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Server Population is GROWING!


Xuniun's Avatar


Xuniun
02.19.2012 , 01:29 AM | #151
Quote: Originally Posted by GalacticKegger View Post
Considering that's the FP and end game hub outside of Ilum (think Cata's zone hubs in Org & SW) that is likely accurate. Won't see a lot of 85s bouncing around Arathi either I'm guessing. Or Dal. Or Shatt. But if you by chance took a look at the chat panel you will see the point of my post. All the numbers in the world don't translate to activity, but the LFG traffic doesn't lie. Our server rocks with it. You are free to disbelieve all you like. It doesn't affect my ability to play any part of the game my characters are eligible to play, and I can do that on our server.
85s can go farm and make money. Crafting in WoW is far from great, but by comparison it looks like the greatest system around. They can do an outstanding array of dungeons at the click of a button. Different quests offer your character different advantages, be it aesthetically or so be it.

50s stand on the fleet. Queued, or typing LFG for a while. That is all they do.

Bizwolf's Avatar


Bizwolf
02.19.2012 , 01:29 AM | #152
This is the first game I've played and stayed with for more than a week other than AC1 and WoW. In AC I had no idea about player base, nor did I care. It was just awesome regardless of people. It always had enough people it seemed but looking back at the numbers, they were horrible compared to today's standards. But, we had I think 6 servers so it seemed packed all the time.

WoW was huge at the beginning on my server. World pvp was insane from Auberdine to the town below it. Then of course SS vs TM. Then came the TV adds and it blew up to the point I couldn't move on IF or fly in. Our guild went from 60 to 300+ in 2 weeks and stayed that way until last year.

This game, we had our initial 6 people of the bat and added like 20 more leveling. 2 weeks in we had 40 real players. After the queues got out of hand, we lost 5 because the time they could play, no one wanted to wait two hours to log in. Then came the first month. Most quit and the most we have on is 6-7 and that's for raids. That last two weeks, everyone gets geared and now the most that logs in is 3. 40 to 3 in one month.

So, the other games it picked up and this game it died. Why? It's the content. It's too easy and there isn't enough. There might be enough if it was harder but it's not. There's no lead up to anything.

For me to make an alt, and gear it out to be able to run HM Op's in a two week time frame is stupid. Sure, I played a lot but my point is it's too easy to do anything thus making you bored quick.

No idea why I typed all of that but population isn't growing on my server. It's the most populated one in the game but anyone from mine that says it's not losing players is lying.

GalacticKegger's Avatar


GalacticKegger
02.19.2012 , 01:44 AM | #153
Quote: Originally Posted by Xuniun View Post
85s can go farm and make money. Crafting in WoW is far from great, but by comparison it looks like the greatest system around. They can do an outstanding array of dungeons at the click of a button. Different quests offer your character different advantages, be it aesthetically or so be it.

50s stand on the fleet. Queued, or typing LFG for a while. That is all they do.
If I wanted to be one click away from everything I'd have a wide screen remote grafted into my hand and spend my life parked on the sofa with a case of Red Bull and a bag of Fritos. Not having one button access to a LFG queue is not a big deal to me because (unless I'm a tank) I'd be waiting 15 minutes in the queue to engage the instance anyway. So here I'll put myself in LFG and simply go farming while the meatheads are out on crafting missions until the party leader invites me in - which takes roughly 10 minutes or so during peak. If I need a port to fleet, I have the same pass everyone else does.

Look, I realize there are some players on low pop servers that would give an appendage for my server's community and gameplay experience. So I'm not rubbing it in and I genuinely wish I personally could flip a switch and fix it for them. What I am doing is agreeing with the OP stating that "server population is growing" because ours is. Mask of Nihilus rocks, the community is tight, the GTN is always packed with stuff (it's a moneymaker on par with what WoW's AH was a years ago) and I have no issues playing the game other than dealing with some bugs. My wish list can wait because I'm not that important. No one is.
Can we please just have our pre-KotFE SWTOR MMORPG back?

BuckyCameron's Avatar


BuckyCameron
02.19.2012 , 01:46 AM | #154
Quote: Originally Posted by rhunxoxo View Post
I hate to burst your bubble sport, but I have a strong feeling the population is in fact dropping. This game gets dry fast at level 50.
Nothing stops you from PVP, or creating another character right?
"Sorry about the mess." - Han Solo

darthdoll's Avatar


darthdoll
02.19.2012 , 01:47 AM | #155
Quote: Originally Posted by Riddickcz View Post
thats as legit source as my spread sheet on the table.
Yet when someone posts showing the graph in defense for population declining you agree? Sup with that?

darthdoll's Avatar


darthdoll
02.19.2012 , 01:48 AM | #156
Quote: Originally Posted by Xuniun View Post
Players tend to collect at the fleet when there is not one other location to be at level 50.
Just to add, different from any other game how?

Sizzurps's Avatar


Sizzurps
02.19.2012 , 01:49 AM | #157
Opening subs in other territories will indeed cause a surge. But, once individuals notice the poor performance in WZs, etc. the subs will drop off.

What you want to monitor is...

"SWTOR - Overall Pop (yearly)"

http://www.mmo-junkies.net/statistics/

That slope is what you don't want to see as an investor.

http://massively.joystiq.com/2012/01...swtor-fumbles/
"All war is deception.” - Sun Tzu

Anti_Bodies's Avatar


Anti_Bodies
02.19.2012 , 01:52 AM | #158
People who say "this game sucks and every1 is leaving" are jusy doomsayers. I'm cancellin my sub, but ill be back in 6 months. This game isnt the great messiah of MMO's as it plays safe with the (highly successful) WoW formula, but it isn't a fraction as "awful" as haters on this forum like to say. The initial churn rate after the first month was incredibly high and there is no doubt this is going to be a financial success (so long as a mass exodus doesn't occur in the next few months, which it doesn't look like it will be if you have common sense).

On my Republic server, I find more and more people in the fleet (though it hasn't gone up a tremendous amount.)

Quote: Originally Posted by Sizzurps View Post
Opening subs in other territories will indeed cause a surge. But, once individuals notice the poor performance in WZs, etc. the subs will drop off.

What you want to monitor is...

"SWTOR - Overall Pop (yearly)"

http://www.mmo-junkies.net/statistics/

That slope is what you don't want to see as an investor.

http://massively.joystiq.com/2012/01...swtor-fumbles/
Perfect example of ignorance amongst forum goers. "I've experience this problem, which must mean everyone has, which means everyone is going to do what I'm doing and unsub"

darthdoll's Avatar


darthdoll
02.19.2012 , 01:52 AM | #159
Quote: Originally Posted by Sizzurps View Post
Opening subs in other territories will indeed cause a surge. But, once individuals notice the poor performance in WZs, etc. the subs will drop off.

What you want to monitor is...

"SWTOR - Overall Pop (yearly)"

http://www.mmo-junkies.net/statistics/

That slope is what you don't want to see as an investor.

http://massively.joystiq.com/2012/01...swtor-fumbles/
You do know that those graphs are not actually meant to determine total population.

Did you forget to link about the stock rising?

"Values in y-axis DOES NOT represent player count but instead aggregated server-status"

Bottom of page.

Sizzurps's Avatar


Sizzurps
02.19.2012 , 01:54 AM | #160
Quote: Originally Posted by darthdoll View Post
You do know that those graphs are not actually meant to determine total population.

Did you forget to link about the stock rising?

"Values in y-axis DOES NOT represent player count but instead aggregated server-status"

Bottom of page.
I have a degree in Business.

http://www.marketwatch.com/story/ea-...rie-2012-02-10
"All war is deception.” - Sun Tzu