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Give me a legitimate reason to NOT have a LFD tool.

STAR WARS: The Old Republic > English > General Discussion
Give me a legitimate reason to NOT have a LFD tool.

Lerthan's Avatar


Lerthan
02.14.2012 , 03:53 PM | #591
This is the issue, Random LFG tool = more players experiencing content. This is not a bad thing. There are other issues that it does not resolve true but more players get to experience the content.

With more players experiencing the content comes more players who cannot grasp that standing in FIRE BAD, or other such things like breaking CC, positioning in fights ect. These players then complain that the fights are to hard and we can't do them. Players that where able to complete the content prior to the LFG tool agree with them because they just want to get the content done so they can get there shiny badges or gear. Content gets nerfed and made easier so that players can complete said content.

The real cause of the failures was not the LFG tool, nor was it the difficulty of the fights. The real issue is that some players, actually a lot of players can not grasp the simple concepts of group play. Aka don't break CC, don't stand in fire, Don't pull agro from the tank, ect.

That is sadly a reality, prior to the LFG tool in wow, heroic fights where challenging and fun, required good strategy to succeed and the mechanics of the fight where something to be dealt with. It trained new players for raiding.

After the event of LFG, heroics changed to easy mode, Tanks no longer had to worry about threat, Boss mechanics in these fights became something that you no longer had to deal with. You could stand in fire and your healer could out heal it. CC became unnecessary, Focus fire was no longer needed to down the mobs quickly ect.

We add in an LFG system, I can guarantee that within two days you are going to start seeing posts on the forums about the content being to hard to complete. The fact is the content was being completed before the LFG system and fault lies with the players not the difficulty of the encounter.

Is this to say that we should not have an LFG system by no means. I am just saying that the after affects will be detrimental in that regard.

Secondly a Random LFG system in no way resolves the other issues that need to be resolved with a proper LFG system.

Lack of choice in who you group with.

Being forced to use it, as the only other method provided is chat spam.

No tool other then chat spam to find groups for questing on the planets for the heroic areas. Or just other things you want to do as a group should said content be added.

D-Bag players being able to play in such a style and the other players having no way to avoid such players. Goes with issue number 1.

These 4 issues, there may be more that I am not thinking of at the moment. Have to be resolved with a good LFG tool. The other things that a good LFG tool needs to take into account.

Ease of use.

Ability to quickly put together groups.

Ability to do other things while trying to get groups.

Low population factions on the servers, also just low pop servers in general.

If all of these issues and factors are taken into consideration and something designed that deals with all of these, you are going to have one of the best LFG tools in the genre. At that point the only thing you have to deal with is the very first issue that I brought up and honestly that is something that we will have to deal with, with or without an LFG system at some point. The LFG system just makes it happen a lot faster.

lineschmidt's Avatar


lineschmidt
02.14.2012 , 03:57 PM | #592
Quote: Originally Posted by ferroz View Post
the only time that happens is if you overuse it... ie, you're one of the people who abuse it to grief people.
That's a lie

The timer was also extended on people who got kicked too often which in the end protected the douche bags

If you're going to argue at least stick to the truth

Oh and i love how some of the supporters of a LFD tool uses the whole wow bad people got carried thing. You're exactly the kind of people we don't want to group with. I bet you're the types who also wants dps meters you can link in chat right?

navarh's Avatar


navarh
02.14.2012 , 04:00 PM | #593
Quote: Originally Posted by Lerthan View Post
CC became unnecessary
sorry to inform you but cc that last like several minutes, don't aggro mobs and start fight is complete sh**
where skill when you "cc" (in fact press one button) 2 of 3 mobs and then (like a true mad_skilled baws of games) kill one last lone mob?

…and that is "skill" or "hard"? really?…

Lerthan's Avatar


Lerthan
02.14.2012 , 04:04 PM | #594
Quote: Originally Posted by navarh View Post
sorry to inform you but cc that las like several minutes, don't aggro mobs and start fight is complete sh**
where skill when you "cc" (in fact press one button) 2 of 3 mobs and then (like a true mad_skilled baws of games) kill one last lone mob?

…and that is "skill" or "hard"? really?…
Read the full post thing.

Take shadow vault for example, if you dint CC mobs they did run and grab another pack of mobs. There where a lot of fights like that back in Vanilla and BC. CC was necessary and required to be able to complete the heroics I was talking about. Then take a look at the Wrath heroics.

navarh's Avatar


navarh
02.14.2012 , 04:21 PM | #595
Quote: Originally Posted by Lerthan View Post
Take shadow vault for example, if you dint CC mobs they did run and grab another pack of mobs. There where a lot of fights like that back in Vanilla and BC. CC was necessary and required to be able to complete the heroics I was talking about. Then take a look at the Wrath heroics.
so?
you press button, spell fires-off mob cc'ed, level of skill required is beyond the godlike…

don't make me laugh, and when "CC was necessary and required" classes without long-last cc is screwed for no reason and classed with cc suddenly become more skilled and more desirable

this **** must go from mmo games, make fight itself interesting
kill with fire trash like
CC-take-skill
cc-mob with one button is fun
fight one helpeless foe is fun

harpuax's Avatar


harpuax
02.14.2012 , 04:22 PM | #596
Quote: Originally Posted by navarh View Post
so?
you press button, spell fires-off mob cc'ed, level of skill required is beyond the godlike
Yet people still F*** it up.

DarthKhaos's Avatar


DarthKhaos
02.14.2012 , 04:31 PM | #597
Quote: Originally Posted by ferroz View Post
time t divided by the number of groups formed in time t (which is a given, it's part of the premise) is the average amount of time for each group to form; Individual wait time is directly proportional to that...
Whoha lotsa posts since I left work and got home. Let me explain this to you quick before I go log on.


Quote: Originally Posted by ferroz View Post
I'll reiterate, and make everything as clear as I can.

In queue A: 4 groups form every hour; the average group formation wait time is 15 minutes.
In queue B: 3 groups form every hour; the average group formation wait time is 20 minutes.
In queue C: 2 groups form every hour; the average group formation wait time is 30 minutes.
In queue D: 9 groups form every hour; the average group formation wait time is 6 minutes, 40 seconds.

Scenario 1: Single server queues
  • server A (queue A): wait time = 15 minutes
  • server B (queue B): wait time = 20 minutes
  • server C (queue C): wait time = 30 minutes
overall average wait time = 21:40 minutes. (edit: fixed 65/3 ~= 21.667)

Scenario 2: cross server queues
one cross server queue (queue D). Wait time = 6:40

Individual wait times are directly proportional to the group formation wait times.


feel free to actually pick it apart. But bear in mind that "lol math error" doesn't actually constitute picking it apart.
Let's go with the assumption that there's an average of 4 groups form per hr on server A, 3 on server B & 2 on server C. We're also going to ignore the average wait time because we don't want to get into differential equations. You assume that's 9 groups in one hr and from a certin point of view you are correct. However this is the mistake you made.
The one hr times are separate. you cannot pool the groups formed separately and not pool the times. Even though the time period occurred in parallel the time must be considered separate because it was from different pools of data.
So when you said 60/9 you were incorrect because it was supposed to be 180/9.

Understand now?
=================================
F2P? NO THANKS
CANCELLED
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Bomama's Avatar


Bomama
02.14.2012 , 04:33 PM | #598
Quote: Originally Posted by Maleficium View Post
Elite players != people that care about community.

I consider myself a higher caliber player and I dont give a damn about the community. If my guildies are on and I want to run a HM with just them I can do that. If I'm the only person in my guild on and I have an hour to waste then a LFG lets me queue up a hard mode and get in and out before anyone even knows its bad.

On my holy paladin or my DK tank in WoW, I carried many many many many many undergeared tanks/dps or healers through heroics. Did I care? Hell no because we were never in danger of a wipe due to my awesome gear and skillage!

A LFG tool be it cross server or not (cross server would mean a faster queue) would allow me to run a HM when ever I want with out having to waste an hour or so putting a group together in general chat.


Personally this whole fear of ending up with a bad group or pug kind of makes me think that some people are just used to being carried. Everyone was bad at some point so people might as well learn somehow. It's not their fault that this game can be played simply by rolling your face on the keyboard.
Since you mentioned WoW, I played horde on Mal'Ganis, which was one of the heaviest pop servers. Many good guilds, many good players. It wasn't long before many people stopped using the LFG tool, and went back to general chat LFM. You think its because they wanted to be carried?? Stupid. It's because they wanted to chain heroics quickly, or get another bear out if ZA. Everyone who was LFM on my server always expected proof of your ability NOT to need carrying, either by gear checks or linking achieves.

Whatevs, I still say implement a x-server lfg, but have it look to your own server first.

navarh's Avatar


navarh
02.14.2012 , 04:45 PM | #599
Quote: Originally Posted by Bomama View Post
and went back to general chat LFM. You think its because they wanted to be carried?? Stupid. It's because they wanted to chain heroics quickly, or get another bear out if ZA.
for bear from 5ppl ZA?
sorry but this is exact "be carried" becourse ZA time-run is easy managable in pug-group

ofc if you are not the cause of failed runs

Bomama's Avatar


Bomama
02.14.2012 , 04:56 PM | #600
Quote: Originally Posted by navarh View Post
for bear from 5ppl ZA?
sorry but this is exact "be carried" becourse ZA time-run is easy managable in pug-group

ofc if you are not the cause of failed runs
I'm sure it is now. I was referring to last July, when I was still playing.