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Big wins for casuals! Dual Spec - Cross server

STAR WARS: The Old Republic > English > General Discussion
Big wins for casuals! Dual Spec - Cross server

Shadezilla's Avatar


Shadezilla
02.11.2012 , 07:46 PM | #701
Quote: Originally Posted by Striker View Post
Same here. My 2 accounts will be gone. I left Rift when it was implemented, I'll be out of here too.
What is the difference between teleporting back to fleet to start your FP or using a purchased fleet pass to do the same thing? I am confused.
Asani - Sorcerer / Kishira - Mercenary / Liexa - Sniper
Dead Server Refugee - Empire - Jedi Covenant (EST/PVE)

Love, like or hate the game try to remember that Opinion != Fact.

Ariacan's Avatar


Ariacan
02.11.2012 , 07:49 PM | #702
Quote: Originally Posted by Forsbacka View Post
No one is gonna do that with their money on the line. But you are free to try.
Oh? WoW broke all the standard and accepted conventions and look how that turned out.

Guild Wars 2 is another good example, they are throwing all the general mmo conventions out the window.

Goatwarlord's Avatar


Goatwarlord
02.11.2012 , 07:49 PM | #703
I play a lot and will be happy when these changes make it.

Forsbacka's Avatar


Forsbacka
02.11.2012 , 07:53 PM | #704
Quote: Originally Posted by Ariacan View Post
Oh? WoW broke all the standard and accepted conventions and look how that turned out.

Guild Wars 2 is another good example, they are throwing all the general mmo conventions out the window.
When Wow came out there wasnt any real competition, this genre was an niche and WoWs budget wasnt close to what these games cost nowdays, add high expectations, harder competition to that and youll see why big companies that are making cash for their stockowners wont be very innovative but instead copies WoW while trying to make an fortune. GW2 is something little different but it remains to be seen how it will turn out financially.

Nozybidaj's Avatar


Nozybidaj
02.11.2012 , 07:53 PM | #705
There are so many things (not) in this game that should have been absolute no brainers that they are just now "looking into" I can't help but shake my head. Didn't this team do even like 10 minutes of research into what other MMO's are doing these days? I mean seriously....

Akash's Avatar


Akash
02.11.2012 , 07:56 PM | #706
I would be in favor of the cross-shard LFG tool and the dual-spec option. I'm a consumer, and I like having the most options. It works wonderfully well in Rift (which I still play regularly), and would only add to the gameplay experience here.

Plus, casuals pay the bills and casuals need accessibility. Bottom line.
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terminova's Avatar


terminova
02.11.2012 , 08:03 PM | #707
Quote: Originally Posted by Forsbacka View Post
They have different skill levels and people used to complain that WoW had boring non innovative fights. They have to make nightmare modes more harder and challenging and for smaller guilds dual spec is a good thing cause they dont always have right classes/specs with fully geared waiting to jump in. Also i want to PvP and Pve on same character instead of making 2 chars of same class for it. Dual spec is one thing that almost everyone has wished on forums casual or not and im sure its same ingame. Like it or not, they are catering for the masses and thast why they are making the game more accessible to players with or without your support.
Forums != everyone in the game or even a decent percentage of the people playing the game.

Dual spec doesn't solve guild issues. What makes you think it does?


Yes, different skill levels as in this version hits harder than that one. This one has this additional ability. This one has more health than the other one. That's how they make mobs harder.

Nothing currently is stopping you from doing PvE and PvP on the same character.


Dual spec doesn't make the game more accessible.

Ariacan's Avatar


Ariacan
02.11.2012 , 08:04 PM | #708
Quote: Originally Posted by Forsbacka View Post
When Wow came out there wasnt any real competition, this genre was an niche and WoWs budget wasnt close to what these games cost nowdays, add high expectations, harder competition to that and youll see why big companies that are making cash for their stockowners wont be very innovative but instead copies WoW while trying to make an fortune. GW2 is something little different but it remains to be seen how it will turn out financially.
Wait, are you serious? WoW had more then it's fair share of competition, EQ, EQ2, UO, DaoC, Anarchy, SWG, UO, AC etc.

Just because a game doesn't have a huge budget doesn't mean they cant innovate, it just shows developers are lazy.

Darkulous's Avatar


Darkulous
02.11.2012 , 08:06 PM | #709
Quote: Originally Posted by Goatwarlord View Post
I play a lot and will be happy when these changes make it.
me too. I'm splitting my time up with this game and WoW. I've been waiting for these additions before moving over fulltime.

Next up? 3rd party addons? - PLEASE!
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Hajizan's Avatar


Hajizan
02.11.2012 , 08:06 PM | #710
Quote: Originally Posted by Ariacan View Post
Wait, are you serious? WoW had more then it's fair share of competition, EQ, EQ2, UO, DaoC, Anarchy, SWG, UO, AC etc.

Just because a game doesn't have a huge budget doesn't mean they cant innovate, it just shows developers are lazy.
WOW was made for 12 year olds, most other games were to hard for 12 year olds