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Server Population is GROWING!


zrinking's Avatar


zrinking
02.21.2012 , 10:33 AM | #561
Quote: Originally Posted by Blotter View Post
I'm going with $$$$$. The trolls are out in full force to defend certain other games that they fear this one is going to kill for them. Content locusts who made 50 and did "everything" wil be back every time there's a patch with new content...their locust swarm will devour the crop and they'll be gone again for a little while in between that and the next aptch. Meanwhile, everyone else with a normal life will just keep chuggin along a couple hours per day, enjoying themselves immensely.
This .......
EverQuest ....9 years, EQ2...launch and 1 year
SWG .... launch and 2 years, WOW ... launch and 4 months, Conan ... 1 week, Warhammer ... 2 weeks
Lotro.. launch and 5 years, Rift ....launch and 3 months

Azzras's Avatar


Azzras
02.21.2012 , 10:33 AM | #562
Quote: Originally Posted by Tenceriker View Post
Online and profitable in the East and a ghostown in the West. Going F2P in Europe and pretty much the poster child for what MMO companies shouldt do. However, Bioware seems to be hellbent on not learning and moving just as glacially slow.



I see you didn't play Aion West because for the first three months the game was doing just as well as SWTOR is now. It wasn't until January 2010 that players saw how much many of the games systems wouldn't be changing anytime soon and left in droves. That moment for SWTOR I fear is coming with patch 1.2 and the massive disappointment when players realize many issues talked to death on forums won't be fixed. The only fact here is that you have a misguided sense what path this game is going down and you probably will continue until the merges start and look around to find the real 2012 MMOs coming out very soon. Bioware really had something special here but poor implementation and taking forever to get out updates will restrict this to a mere niche market and far under the profitable half-million they need to sustain the game.
Your predication is duly noted.

My prediction is around 3 million world wide in 6 months.

Both are speculation and easily discredited.
[ █ █ █ █ █] ( ) Ξ█████████████ The Shadowlands █████████████)

WhiskyJax's Avatar


WhiskyJax
02.21.2012 , 10:34 AM | #563
They need to list faction % on the server lists and if that doesn't help then t hey need to shut down character creation for a faction when it hits more then 60-65%
When the Word Troll is not strong enough

http://oi44.tinypic.com/2uz5efb.jpg

Azzras's Avatar


Azzras
02.21.2012 , 10:35 AM | #564
Quote: Originally Posted by WhiskyJax View Post
They need to list faction % on the server lists and if that doesn't help then t hey need to shut down character creation for a faction when it hits more then 60-65%
that's actually a good idea.
[ █ █ █ █ █] ( ) Ξ█████████████ The Shadowlands █████████████)

Vlacke's Avatar


Vlacke
02.21.2012 , 10:37 AM | #565
Quote: Originally Posted by Tenceriker View Post
Online and profitable in the East and a ghostown in the West. Going F2P in Europe and pretty much the poster child for what MMO companies shouldt do. However, Bioware seems to be hellbent on not learning and moving just as glacially slow.
You should go back to whining about your precious textures, if you spread too thin some might think that the only reason you are paying sub for this game is to troll it and bash Bioware.

Waypoc's Avatar


Waypoc
02.21.2012 , 10:42 AM | #566
Quote: Originally Posted by Azzras View Post
Fleet used to only have about 50-60 republic players, but now during prime time has over 100!
Fleet doesn't count.
The worlds are dead and will continue to be so.

They just should have a released a game call "Star Wars Fleet!!".
And then just have everything run from there, i.e. - FlashPoints, Raids, etc..

Oh wait, that's what we already have.
Quote: Originally Posted by Chief Martin C. Brody View Post
You're gonna need a bigger boat.

Aepervius's Avatar


Aepervius
02.21.2012 , 10:44 AM | #567
Quote: Originally Posted by Azzras View Post
Fleet used to only have about 50-60 republic players, but now during prime time has over 100!

As BW releases more copies of the game, more players log in.

Tis a good day.

Edit:

I added these screenshots from the thread: NA Server Status 9:48 EST: Population Thriving!

That thread was created on February 18, 2012.


http://i1187.photobucket.com/albums/...ras/SWTOR4.png

http://i1187.photobucket.com/albums/...ras/SWTOR3.png

http://i1187.photobucket.com/albums/...ras/SWTOR2.png

http://i1187.photobucket.com/albums/...ras/SWTOR1.png
A screenshot at a single point in time , or even 4 is not a trend. Look at swtor status "population trend". It is hardly "increasing". Though it does not seem to be dropping either in the last 4 weeks.
Tempus Fugit : Omnes Vulnerant, Ultima Necat Ergo Memento Mori .

PeacefulViolence's Avatar


PeacefulViolence
02.21.2012 , 10:47 AM | #568
This is dumb... way too early to tell if this game is growing or dying, unfortunately there is a good chance it may end up like Warhammer in a years time.

Catalan's Avatar


Catalan
02.21.2012 , 10:49 AM | #569
Of course, all this depends on Bioware/EA actually telling the truth and not cooking figures to help their quarterly earnings reports and share price.

But we all know this never happens..... (Lehman Brothers, Fanny Mae, Freddie Mac etc).
Many Bothans died to bring you that information.

Drewser's Avatar


Drewser
02.21.2012 , 10:53 AM | #570
Quote: Originally Posted by WhiskyJax View Post
They need to list faction % on the server lists and if that doesn't help then t hey need to shut down character creation for a faction when it hits more then 60-65%
So then when you get a friend or co-worker to try the game, he logs in and can't create a character of your faction on the same server, do you think that would be good?

You can't force players to play certain sides on certain servers or you would lose business.

What is needed is a way to encourage players to roll the smaller percentage faction on a server.