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So Bioware, is this how its gonna be?

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
So Bioware, is this how its gonna be?

Darth_Rathus's Avatar


Darth_Rathus
02.14.2012 , 04:39 PM | #11
Quote: Originally Posted by sarfux View Post
just remove pvp from the game

done! :d
^ this ^

Kaskava's Avatar


Kaskava
02.14.2012 , 04:42 PM | #12
I think it's pretty much understood that 90% of PvP changes are going to have an effect on PvE, and vice-verse (or however it's spelled). There are going to be those times where trying to balance one are is going to completely break another. Not something that can really be avoided in a game like this, where the skill sets used in PvP and PvE are the same.
This just in: Expanding on an ending no one likes is not improving said ending. A polished turd is still a turd.

finetop's Avatar


finetop
02.14.2012 , 04:42 PM | #13
If you guys think mercs are underpowered, roll an operative and learn what nerfhell really is.

AJMTL's Avatar


AJMTL
02.14.2012 , 04:44 PM | #14
Quote: Originally Posted by ShonaChaos View Post
meh... that's arguable.
it lacks any challenge to be honest.

groups of 3 or 4 enemies all waiting to be slaughtered by my awesomeness.
Worst case scenario is one strong and 2 average enemies.
CC the strong, slaughter the 2 easies... then slaughter the strong ad nauseum for 50 levels.
Yeah I'll give you that.

Unlike with PvP, I don't believe that fixes to those issues would necessitate coding a whole new game.

Yaanos's Avatar


Yaanos
02.14.2012 , 04:44 PM | #15
In all seriousness though, you do have to trust them to do what's right for the game in the long run. I know it may seem that some of the changes they're making now are bad/rushed and balance is always going to be an issue...however it's early days and an active development team is better than an inactive one who ignores the community (early SWG days anyone??)

You have to trust that the devs are taking an holistic view of the game and are taking much more into account than just 1 class or play category i.e. PvP/PvE. Yes, the surge rating change isn't nice...but it has been done for a reason. Perhaps they may tweak it further in the coming weeks - perhaps not.

Unfortunately you just have to suck it up or choose to leave (and I'm not saying that in a flippant way, I'm just saying this is normal for an MMO of this age).
Giga Darkbinder
Corruption Sorcerer
The Red Eclipse
<Visions>

Amiracle's Avatar


Amiracle
02.14.2012 , 04:49 PM | #16
Quote: Originally Posted by AJMTL View Post
I think BW are on their way to alienating all of their PvP player base anyway.

PVE is something which they undeniably did right.
That is also debatable.

Doozzer's Avatar


Doozzer
02.14.2012 , 04:51 PM | #17
Quote: Originally Posted by ShonaChaos View Post
meh... that's arguable.
it lacks any challenge to be honest.

groups of 3 or 4 enemies all waiting to be slaughtered by my awesomeness.
Worst case scenario is one strong and 2 average enemies.
CC the strong, slaughter the 2 easies... then slaughter the strong ad nauseum for 50 levels.
yea that really, sucks. I guess we better go back to killing boars in Elwyn Forest one at a time right? Because that was way more thought provoking.

NOPE.

I'd rather be awesome and kill 4 guys at once than go back to running around Nagrand picking cherries out of elk poop and chopping down clefthoofs one at a time, or running around in a circle spamming frost nova on a pack of buzzards.

SWTOR's mob packs are a good thing and if you don't believe that then I invite you to go back to any other MMO on the market and continue your SUPER AWESOME MAN VS BOAR combat.
TK-421, the fragrance for men.
"Because it was a boring conversation anyways."

Nathanking's Avatar


Nathanking
02.14.2012 , 04:52 PM | #18
Quote: Originally Posted by ShonaChaos View Post
meh... that's arguable.
it lacks any challenge to be honest.

groups of 3 or 4 enemies all waiting to be slaughtered by my awesomeness.
Worst case scenario is one strong and 2 average enemies.
CC the strong, slaughter the 2 easies... then slaughter the strong ad nauseum for 50 levels.
Trash mobs. In what MMO, or game for that matter, has boss level trash mobs? Bad example IMO. It's the boss encounters that are suppose to be engaging and challenging, and also IMO, they did that right.

ShonaChaos's Avatar


ShonaChaos
02.14.2012 , 04:54 PM | #19
Quote: Originally Posted by Doozzer View Post
yea that really, sucks. I guess we better go back to killing boars in Elwyn Forest one at a time right? Because that was way more thought provoking.

NOPE.

I'd rather be awesome and kill 4 guys at once than go back to running around Nagrand picking cherries out of elk poop and chopping down clefthoofs one at a time, or running around in a circle spamming frost nova on a pack of buzzards.

SWTOR's mob packs are a good thing and if you don't believe that then I invite you to go back to any other MMO on the market and continue your SUPER AWESOME MAN VS BOAR combat.
I never mentioned combat in any other MMO being awesome.
Because combat in certain other MMO's is terrible does not mean the PvE challenge in SWTOR is good.

Did I strike a nerve? I'm sorry I mentioned combat in this game is super-simple. Did you think you were skilled or something because you can easily kill enemies in this game?

ShonaChaos's Avatar


ShonaChaos
02.14.2012 , 04:55 PM | #20
Quote: Originally Posted by Nathanking View Post
Trash mobs. In what MMO, or game for that matter, has boss level trash mobs? Bad example IMO. It's the boss encounters that are suppose to be engaging and challenging, and also IMO, they did that right.
You can solo all Epic enemies in this game even up to a few levels above you.
That's pretty epic!