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Epic Warzone? 40+ man?

STAR WARS: The Old Republic > English > PvP
Epic Warzone? 40+ man?

drdarpa's Avatar


drdarpa
02.15.2012 , 12:52 PM | #11
Quote: Originally Posted by SlapnutsGT View Post
Noooooooooooo!

Please god no, those 40-man zerg fests on WoW were horrendous ... hard enough to get into a random team for huttball where everyone knows what to do.
What you mean the 2 day long 2 fps AV's that people afk'd in?

Naw son, that was an epic show of epicness. You just weren't epic enough to appreciate how epic it was.

Epic.



BadNewzzz's Avatar


BadNewzzz
02.15.2012 , 12:52 PM | #12
Quote: Originally Posted by Ekemeister View Post
That's funny because on my server, Illum is dead. No One seems to really do ops. And Huttball is always full?! Hyperspace Cannon is pve guys.

edit: I'd rather see more zone/resource conquering systems like Planetside and the agency online.
That is because your server do not have any reps.

to make 40v40 i think they need to get a new game engine and hire someone that know what they are doing.
Freedon Nadd
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Dogfatherxx's Avatar


Dogfatherxx
02.15.2012 , 12:52 PM | #13
Well, I think that Blizzard gets it. The graphics in SWTOR do not justify the terrible framerate that we get on Ilum. I would be willing to put up with a lower, playable framerate for a fun WZ. Unfortunately with the way things are now, you do not get epic battles or a good framerate. It's basically a lose/lose situation. I do not think that PVP will ever be truly successful with this game.

bicuspid's Avatar


bicuspid
02.15.2012 , 12:55 PM | #14
i guarentee in the history of this game there has not been a single 40 v 40 showdown in ilum on any server


1) you'd be hard pressed to find a server with 40 republic in ilum. maybe 10 exist out of 250 north american servers

2) on every server, no matter how many republics there are, there are at the very least double that amount of imperials


the OP's 40 v 40 is actually 80 sith camping 20 republic in their base

lJustAlexl's Avatar


lJustAlexl
02.15.2012 , 01:00 PM | #15
Quote: Originally Posted by KilmarFyrewynd View Post
I'm pretty sure the lag and FPS is based on the sheer amount of force lightning, shock, grenades, bombs, explosions, flying stones/droids/rocks/pebbles and an overall really bad coding of Ilum.

Also, there would be some serious queue time for these epic warzones.
It can't be the effects (unless a player has a weak machine).

Neither me or anyone I know experiences lag UNTIL the first death that grants valor to the group occurs. In fact, when our zergs encountered one another before the valor cooldown expired, we engaged in a non-lag fight because no one received an update to their quest or valor. The next time we met? Slideshow. Because people received credit and rewards for each kill that time.

It's the system's method of kill recognition and updating quest and valor rewards that's the source of the problem.

KilmarFyrewynd's Avatar


KilmarFyrewynd
02.15.2012 , 02:59 PM | #16
Quote: Originally Posted by bicuspid View Post
i guarentee in the history of this game there has not been a single 40 v 40 showdown in ilum on any server


1) you'd be hard pressed to find a server with 40 republic in ilum. maybe 10 exist out of 250 north american servers

2) on every server, no matter how many republics there are, there are at the very least double that amount of imperials


the OP's 40 v 40 is actually 80 sith camping 20 republic in their base
We actually had around 45 last night. 2 OPs, one was full and the other one was 2/3 full of Republic. The Empire had about 20, then 30, then 50, then it became unplayable.

Xcore's Avatar


Xcore
02.15.2012 , 03:23 PM | #17
So you all say large scale Warzones would be impossible?.... I cry.... :'(

Awea's Avatar


Awea
02.15.2012 , 03:27 PM | #18
There used to be 12 on 12 in the WZ's. All it was, was a zerg fest, it would get boring really quick.
From Revan to Darth Malek to Kinrath Spider...W T F is that?