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How will the new surge rating affect PvE?


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It's a rhetorical question, and the first thought that comes to most people is a loss in dps. However, this change will affect every aspect of both flashpoints and operations.

 

Regardless of whether it's a desirable stat for many characters, it affects all of them in the same way. Heals will be reduced, damage will be lowered, and generating threat quickly will be hindered.

 

I'm sure this will have little affect on "hardcore" raiders, but for those of us in casual guilds that expected multiple wipes, and took pride in our ability to get a boss kill during an enrage... will we be forced to scale back content?

 

Was the surge rating nerf intended to help PvP? Was the content being cleared too easily in Rakata gear? Most importantly, will the flashpoint and operation bosses be reduced in difficulty to accommodate this new raid-wide reduction in effectiveness?

Edited by Apocalyptyk
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