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Big wins for casuals! Dual Spec - Cross server

STAR WARS: The Old Republic > English > General Discussion
Big wins for casuals! Dual Spec - Cross server

Doamy's Avatar


Doamy
02.12.2012 , 09:41 AM | #891
For all my anti-cross-sever counter talk, I have to balance it out by saying I'm not against a same server LFG tool and the convenience of the tool itself.

I'm just a bit of an idealist on MMO's should be persistent worlds, persistent enemies, persistent allies. Your actions and choices when playing with others should matter. Close knit communities, player-made reputations and infamy.

I've said it before in this thread, but the demographic shift, catering to those that don't wish to invest into that MMO premise really took that old complete immersive feel out.

Arqe's Avatar


Arqe
02.12.2012 , 09:54 AM | #892
cross server lfg tool ? game is dying already ... welcome 10 yo kids now you dont even have to speak just press "x" and your group is ready to wipe !
Ultima , Dark Age of Camelot , EQ , WoW , Dungeons & Dragons Online , Eve Online , GW , LoTRO , Fallen Earth , AoC , Dc Universe Online , FFXIV , Mortal Online , Aion , Rift , Star Wars : The Old Republic.
Waiting for More !

rzrknight's Avatar


rzrknight
02.12.2012 , 09:58 AM | #893
I remm they saying they would add LFD cross server , but the game was very young and they wanted to wait a while, that is all.

Really this game is a COPY of WoW with lightsabers and blasters , impress me people get surprised by this kind of thing.

I for one hate arenas, are they coming? Most likely , devs simple will copy print WoW at some point.
The Lord said: "QQ enough and thou shall receive it."
The followers said: "I shall QQ my lord, i shall QQ."
And since then , not a single day passed without the QQs being heard.

ProspectorPete's Avatar


ProspectorPete
02.12.2012 , 10:01 AM | #894
Quote: Originally Posted by Senatsu View Post
If they throw up a teleporting, cross server queue LFG system, I'm out of here.
See ya, we dont need you.

Doamy's Avatar


Doamy
02.12.2012 , 10:03 AM | #895
Quote: Originally Posted by rzrknight View Post
I remm they saying they would add LFD cross server , but the game was very young and they wanted to wait a while, that is all.

Really this game is a COPY of WoW with lightsabers and blasters , impress me people get surprised by this kind of thing.

I for one hate arenas, are they coming? Most likely , devs simple will copy print WoW at some point.
God, If they ever add Arena I feel sorry for the Devs. Blizzard openly admitted that adding it in the way they did was a mistake in Hindsight. A game has to be built from th ground up to cater for more competitive pvp, otherwise you are forever balancing classes.

Ethern's Avatar


Ethern
02.12.2012 , 10:04 AM | #896
Quote: Originally Posted by Doamy View Post
For all my anti-cross-sever counter talk, I have to balance it out by saying I'm not against a same server LFG tool and the convenience of the tool itself.

I'm just a bit of an idealist on MMO's should be persistent worlds, persistent enemies, persistent allies. Your actions and choices when playing with others should matter. Close knit communities, player-made reputations and infamy.

I've said it before in this thread, but the demographic shift, catering to those that don't wish to invest into that MMO premise really took that old complete immersive feel out.
Things change. For people who can't take part to such investing activities, the game needs to cater to them as well.
Secondly, creatinng artificial mandatory community requirements to experience the content, excludes many players for no good reasons.
The LFG tool does not disable events, guilds, chat spam, emotes, etc- all those elements that make a community build.
Thirdly the blame is more due to the lack of activities that require a community effort. So far TOR really only has the PvE group content. It's a bad excuse and design to make all the community feeling relying on one playstyle. For people whose main interest is group PvE content, and who could not car less about the community feeling , or can't invest in it, that's punishing them more than what they deserve.

Anetsetsouken's Avatar


Anetsetsouken
02.12.2012 , 10:07 AM | #897
This posts hurts my brain to look at. Dual spec is a win for everyone. This has been intended for TOR since before release. Cross server LFD could be useful, but was implemented terribly in WoW. If they incarnate it that badly, I'm outty 5000.

LordSinfury's Avatar


LordSinfury
02.12.2012 , 10:09 AM | #898
Quote: Originally Posted by Senatsu View Post
If they throw up a teleporting, cross server queue LFG system, I'm out of here.
Sorry but I can't wait for it. So why don't you go now and give me all your stuff before you go? lol
LordSinfury

IIII-IIII-IIII's Avatar


IIII-IIII-IIII
02.12.2012 , 10:20 AM | #899
I argued/debated till I was blue in the face reasons why I was adamantly oppose to a LFG Tool/Cross-Server LFG tool.

Now? I think it'd be a welcomed addition. Complete 180 on the topic.

I'd still prefer it to be same-server as I'm already starting to recognize Legacy titles, guilds & players and I feel like that adds to the "community" everyone talks about (or at least takes positive steps in building one).

However, I want everyone to have fun and be able to play, rather than standing LFG in general chat and/or waiting for friends/guildies to log on to fill out a group.

If a modified LFG system is implemented, I hope you can see who's LFG rather than it instantly invited them/you to group. I'd like to be able to round out a group of my choosing classes/AC's/etc.

Either way, it's needed and I never thought I'd say that.
.
Operative Iron Citadel
Infiltration, Manipulation, Assassination

Doamy's Avatar


Doamy
02.12.2012 , 10:22 AM | #900
Quote: Originally Posted by Ethern View Post
Things change. For people who can't take part to such investing activities, the game needs to cater to them as well.
Secondly, creatinng artificial mandatory community requirements to experience the content, excludes many players for no good reasons.
The LFG tool does not disable events, guilds, chat spam, emotes, etc- all those elements that make a community build.
Thirdly the blame is more due to the lack of activities that require a community effort. So far TOR really only has the PvE group content. It's a bad excuse and design to make all the community feeling relying on one playstyle. For people whose main interest is group PvE content, and who could not car less about the community feeling , or can't invest in it, that's punishing them more than what they deserve.
The game, or the Genre itself does not *need* to cater to people who might be better off in facebook gaming. I could probably blame that on blizzard getting greedy and doing a great job of it. They sold out MMO gamers really.

Maybe a little dramatic, but i just dont see games truely aimed at giving players that epic experience anymore. It's focused on the formula that will get money. Personally I am holding out to see if Guild Wars 2 lives up to their marketing hype, if not I might just pull out of the watered-down MMO genre for a while.