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So Nerf to Surge will make the most OP class even stronger!!!!

STAR WARS: The Old Republic > English > PvP
So Nerf to Surge will make the most OP class even stronger!!!!

Elyree's Avatar


Elyree
02.09.2012 , 09:59 PM | #21
Quote: Originally Posted by biowareftw View Post
Yup the ones doing 700k to 900k in warzones stacking alacrity as the hybrid spec are doing it wrong.
Dude. Alacrity is terrible for Hybrid and Madness specs. It's marginally useful for Lightning but it's still clearly the worst stat for that build also.

Feel free to go read all the theory craft yourself (http://sithwarrior.com/forums/) or to go run your own simulations (http://code.google.com/p/simulationcraft-swtor/) and see it for yourself.

Elyree's Avatar


Elyree
02.09.2012 , 10:00 PM | #22
Quote: Originally Posted by Choppaman View Post
Your lightnings hitting for 500 a tick?

Maybe you should have chosen at advanced class at level 10.
Ok, I admit that I laughed.

biowareftw's Avatar


biowareftw
02.09.2012 , 10:05 PM | #23
Quote: Originally Posted by Elyree View Post
Dude. Alacrity is terrible for Hybrid and Madness specs. It's marginally useful for Lightning but it's still clearly the worst stat for that build also.

Feel free to go read all the theory craft yourself (http://sithwarrior.com/forums/) or to go run your own simulations (http://code.google.com/p/simulationcraft-swtor/) and see it for yourself.
Alacrity will be useful and is useful (especially on long casts where it scales up). Noone is forcing you to spam one button and only wait for procs. You are just a dime a dozen player that does it.

Add to that sorc/sage is the least dependent AC on crit/surge in this game. Everyone else either has to stack a ton of accuracy or is more dependent on the stat then you.

So after the patch you get a stat that helps you, while others get stats that are useless.

Every class in this game minus sorc/sage just got nerfed. It isn't hard to figure out. Btw your heal gets shorter with haste as well. Then again you probably don't heal yourself either.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

Zamm's Avatar


Zamm
02.09.2012 , 10:05 PM | #24
There's really no correct way to combat the "Sorcs/Sages are fine" opinion..

Most that have a Sorc/Sage may be incapable of viewing the class from a third party perspective.
Those that don't have a Sorc/Sage may not understand that OP doesn't mean godly.

Sorcs/Sages aren't OP in one particular way.
They do everything TOO well.

They have too much utility, too much damage potential, too much support..
They don't need to be hammered, they need be toned down..
Either everything needs to be toned down, or they need to take a moderate hit in a specific field.

When ONE thing is too loud, you don't make everything else just as loud...................
So the argument that everything else needs to be brought UP is moot.

The argument that Sorcs/Sages are OP is moot.
They aren't.

But they are too much.


Undeniably: Either Sorcs/Sages have something that causes 90% of the skilled player base to play them, or they require less skill to be decent at.
Either way it makes them too much.

I welcome arguments, they're healthy.
Flaming/Whining/Insulting simply conveys your desperation.

Kind of like how half of the republic players think they're underpowered.....
90% of the problems on republic side are opinions:
1) A ship isn't as cool looking
2) A story isn't as awesome
3) A planet isn't as fun
4) An animation isn't as leet
5) Gear doesn't look as amazing
(ftr: I PERSONALLY prefer the way Assault Cannons look/animate..)


Here is what they built that off of:
Due to the physics in the game, certain abilities that have lobbing animations happen slower.
Which reaches a target quicker, a mortar or a rocket?
It's likely that this will be fixed, but this is also a very logical effect....
Players rarely ever stop to think that even though Mortars are slower, you're not flying in the air painting a target all over yourself......

Who likes to interrupt Death From Above?
How many of those times did you not have the player using it targetted originally?

There are other things similar to DFA/MS.
There are also things that have disadvantaged on the Empire.
Apparently players just don't see them...

One prime example is Merc..
Who has ever seen/gotten the bug where you're firing/being fired upon forever.....
Not only is the bug annoying and SEEMINGLY doesn't actually cause anything bad...
but it does HAPPEN from something bad...
The next time it happens to you either as the Merc or being fire upon by the Merc make sure to watch the Merc.

There is also the case of the rather annoying Ravage Repeat....
If this is a shared bug, I haven't heard many republic player complain about it.......
There's also the defensive animation taking priority...
That may have FINALLY been fixed in one of these 'responsiveness' patches....
But it's pretty easy to miss the fact that you can't actually hit any abilities while the defend animation is playing...
It takes priority, GCD or not.


Last but not least:
68.3% of all statistics are wrong..
Just like that statistic..
In other words all of this data is an estimate..
All of this data is based off of what I have encountered, seen, heard, and talked about.
All of it is subject to my personal bias.

Forever yours,
Zamm
Killed by
and
Killer of
Sorcs/Sages.
There once was a stranger, with eyes full of danger, he spoke not a word, but his meaning was heard...

Rhazesx's Avatar


Rhazesx
02.09.2012 , 10:12 PM | #25
Quote: Originally Posted by biowareftw View Post
Alacrity will be useful and is useful (especially on long casts where it scales up). Noone is forcing you to spam one button and only wait for procs. You are just a dime a dozen player that does it.

Add to that sorc/sage is the least dependent AC on crit/surge in this game. Everyone else either has to stack a ton of accuracy or is more dependent on the stat then you.

So after the patch you get a stat that helps you, while others get stats that are useless.

Every class in this game minus sorc/sage just got nerfed. It isn't hard to figure out. Btw your heal gets shorter with haste as well. Then again you probably don't heal yourself either.
You don't understand the mechanics of the class, you have no idea why people use the hybrid spec and you didn't bother to read the pages on sithwarrior.com. that clearly explains that alacrity is almost useless for madness and hybrid specs. Sithwarrior.com is like arenajunkies for WoW.

pinkfreudHC's Avatar


pinkfreudHC
02.09.2012 , 10:15 PM | #26
Quote: Originally Posted by biowareftw View Post
Alacrity will be useful and is useful (especially on long casts where it scales up). Noone is forcing you to spam one button and only wait for procs. You are just a dime a dozen player that does it.

Add to that sorc/sage is the least dependent AC on crit/surge in this game. Everyone else either has to stack a ton of accuracy or is more dependent on the stat then you.

So after the patch you get a stat that helps you, while others get stats that are useless.

Every class in this game minus sorc/sage just got nerfed. It isn't hard to figure out. Btw your heal gets shorter with haste as well. Then again you probably don't heal yourself either.
If you take Sith Efficacy and aren't spamming Force Lightning in between procs you are doing it wrong.

Infinite Force pool > anything else.

Metalmac's Avatar


Metalmac
02.09.2012 , 10:16 PM | #27
So as Surge gets a nerf my Scrapper damage goes down again after already being nerfed?

Meanwhile the most powerful class in the game hands down is getting a buff?

LoL-K-Noob's Avatar


LoL-K-Noob
02.09.2012 , 10:16 PM | #28
The only reason why Sorc/Sages are OP is because they are double dipping off of a proc thats suppose to be single use. Happens with healing tree as well. Its exploitation of a bug.

justregularjoe's Avatar


justregularjoe
02.09.2012 , 10:17 PM | #29
Quote: Originally Posted by biowareftw View Post
I hate to tell you this but anyone not stacking haste/alacrity on any caster in any MMO?

Is an idiot. The faster you cast your channel the more procs you get. Dots tick faster.

Oh yeah...heals cast faster as well. Since they are the only hybrid that can offheal worth a damn? Yeah...

Actually this is wrong.


Alacrity has very minor effect on heals, because it only effects casted and channeled heals.

For a sorc/sage for instance, half of our heals are instant cast and get zero bonsu from alacrity. It makes more sense to stack crit and surge so all our heals will effect it.

LoL-K-Noob's Avatar


LoL-K-Noob
02.09.2012 , 10:17 PM | #30
Quote: Originally Posted by Metalmac View Post
So as Surge gets a nerf my Scrapper damage goes down again after already being nerfed?

Meanwhile the most powerful class in the game hands down is getting a buff?
Ya Tracer Missile Mercenaries are being ignored by BioWare and get buffs. I hate it too.