I feel a much worse effect in this game if i fuk up a GCD then i did in WoW because i dont have an auto atk going at all times.

and there needs to be GCD in games with this many spells or u could jus throw out 5 spells at once and one hit people. i relize in a game like LoL and similar **** it is unneeded because they cap ur damage in 4 spells.

Abanoth's Avatar


Abanoth
Old 02.15.2012 , 02:28 PM | #28
Quote: Originally Posted by revned View Post
If you count throwing the ball around in forward advances instead of trying to be a champ and run it from the center to the goal like a Hulk..then yes, huttball does require skill.
Indeed. It's funny how many people hate it because one well-placed stun or knockback can let a 10k scrub in questing greens kill your 16k BM. Fights in real life don't happen that way! You couldn't just walk up to a 5-Star General and stab him in the eye with a rusty nail!
*Derp

Sourceerror's Avatar


Sourceerror
Old 02.15.2012 , 02:28 PM | #29
Quote: Originally Posted by JBloom View Post
You really need to define skill. In my mind this game has a pretty low skill threshold mainly because there's a global cooldown and no weaving. The only things that require some skill are interrupts, movement, LoS usage. Everything else is pretty much gear.
There is a GCD in every MMO, the scale is just different. Yes even in the game where you were weaving and gliding.

JBloom's Avatar


JBloom
Old 02.15.2012 , 02:37 PM | #30
Quote: Originally Posted by Cubertt View Post
i feel what ur saying that the GCD and not having to weave spells does make the game a bit simpler but imo

it makes it so that every spell u cast matter. I feel a much worse effect in this game if i fuk up a GCD then i did in WoW because i dont have an auto atk going at all times.

and there needs to be GCD in games with this many spells or u could jus throw out 5 spells at once and one hit people. i relize in a game like LoL and similar **** it is unneeded because they cap ur damage in 4 spells.
Aion is the only game that I've pvped extensively in besides this one so i cannot help but compare this game to Aion. After playing Aion, I feel like everyone is moving in slow motion. Making a mistake isn't necessarily the end of the world because my opponent is restricted by the GCD just as much as I am. There are also fewer skills. People complain about having 20 hotkeys like that's a lot. I had around 50 in Aion.
Israel - Prophecy of the Five