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Incoming changes to global cooldown UI Blog Discussion

STAR WARS: The Old Republic > English > General Discussion
Incoming changes to global cooldown UI Blog Discussion
First BioWare Post First BioWare Post

JovethGonzalez's Avatar


JovethGonzalez
02.10.2012 , 05:46 PM | #1 This is the last staff post in this thread.  
Please discuss Stephen Reid's blog post, Incoming changes to global cooldown UI, in this thread.

FireIndy's Avatar


FireIndy
02.10.2012 , 07:25 PM | #2
Love that you guys listened to the community and that you're allowing us to choose what we want Excited to see this put into action.

Dezzi's Avatar


Dezzi
02.10.2012 , 07:26 PM | #3
Well done! This is definitely a positive change!
Ebon Hawk (RP)
Peace | Knowledge | Serenity | the Force
I'm a Jedi because the galaxy needs Jedi.

startoy's Avatar


startoy
02.10.2012 , 07:26 PM | #4
Really? This is what bioware is working on? Such a waist of time NO ONE CARES about how the GCD looks. How bout instead you give us a ui we can move.

rahbosse's Avatar


rahbosse
02.10.2012 , 07:26 PM | #5
No UI scalability?

Marqued's Avatar


Marqued
02.10.2012 , 07:27 PM | #6
Can you just give us a an actual timer with the actual time on it. 10 would countdown to 0 then get the flash when it's ready. That's more easily discernible than I feel the solutions you've tried to implement. I don't need to see a hourglass type effect and you don't need to darken the hotkey just give me a timer.

Jubmania's Avatar


Jubmania
02.10.2012 , 07:27 PM | #7
I'm sure they're working on more than this, but this is a nice tweak.
What's with the knife?
Are we havin cake or somethin?

kmufc's Avatar


kmufc
02.10.2012 , 07:27 PM | #8
Excellent

Claymaniac's Avatar


Claymaniac
02.10.2012 , 07:27 PM | #9
Didn't take long for the whine posts to show up, lol.
Skeksis: Jedi Sage on Prophecy of the Five. P5 FTW!!!

Geoteknate's Avatar


Geoteknate
02.10.2012 , 07:27 PM | #10
Quote: Originally Posted by rahbosse View Post
No UI scalability?
AS far as I know (read somewhere) the scalability is coming. In patch 1.2. March.