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Big wins for casuals! Dual Spec - Cross server

STAR WARS: The Old Republic > English > General Discussion
Big wins for casuals! Dual Spec - Cross server

Doamy's Avatar


Doamy
02.12.2012 , 08:44 AM | #881
Quote: Originally Posted by MalignX View Post
1) Cross Server DOES introduce you to a larger player base than you were capable of interacting with previously.

2) Cross Server DOES allow those with low population servers to experience content without having to reroll, merge, or pay to transfer to another server.

3) Cross Server DOES making grouping for Flash Points, Group Quests, and Heroic Group quests infinitely easier than the current mechanics in place.
I lied in my above post about having nothing to add, when this popped up while I was typing :P

1.) True, but depending on how it's implemented, server groups or whatever, you are very unlikely to run into the same people, or if you find friendly people you want to friend and run with again, they're on other servers. So your interactions are limited in time and continuality(sp?) (not to mention who actually interacts and not mindlessly does what they are there for in LFG tools?!)

2.) Low pop can already experience content, unless it is so low it should be merged anyway.

3.) "DOES making" ? Is that English? Sorry, could not resist. If anything it actually makes Group and Heroic quests harder, as you havn't built any relationships to ask people to help you out for them on your own server... so you'd be spending more time spamming LFG <Heroic quest> more

Thunderslice's Avatar


Thunderslice
02.12.2012 , 08:45 AM | #882
Quote: Originally Posted by LogicalPremise View Post
Thank goodness I'm in a good guild, never ever PUGing again.

I'm sorry that all the casuals who can't figure out a decent spec or be bothered to figure out how to use /who like the game moving towards cross-server LFD, but there will be people leaving over that. Makes me giggle, but then again, if 1.2 isn't so awesome that shafts of light rain down from the sky to outline the devs in a holy aura, a lot of people will leave anyway.

And when the howling starts that people are acting like the immature , Ritalin-addicted loot monkeys they are, I'm just going to giggle harder.


So because I want a lfg, I dont know how to spec or use the /who that NO ONE USES? Pull your head out it must be stuffy in there

Basiliscus's Avatar


Basiliscus
02.12.2012 , 08:51 AM | #883
Quote: Originally Posted by LogicalPremise View Post
Thank goodness I'm in a good guild, never ever PUGing again.

I'm sorry that all the casuals who can't figure out a decent spec or be bothered to figure out how to use /who like the game moving towards cross-server LFD, but there will be people leaving over that. Makes me giggle, but then again, if 1.2 isn't so awesome that shafts of light rain down from the sky to outline the devs in a holy aura, a lot of people will leave anyway.

And when the howling starts that people are acting like the immature , Ritalin-addicted loot monkeys they are, I'm just going to giggle harder.
Where does this sarcasm come from? no one is helped by having an attitude like this.

1) not all specs are created equal. Just to name a few A dirty fighting spec is a good spec for mobile fights, where a marks spec would be a liability to the whole group, but on a stationary fight, marks shines. Heal specs in pvp are completely unbalanced for healers, meaning they dont get as many medals as a tank or dps. Good specs are VERY easy to determine in this game, so dont pull that card.

2) the /who is very clunky, and I have never seem more than 4-5 people on my server using it at a time, and its mostly for heroic quests that mainly get put together through chat anyway.

MalignX's Avatar


MalignX
02.12.2012 , 08:52 AM | #884
Quote: Originally Posted by Doamy View Post
I lied in my above post about having nothing to add, when this popped up while I was typing :P

1.) True, but depending on how it's implemented, server groups or whatever, you are very unlikely to run into the same people, or if you find friendly people you want to friend and run with again, they're on other servers.

Solution: Cross-Server friends/ignore list.

2.) Low pop can already experience content, unless it is so low it should be merged anyway.

Who decides what is "so lower it should be merged"? If a Server X's population is just as varied in time schedules/player ability/play style, but has 500 less players than Server Y, does it get to experience the same content consistently enough to make Cross-Server a invalid option?


3.) "DOES making" ? Is that English? Sorry, could not resist. If anything it actually makes Group and Heroic quests harder, as you havn't built any relationships to ask people to help you out for them on your own server... so you'd be spending more time spamming LFG <Heroic quest> more

Couldn't resist as we try to have an adult discussion, I understand. How about I get the rest of that statement in English? Cross-Server makes Group and Heroic quests harder because you haven't built any relationships to ask people on your own server to help you? And thus you're spending more time spamming LFG instead of using the Cross-Server tool? Wanna riddle me that again?
Since we're being all civil.
Just because I do not care, does not mean I do not understand.

Hzakalwe's Avatar


Hzakalwe
02.12.2012 , 08:56 AM | #885
On my SWTOR server there is little which could be called a community. The starter areas have some element of community but this disappears on the later planets. The fleets do have some feeling of a community about them but it's flimsy and indistinct.

On these forums people argue against an LFD tool in SWTOR on the basis of how the tool impacted in WoW. WoW's LFD tool did make it easier and faster to get a group but there was a negative impact on a server population's sense of being a community, so both sides of the debate have a point - in terms of WoW.

But is that same debate relevant to SWTOR? SWTOR's design works against the emergence of a server community spirit because:

- it encourages single player play with the class quests, surely the core of the SWTOR experience.

- chat on planets is silent 99% of the time (on my server) because people are busy with their class stories and don't need help to progress.

- the sharded planets mask any visual sense of a community existing.

In WoW the server community feeling was well established when LFD arrived to dilute it. In SWTOR (as I have experienced it) there is no community worthy of the name so there is nothing for an LFD tool to damage.

So, in my opinion, an LFD tool in SWTOR would be a positive step because it would allow more people to see the FP content without being forced to move on to the next planet with a log full of FP quests which they never had a chance to do.

MalignX's Avatar


MalignX
02.12.2012 , 08:58 AM | #886
Quote: Originally Posted by Sky_walkerPL View Post
I also can write red.
This doesn't make my posts any better than others.
Seeing as you don't add anything to the conversation with anything you post, it doesn't matter what color you do it in.
Just because I do not care, does not mean I do not understand.

Doamy's Avatar


Doamy
02.12.2012 , 09:10 AM | #887
Answering inside my quote so I cant re-quote easily was mean

Solution: Cross-Server friends/ignore list.

I don't have faith in Bioware to be able implement something as advanced as a cross-server friends list. the reasoning behind that is a completely different discussion. It's a good solution to the problem though, Kudos.

Who decides what is "so lower it should be merged"? If a Server X's population is just as varied in time schedules/player ability/play style, but has 500 less players than Server Y, does it get to experience the same content consistently enough to make Cross-Server a invalid option?

Obviously it would have to be a Bioware decision, and they won't merge until they really have to, purely on a PR thing. I was probably being over-zealous on that one, I was more picking on the word "allows" literally meaning it is disallowed/impossible at this present time. It's a strong word to use. "Consistently" on the other hand is subjective. If you take it to mean, anytime the player wants, 24/7, with little to no wait or effort, then LFG is the only way that can be achieved.

Couldn't resist as we try to have an adult discussion, I understand. How about I get the rest of that statement in English? Cross-Server makes Group and Heroic quests harder because you haven't built any relationships to ask people on your own server to help you? And thus you're spending more time spamming LFG instead of using the Cross-Server tool? Wanna riddle me that again?

That was probably a caffeine rush and run on, sorry. A cross server LFG tool is Flash point based. If you use it all the time you do not create a network of allies. So you have to spam for the server specific Heroic and group quests.

Sky_walkerPL's Avatar


Sky_walkerPL
02.12.2012 , 09:11 AM | #888
Quote: Originally Posted by Hzakalwe View Post
On my SWTOR server there is little which could be called a community. The starter areas have some element of community but this disappears on the later planets. The fleets do have some feeling of a community about them but it's flimsy and indistinct.
(...)
But is that same debate relevant to SWTOR? SWTOR's design works against the emergence of a server community spirit because:
It all depends on a server really.
Most of new and under-populated servers suffer the same issue as yours.
BUT majority of old and heavily populated servers (as well as these over-populated) have something exactly opposite with very strong communities, guilds, server events, etc. For you cross-server LFG would be a real blessing. For people on my server it'd be mostly a curse.

Everything depends very much on a point of view
Sky Legacy, Hydian Way
[COLOR="PaleTurquoise"]Proudly contributed to: Color crystalsRE guideDH DB. Created: Imp uniforms list.

Poisonsenvy's Avatar


Poisonsenvy
02.12.2012 , 09:15 AM | #889
Best news I've herd since launch. Now they just need to implement those Beta high-end graphics as an ultra setting option and Itemize the EG gear and gear skins. If they do this I'll definitely come back.

1. LFD tool.
2. Dual spec.
3. Combatlog
4. Beta Graphics that is currently being used in advertising.
5. End Game gear and Skin Itemization re-vamp.
1-3 is confirmed just need 3 and 4 now and we're good to go. I not coming back until then though. This is nothing but good news.
Really BioWare? 200 mil for this ?
http://www.youtube.com/watch?v=JToIHroU-WY

MalignX's Avatar


MalignX
02.12.2012 , 09:22 AM | #890
Quote: Originally Posted by Doamy View Post
Answering inside my quote so I cant re-quote easily was mean

Solution: Cross-Server friends/ignore list.

I don't have faith in Bioware to be able implement something as advanced as a cross-server friends list. the reasoning behind that is a completely different discussion. It's a good solution to the problem though, Kudos.

Who decides what is "so lower it should be merged"? If a Server X's population is just as varied in time schedules/player ability/play style, but has 500 less players than Server Y, does it get to experience the same content consistently enough to make Cross-Server a invalid option?

Obviously it would have to be a Bioware decision, and they won't merge until they really have to, purely on a PR thing. I was probably being over-zealous on that one, I was more picking on the word "allows" literally meaning it is disallowedimpossible at this present time. It's a strong word to use. "Consistently" on the other hand is subjective. If you take it to mean, anytime the player wants, 24/7, with little to no wait or effort, then LFG is the only way that can be achieved.

Couldn't resist as we try to have an adult discussion, I understand. How about I get the rest of that statement in English? Cross-Server makes Group and Heroic quests harder because you haven't built any relationships to ask people on your own server to help you? And thus you're spending more time spamming LFG instead of using the Cross-Server tool? Wanna riddle me that again?

That was probably a caffeine rush and run on, sorry. A cross server LFG tool is Flash point based. If you use it all the time you do not create a network of allies. So you have to spam for the server specific Heroic and group quests.
Fair enough. I concede to your point on "consistently" and to the fact that Cross-Server, as I understand it to work now, would not fix planetary groups/heroics.
Just because I do not care, does not mean I do not understand.