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Give me a legitimate reason to NOT have a LFD tool.

STAR WARS: The Old Republic > English > General Discussion
Give me a legitimate reason to NOT have a LFD tool.

TonyIommi's Avatar


TonyIommi
02.13.2012 , 10:48 PM | #141
Quote: Originally Posted by Vlaxitov View Post
How about dedicating a few servers to not taking part in a X-LFD and allow transfers?

I'd get what I want and you would get what you want.

/thread
I agree and I think Bioware would be even better served by taking a page from Rift and allowing free server transfers for the community.

Bulmunk's Avatar


Bulmunk
02.13.2012 , 10:48 PM | #142
Quote: Originally Posted by MalignX View Post
Cross-Server Friends lists.
The only problem I have with this would be server stress being hightened (not a problem for light servers I guess) What with servers having to ping eachoter to see who's friends on another server where on.

But its been years sense my last computer class so maybe tech has advanced enough that its not too bad

Uruare's Avatar


Uruare
02.13.2012 , 10:48 PM | #143
Quote: Originally Posted by Bomama View Post
Wow, you guys are really enjoying this...

Again I ask: why not implement a LFD tool that takes from your own server first??

Because its value on low population servers would be pretty small and it would do nothing to even poorly alleviate their fundamental problem of being low population, mostly.

Server merging basically isn't an option in any practical consideration. To merge servers this early in a game's lifespan would be tantamount unto calling in sick on your third day of work.

A bad sign in a big way, in short, and not the sort of message Bioware or EA would be well served to send.

In that respect, the actual best answer is prevented by politics and public relations; fricken tragic, innit?

LFD on high pop servers would probably work just fine though; no dispute there. Unfortunately, again, low pop servers would still be left straggling, folks would still have a lot of cause to complain on those servers and queue times, even on high pop servers, would probably be pretty long.

An LFD tool of this variety is most optimally employed where the largest number of players can benefit by being able to use it, hence why some of us push for cross-server.

We know there are issues of accelerated and heightened exposure of individuals to a greater number of people (and thus a greater number of crappy people in that number) in a shorter amount of time; we know that this readily leads some to think that LFD makes there be more crappy people because, again, you can be exposed to more of them more quickly and more regularly than in any other circumstance.

We also know that crappy people can get away with being crappy for longer spans of time because its harder for a given server population to get all social-darwin on them; not impossible, just harder.

Some of us determine that the value of the system; the benefits of it to everyone across all the servers; justify the unpleasant incidentals that come along with it.

Some very much do not.

MalignX's Avatar


MalignX
02.13.2012 , 10:49 PM | #144
Quote: Originally Posted by Bomama View Post
Why would you choose a server where you'd rather group with people from other servers?
Seem to remember Bioware assigning Servers. I don't care what server the players in LFG come from. But ask any more asinine questions you have rattling around in there.
Just because I do not care, does not mean I do not understand.

Amiracle's Avatar


Amiracle
02.13.2012 , 10:49 PM | #145
Quote: Originally Posted by Vlaxitov View Post
How about dedicating a few servers to not taking part in a X-LFD and allow transfers?

I'd get what I want and you would get what you want.

/thread
This game doesn't have a cross server LFG. We have what we want.

There are other games that have what you want.

Why are you trying to change the game into your want at the expense of ours?

TonyIommi's Avatar


TonyIommi
02.13.2012 , 10:50 PM | #146
Quote: Originally Posted by Uruare View Post
Because its value on low population servers would be pretty small and it would do nothing to even poorly alleviate their fundamental problem of being low population, mostly.

Server merging basically isn't an option in any practical consideration. To merge servers this early in a game's lifespan would be tantamount unto calling in sick on your third day of work.

A bad sign in a big way, in short, and not the sort of message Bioware or EA would be well served to send.
That's a foolish reason not to do it though. Again giving pain medication to a cancer patient doesn't cure the cancer. I'm not sure why we should accept a band aid solution to real problems. Going forward if they follow this mentality then they may as well be Blizzard 2.0. Don't address the core issue, implement a system to alleviate the symptons instead.

Amiracle's Avatar


Amiracle
02.13.2012 , 10:50 PM | #147
Quote: Originally Posted by MalignX View Post
Seems like Bioware is doing that, maybe they have a better idea on who wants what.
Where did they say they are adding a cross server lfg and when did they say they are going to do it?

Bomama's Avatar


Bomama
02.13.2012 , 10:52 PM | #148
Quote: Originally Posted by Kaelshi View Post
Perfectly sensible :P It would also be pretty definitive on what "most" people want. IF the non-lfg servers were jam packed well I'd be happy to eat crow.
Those servers would likely contain the best/most progessed players/guilds. It'd only be a matter of time before they were full.

Kaelshi's Avatar


Kaelshi
02.13.2012 , 10:53 PM | #149
Quote: Originally Posted by Amiracle View Post
Where did they say they are adding a cross server lfg and when did they say they are going to do it?

your really arrogant thinking that you speak for anyone but yourself(via your "we have what we want" comment)

The devs on a few recent podcasts that you are welcome to look up have stated they have been looking to update the lfg tools and while originally they did not like the idea of LFG so much that they have warmed to it and will likely implement it - no timetable given.

TonyIommi's Avatar


TonyIommi
02.13.2012 , 10:54 PM | #150
Quote: Originally Posted by Bomama View Post
Those servers would likely contain the best/most progessed players/guilds. It'd only be a matter of time before they were full.
I don't think that's necessarily the case. Even the most progressed players and guilds need a pool to recruit from. The top end raiding guilds would essentially be poaching off one and other for the first little bit and you'd have very little in terms of a base to train new raiders and such.