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Give me a legitimate reason to NOT have a LFD tool.

STAR WARS: The Old Republic > English > General Discussion
Give me a legitimate reason to NOT have a LFD tool.

harpuax's Avatar


harpuax
02.13.2012 , 05:56 PM | #921
Quote: Originally Posted by Heretiq View Post
And that's just it. I won't be satisfied with any of the compromises (server merges, global LFG-channel, Server-Only LFG-Tool) that have been brought to the table so far. Because said "compromises" won't solve all the issues for everyone at all times of the day.

Even after the server merges and with a Server-Only LFG-Tool you'll still have problems finding groups if you have a weird work schedule or if you're leveling.
So we need new ideas. I agree that are just certain situations where you are not going to find a group no matter what they do. But you saying it's impossible to fix?

darkcerb's Avatar


darkcerb
02.13.2012 , 05:59 PM | #922
Quote: Originally Posted by Ituhata View Post
My way of grouping forces you to socialize, something that is the main ingredient to a successful mmo. People who complain about this being a single player experience then in the next breath say we need an lfg tool make me laugh.

I guess you'd have to see what I've seen before and after they introduced lfg. If there is one singular reason I cannot stand WoW now, lfg would be it. A large part of why I enjoyed playing was the people I met and mingled with back when you pretty much had to. Once cross server lfg kicked in that feeling quickly died, it's funny how when you don't need people they slowly stop talking to one another. WoW truly became a single player game as far as I am concerned, running dungeons constantly with five nameless people you'll never run across again is no different than npc ai. Think SW is a barren wasteland now? Wait till that kicks in.
spamming general chat and pestering people not on the fleet is your idea of socializing?

And I have bad news for you if you think that atm any kind of real socializing occurs.

Boss strats, loot, bad behavior are the conversation topics and have been before any sort of lfg system.

My experience with mmo's from wow's first year, EQ a week from rifts release has not indicated any sort of server community as the counter-argument would have me believe exists and thrives before a lfg system.

Besides anything the vast majority of people just arn't that social, people wont strike up conversations at a bus stop.

I liked one anti-lfg persons response to that: "No I strike up conversations at a pub" where you or who your talking to has already had there inhibitions watered down and where more social people are far more likely to gather.

darkcerb's Avatar


darkcerb
02.13.2012 , 06:04 PM | #923
Quote: Originally Posted by harpuax View Post
So we need new ideas. I agree that are just certain situations where you are not going to find a group no matter what they do. But you saying it's impossible to fix?
Not at all...cross server lfg is the fix.

As another has said this isn't a new issue for mmo's it's just far more glaring with the much larger audience mmo's now enjoy.

Heretiq's Avatar


Heretiq
02.13.2012 , 06:05 PM | #924
Quote: Originally Posted by Ituhata View Post
My way of grouping forces you to socialize, something that is the main ingredient to a successful mmo. People who complain about this being a single player experience then in the next breath say we need an lfg tool make me laugh.
Please don't put any words in my mouth. I personally never complained about this game being a single player experience.

You say that the main ingredient of a succesful MMO is giving people (or forcing them) to socialize. That's your opinion - nothing wrong with that. That doesn't make it a universally accepted and ultimately true fact though.

In my opinion the main ingredient of a (financially, which is the only thing EA cares about) succesful MMO is accessibility, convenience and ease of use.

Quote:
I guess you'd have to see what I've seen before and after they introduced lfg. If there is one singular reason I cannot stand WoW now, lfg would be it. A large part of why I enjoyed playing was the people I met and mingled with back when you pretty much had to. Once cross server lfg kicked in that feeling quickly died, it's funny how when you don't need people they slowly stop talking to one another. WoW truly became a single player game as far as I am concerned, running dungeons constantly with five nameless people you'll never run across again is no different than npc ai. Think SW is a barren wasteland now? Wait till that kicks in.
I already said this somewhere in this thread. So I'm just going to go ahead and quote myself.

Quote:
I did all that - I used the LFG-channel, the /who-list, I sent whispers to people. I did all that back in the day when I played Classic and TBC WoW. And, to be honest, it was nothing but a pain in the a*s, eventhough I had a raiding guild and a full friends list. I don't ever want to have to do that again in order to find a group. I'm sick and tired of it. It's an outdated way of doing things.

It was not fun, it did not give me the feeling of being a part of a community or a sense of accomplishment. The only thing it did is waste my time.

I won't walk to work for 3 hours instead of driving for 45 minutes. Like I said. Go ahead and live in the stone age if you want - I don't care. I will just use my convenient quality of life tool in order to save time.
English is not my first language.

evildestroyer's Avatar


evildestroyer
02.13.2012 , 06:08 PM | #925
Bioware needs to use Rift Cross server LFG tool.

Its perfect. Enough said.

harpuax's Avatar


harpuax
02.13.2012 , 06:10 PM | #926
Quote: Originally Posted by darkcerb View Post
Not at all...cross server lfg is the fix.

As another has said this isn't a new issue for mmo's it's just far more glaring with the much larger audience mmo's now enjoy.
Thank you for being so open minded. So there is 0 innovation to be had in MMOs now?

Ituhata's Avatar


Ituhata
02.13.2012 , 06:12 PM | #927
Quote: Originally Posted by darkcerb View Post
spamming general chat and pestering people not on the fleet is your idea of socializing?

And I have bad news for you if you think that atm any kind of real socializing occurs.

Boss strats, loot, bad behavior are the conversation topics and have been before any sort of lfg system.

My experience with mmo's from wow's first year, EQ a week from rifts release has not indicated any sort of server community as the counter-argument would have me believe exists and thrives before a lfg system.

Besides anything the vast majority of people just arn't that social, people wont strike up conversations at a bus stop.

I liked one anti-lfg persons response to that: "No I strike up conversations at a pub" where you or who your talking to has already had there inhibitions watered down and where more social people are far more likely to gather.
Spamming is not socializing. It's not effective either. Do you honestly listen to car sales pitches on tv commercials? Buy now , only fifty-nine ninety nine THATS RIGHT THIS WEEKEND ONLY ONLY 5995! ...Why would you listen to people repeatedly spamming in general? Try a different tactic.

Boss strats aside, I seem to recall entirely different topics in my groups. But then again, I met awesome people and knew it and made sure I was friends with them. The tossers and tools I let fall by the wayside. We actually had fun in our old groups, a few wipes were worth the lulz of putting misdirect on our favorite elemental shaman after 2 chain lightnings on a trash pull.

But you're right: The vast majority of people aren't that social and wouldn't talk to one another at a bus stop. You know why? Because nowadays there really is no such thing as a community. People barely make eye contact let alone smile or wave at one another and really, can you blame them? No one needs anyone anymore. We can all, for the most part, be self sufficient without any help from our neighbors, and that's the point. When you don't need anyone around you for help, you're not playing an mmo.

darkcerb's Avatar


darkcerb
02.13.2012 , 06:13 PM | #928
Quote: Originally Posted by harpuax View Post
Thank you for being so open minded. So there is 0 innovation to be had in MMOs now?
Cross server lfg will solve all the problems with finding groups, if you have a better plan do share.

Running around insisting there's a compromise is all well and good but unless you actually have something in mind it's just empty words.

And cross server lfg is the innovation, it is efficient and it's certainly better then bioware's current offering and a step above same server system.

Heretiq's Avatar


Heretiq
02.13.2012 , 06:14 PM | #929
Quote: Originally Posted by harpuax View Post
So we need new ideas. I agree that are just certain situations where you are not going to find a group no matter what they do. But you saying it's impossible to fix?
The only thing I could think of would be some sort of grouping algorithm.

When you queue up for a flashpoint the tool will try to group you with people from your server. It will try and do that for a specific amount of time (depending on how long other people in your level range or for that specific flashpoint waited for a server-only-group and whether or not the group was eventually formed with people only from your server).

After that specific amount of time the tool will try and put a Cross-Server-Group together.

This alongside some major server-merging might solve a lot of the problems.
English is not my first language.

darkcerb's Avatar


darkcerb
02.13.2012 , 06:15 PM | #930
Quote: Originally Posted by Ituhata View Post
But you're right: The vast majority of people aren't that social and wouldn't talk to one another at a bus stop. You know why? Because nowadays there really is no such thing as a community. People barely make eye contact let alone smile or wave at one another and really, can you blame them? No one needs anyone anymore. We can all, for the most part, be self sufficient without any help from our neighbors, and that's the point. When you don't need anyone around you for help, you're not playing an mmo.
Maybe it's an age thing, I'm 23 and I don't know what this world is you speak of, my experience in game and life are completly at odds with what you insist is there and will be destroyed with a cross server tool.