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Which hard mode FPs actually work?


Bugbear's Avatar


Bugbear
02.15.2012 , 10:54 AM | #1
Tuesday night, my friends and I decided to run our first hard mode. We ended up in Foundry. HK47 started one-shooting the party after he did his thing in the center. We tried several different ideas and wiped repeatedly before giving in and looking up strats on the web, only to find he was bugged. We tried many of the suggested workarounds on the forums, but people got frustrated and angry and quit for the night.

Last night, we found we could run Directive 7 on hard mode by first walking in and out on normal and then being able to switch immediately to hard mode. We were excited by challenging content none of us had run before! We get to the interrogator and after a couple of wipes, we realized he's bugged (he kept spawning copies of a player after he copied our merc). We beat it by swapping our merc out with another guild member, but that's total BS. Another night of hard modes and another night of frustration.

So my question is, what Hard Modes actually work? Are we just unlucky going 2/2 with bugs or are all the hard modes really this bad?

Edit:
Bugged Hard Mode Flash Points
These bugs can conceivably stop you from completing the flash point
(or at the very least, fighting the bug becomes more challenging then fighting the boss)

  • Foundry: HK-47 (second boss) gets an enrage that doesn't get removed properly when you hit the switches, causing him start one or two shotting players.
  • Directive 7: Interrogator can start constantly spawning multiple copies of a character (sometimes even a character not of your faction).

These bugs may or may not happen on every run, but can ruin your day if they pop up. There are many suggested workarounds for some if you search these forums, but results from them are as inconsistent as everything else.

Mavery's Avatar


Mavery
02.15.2012 , 11:04 AM | #2
Unlucky.

Esseles, Taral V, Maelstrom Prison, Battle of Ilum, False Emperor, Kaon Under Siege all are either bug free or have minor bugs that do not present any significant difficulties. Even the Interrogator bug can be worked around -- use the environment to your advantage.

Corran's Avatar


Corran
02.15.2012 , 11:15 AM | #3
Quote: Originally Posted by Bugbear View Post
Tuesday night, my friends and I decided to run our first hard mode. We ended up in Foundry. HK47 started one-shooting the party after he did his thing in the center. We tried several different ideas and wiped repeatedly before giving in and looking up strats on the web, only to find he was bugged. We tried many of the suggested workarounds on the forums, but people got frustrated and angry and quit for the night.

Last night, we found we could run Directive 7 on hard mode by first walking in and out on normal and then being able to switch immediately to hard mode. We were excited by challenging content none of us had run before! We get to the interrogator and after a couple of wipes, we realized he's bugged (he kept spawning copies of a player after he copied our merc). We beat it by swapping our merc out with another guild member, but that's total BS. Another night of hard modes and another night of frustration.

So my question is, what Hard Modes actually work? Are we just unlucky going 2/2 with bugs or are all the hard modes really this bad?
people confuse that hk behavior as a bug when the reality is if you dont smack the heck out of him the second he appears and cleanse the dot he applies he starts one shotting people.

it's actually a mechanic
"No one makes a victim of folks I'm sworn to protect." - Corran Horn
http://www.twitch.tv/dixa1

Wishy's Avatar


Wishy
02.15.2012 , 11:24 AM | #4
Interrogator however....is bugged. One day we got through him with 3 sith warrior spawns, and the next we had 8 each try. We decided to just skip him. Activate the panel behind him, turn and run back to the entrance. He'll de-agro eventually. Then just jump down bypassing him.


Don't wipe after him or you'll have to keep doing this strat as you'll spawn into the FP behind him. Easier with a shadow who can agro, you all slip through and he can vanish. Didn't try it, but that's off the top of my head.

Fiddyy's Avatar


Fiddyy
02.15.2012 , 11:25 AM | #5
TBH I think the interrogator is working as intended. Boss is still joke easy but made it more interesting with 2 marauders out lol

Bugbear's Avatar


Bugbear
02.15.2012 , 11:29 AM | #6
Quote: Originally Posted by Mavery View Post
Unlucky.

Esseles, Taral V, Maelstrom Prison, Battle of Ilum, False Emperor, Kaon Under Siege all are either bug free or have minor bugs that do not present any significant difficulties. Even the Interrogator bug can be worked around -- use the environment to your advantage.
Thanks, will probably try FE or Kaon next if we can get in on hard mode. If another bugs out on us, we'll probably have more people quitting the game.


Quote: Originally Posted by Corran View Post
people confuse that hk behavior as a bug when the reality is if you dont smack the heck out of him the second he appears and cleanse the dot he applies he starts one shotting people.

it's actually a mechanic
If that's the case, and I'm not saying it isn't, what's the purpose of the switches? We were assuming they were there to keep him from getting the buff.

Bugbear's Avatar


Bugbear
02.15.2012 , 11:37 AM | #7
Quote: Originally Posted by Fiddyy View Post
TBH I think the interrogator is working as intended. Boss is still joke easy but made it more interesting with 2 marauders out lol
Definitely bugged. Our first pull, he copied our merc and IMMEDIATELY started continually copying our warrior. We had about 5 warriors out before we wiped.

Our second pull, he copied our powertech (me) when he was about 80%. Around 60% he copied our warrior and around 40% copied our inquisitor. At 20%, he copied our merc and immediately started churning out multiple copies of another toon.

Our third pull, the same thing happened, we went for a while and then as soon as he copied the merc, the next character started spawning immediately and non-stop.

Swapping out the merc for another class stopped the behavior.

While the boss may be a joke for players who have run it before or have better gear, this was our first time ever seeing him and we're new level 50s, so our gear isn't as good as some.

Crawfishies's Avatar


Crawfishies
02.15.2012 , 11:48 AM | #8
To the OP:
The only ones not bug to date:
- Black Talon (easiest and quickest out of all the HM).
- Kaon, although the bonus boss is a pain in the butt if you can't cc droids, (although there is a way around this, but not telling cause they may consider it an exploit or ie. good use of game mechanics)
- False Emperor (bonus boss is also a beotch)
- Boarding Party (no bugs really)
- Battle of Ilum (the 2nd boss is a beotch, but you can pass him once you wipe)

Yes,
the two buggiest HM FP are the ones you chose (D7 and Foundry (HK-47))
-----

Quote: Originally Posted by Corran View Post
people confuse that hk behavior as a bug when the reality is if you dont smack the heck out of him the second he appears and cleanse the dot he applies he starts one shotting people.

it's actually a mechanic
Not true,
we got frustrated so we started unload everything, from the start,
got him to around 50% the 1st round, then the 1st time he comes out of the shell, he still enraged.
Lucky our group was pretty much geared and we downed him using all cooldowns
even when he was around 50% enraged.

Cleanse? some classes don't have one to cleanse.


to the person
Quote: Originally Posted by Fiddyy View Post
TBH I think the interrogator is working as intended. Boss is still joke easy but made it more interesting with 2 marauders out lol
You must not done this often.
The main problem is mostly due to range dps and in particular BHs, then Ops.
they multiple spawn like crazy.
There are many many threads on this Interrogator bug, just do a search and find out how many are having this problem.

Lithy's Avatar


Lithy
02.15.2012 , 11:51 AM | #9
Wait till the adds spawn before u destroy the panels on HK, and it will work normally. if you immidatly destroy then it doesn't register. However, the massive dmg he does is not a big in itself. just stopping it can be if you do it too fast.

Pwrfailure's Avatar


Pwrfailure
02.15.2012 , 11:53 AM | #10
I've cleared all of the HM FPs several times, I dunno *** ur talking about. There is an occasional bug, you wipe then the next time it typically works. HK on foundry is the only bug I can think of.