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Big wins for casuals! Dual Spec - Cross server

STAR WARS: The Old Republic > English > General Discussion
Big wins for casuals! Dual Spec - Cross server

Umbral's Avatar


Umbral
02.11.2012 , 09:32 AM | #391
Quote: Originally Posted by terminova View Post
Cross server queueing ruined any sense of community in WoW and gave rise to the "I'll never see them again roll on everything/be as rude as possible" players. It's not fun to have to put up with those kinds of people among other problems that type of queuing creates.
There is absolutely no evidence to back that up. None. It's all false reality derived from supposition. It's people's imagination making something un-real real. The truth out there is that, by a huge huge margin, most players have a pleasant experience when using the cross-server LFD tool in WoW. There have been countless threads started by people trying to whine about the tool on the WoW forums, and they are consistently an avalanche of responses from people that have good experiences that bury the whine.

kDerp's Avatar


kDerp
02.11.2012 , 09:34 AM | #392
Quote: Originally Posted by ImperialSun View Post

Why should others be forced to play a Fisher Price McMMO just because I personally dont have as much time as I used to?
Who is forcing other people to play this "Fisher Price MMO" other than themselves? The Hardcore MMOs that you folks are so desperate for still exist, they are just the shriveled husks of what they used to be because it's a formula that doesn't work anymore and has developed an entirely niche community.

I suggest you go play those games, and let us SWTOR fans enjoy the updates to the game.
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terminova's Avatar


terminova
02.11.2012 , 09:34 AM | #393
Quote: Originally Posted by kDerp View Post
Maybe some players' lives are comfortable enough so they don't have to escape to some virtual reality where they are the God-King worshiped among the droves of lesser geared players.

Maybe a "community" doesn't matter to them because they have plenty of social contacts in the real world, you know, the world that matters.

And just maybe these people would rather log on, do a few flashpoints, que for a warzone, craft some items, and log off for the night. All things that can be accomplished in an hour or two.
You don't need cross-server queues to do that. I think we should first try getting a same server system working first and see how that works out.

Quote:
What is this fascination you people have with spending all of your time logged into a video game? They are hobbies, not alternate egos folks.
lol, you think people who think community means logging onto a server for hours and hours a day? You think having a friends list means you log on and play for hours and hours a day? You think that being in a guild means you log on and play for hours and hours a day?

navarh's Avatar


navarh
02.11.2012 , 09:37 AM | #394
Quote: Originally Posted by Amiracle View Post
Then why not play a single player RPG that doesn't have a sub?
ever heard of multiplayer?

so hard to grasp that for multiplayer game you need player not friend… ofc you can make friend of players yuo play with

but PLAYER come first, player is needed friend is optional

ImperialSun's Avatar


ImperialSun
02.11.2012 , 09:37 AM | #395
Quote: Originally Posted by kDerp View Post
Who is forcing other people to play this "Fisher Price MMO" other than themselves? The Hardcore MMOs that you folks are so desperate for still exist, they are just the shriveled husks of what they used to be because it's a formula that doesn't work anymore and has developed an entirely niche community.

I suggest you go play those games, and let us SWTOR fans enjoy the updates to the game.
I am a huge SWTOR fan and I am enjoying the game thoroughly.

I am enjoying the game as it was designed and sold. Will I enjoy it once the wow kids have screamed and cried and thrown their toys like always until this game is more lobby based TP shooter than MMORPG?

Probably not and on that day I will quit. Simple.

Driz

Vlaxitov's Avatar


Vlaxitov
02.11.2012 , 09:37 AM | #396
Quote: Originally Posted by Umbral View Post
There is absolutely no evidence to back that up. None. It's all false reality derived from supposition. It's people's imagination making something un-real real.
Yeah you're right man. I imagined general chat going from chuck norris jokes to dead baby jokes. I imagined group content being nerfed untill it was suitable for ages 5 and up. I imagined need rolls on items that would have been downgrades to the player. I imagined all the FU's and trashtalk I saw in runs. I imagined all the bads I carried.

Doamy's Avatar


Doamy
02.11.2012 , 09:38 AM | #397
Quote: Originally Posted by Umbral View Post
Sorry to tell you that you're for the most part, wrong. There is a switch in demographics alright, but it isn't toward people that don't care about story or immersion (although yes, there will be those types too). It's toward people that have lives outside of these games, and have to live those lives too. We still love these games as much as we always did, and in the same ways. We just can't invest as much time per sitting as we used to. That doesn't translate into fickle gamers either. We're much more likely to be the longest term subscribers to any mmo now, since we're much less likely to become sick of a mmo after just a year or so. Unlike most RPers that get tired of mmos so quick and move on to the next "virtual world".
I did preface that with "I think", and it was a generalisation, so please don't be telling me I am wrong, my feelings are fragile....

It's still an investment idea I am looking at. Using your description, you have a life, your time is important and you choose to invest that time into a game, because it's your hobby. I dare say you have found a good guild, if you hadn't already come to SWTOR with one. I actually kinda admire that, I just do not see that in the general player group.

Maybe it's the access to technology, where people have such a dependency, people don't really get exposed to other things to find those hobbies... so they are more 'settling' for Gaming...

(I'm kinda sleepy and brain is slowing, if that doesn't make sense, chalk it up to that and ignore my ramblings)

terminova's Avatar


terminova
02.11.2012 , 09:39 AM | #398
Quote: Originally Posted by Umbral View Post
There is absolutely no evidence to back that up. None. It's all false reality derived from supposition. It's people's imagination making something un-real real.
It's not imagination. I had to put up with the dregs of the gaming community because of the cross-server LFG system. It was not fun.

Quote:
The truth out there is that, by a huge huge margin, most players have a pleasant experience when using the cross-server LFD tool in WoW. There have been countless threads started by people trying to whine about the tool on the WoW forums, and they are consistently an avalanche of responses from people that have good experiences that bury the whine.
That's an opinion. There were just as many problems with the cross-server LFG system as there were benefits, but that does not mean a majority of people were happy with the groups they got dumped with.

Umbral's Avatar


Umbral
02.11.2012 , 09:39 AM | #399
Quote: Originally Posted by ImperialSun View Post
You know what? I have a life, a wife, a young family and a successful career.

I dont have as much time to play MMORPGs as I did back in the day.

That just means it takes me longer to progress than it used to.

It does not mean I demand the game is dumbed down, made easier, simpler, quicker, Fisher Priced just to allow for my own personal life agenda not being what it used to be.

Why should others be forced to play a Fisher Price McMMO just because I personally dont have as much time as I used to?

Driz
How does not having to stand around in Fleet and spam a LFG message dumb down the game? In truth in the end it will improve the game, since more people will be able to experience group content. More people that experience group content makes for a larger pool of better in group players, which allows for more intricate group oriented content to be designed eventually.

It's when access to group oriented play is restricted by unnecessary roadblocks that game play gets dumbed down. Designers have to keep making group oriented content for players that have never learned, or are slowly learning, how to play group oriented content. It's novice content forever.

kDerp's Avatar


kDerp
02.11.2012 , 09:40 AM | #400
Quote: Originally Posted by ImperialSun View Post
. Will I enjoy it once the wow kids have screamed and cried and thrown their toys like always until this game is more lobby based TP shooter than MMORPG?
You are heavily exaggerating here and the fact that you called them "Wow Kids" costs you some validity.
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