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People are exaggerating the few problems SWTOR has.

STAR WARS: The Old Republic > English > General Discussion
People are exaggerating the few problems SWTOR has.

Vellvette's Avatar


Vellvette
02.10.2012 , 08:38 PM | #161
Quote: Originally Posted by Halvos View Post
WoW raids before any expansions were harder than anything SWTOR has to offer. I'd even say BC raids were more difficult than NM EV and NM KP. You're right though. The hardmode raids in WoW now are a joke, just like they are in this game.
If you think about it, MC back in the day was 40 man - it was developed for 40 people, which was really hard to coordinate. I don't even think Vent was available back then. Teamspeak was terribad. Oh the horror yet fun organized chaos of those days. People complained that it was too hard to fill groups, and content was too hard, so.... they made things easier by cutting the group down to 25 and made fights easier. The majority of the community was pleased by this.

BW took a page from that book and gave us what we have today. If content was too hard at the start, people would cry about it and it would get nerfed. Heck, there are people who cry about not finding groups right now - hence the mass amounts crying for a LFG tool.

People are going to cry no matter what is done in a game - no matter the nerfs to appease the casuals or the buffs to appease the hardcore.... people will cry.

MagicmanNC's Avatar


MagicmanNC
02.10.2012 , 08:43 PM | #162
Most complaints are in the "Things WoW has that SWTOR doesn't" category, and if I cared about that stuff I'd go back to WoW

Perhilion's Avatar


Perhilion
02.10.2012 , 08:44 PM | #163
Quote: Originally Posted by MagicmanNC View Post
Most complaints are in the "Things WoW has that SWTOR doesn't" category, and if I cared about that stuff I'd go back to WoW
I don't think they want you back on your server...

MagicmanNC's Avatar


MagicmanNC
02.10.2012 , 08:52 PM | #164
Quote: Originally Posted by Perhilion View Post
I don't think they want you back on your server...
Glad I checked your post history before actually attempting to engage you in any sort of intelligent conversation.

/bye

Llann's Avatar


Llann
02.10.2012 , 08:53 PM | #165
It's boring to play.

That's a huge problem. =/

GalacticKegger's Avatar


GalacticKegger
02.11.2012 , 02:14 AM | #166
Quote: Originally Posted by Llann View Post
It's boring to play.

That's a huge problem. =/
Then perhaps master ... a game with less thinking and less character plot involvement would better serve your MMO gaming desires? Maybe one more focused on blind loot grinding and ilevel epeening? Of course you would never come right out and say it, but it bares asking- whose payroll are you on?
Can we please just have our pre-KotFE SWTOR MMORPG back?

face_hindu's Avatar


face_hindu
02.11.2012 , 02:42 AM | #167
Quote: Originally Posted by GalacticKegger View Post
Then perhaps master ... a game with less thinking and less character plot involvement would better serve your MMO gaming desires? Maybe one more focused on blind loot grinding and ilevel epeening? Of course you would never come right out and say it, but it bares asking- whose payroll are you on?
Oh BS. The whole point of the gameplay is loot grinding and epeen, whether you're PvP or PvE. Gimme a break.

Secondly, I am disappointed by the quality of the writing and the plot development of the stories. The class stories are about what I'd expect from any voiced rpg, and nothing more. The side-quest stories are also pedestrian, and I have yet to see one that compares with my favourite quests from, say, Fallout 3.

I'm not saying it fails on story; I'm saying it doesn't excel because of story.


Quote: Originally Posted by Grimsheeper View Post
Well said! If you want WoW, go back to WoW. Though I do miss a flying mount....
As an ex Hunter, Mako is cooler than my Wolf.
I had more epic moments with my timberwolf, DennisQuaid, than I have had in any aspect of TOR thus far. I have grown to hate most of my companions for griefing me so much. In any event, your "go back to WoW" attitude is probably more detrimental to this game than anything (as well as ironic, considering this game is so much like WoW in almost every way, aside from the size of the playerbase and the perceived quality of the game).
On March 20th, 2006, Moniker said:
We make sword stone for keeper and pull they do it and excalibur come out. have no make stone to for sword we make sword box for sword to put sword in for sword.

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MrOrionQuest's Avatar


MrOrionQuest
02.11.2012 , 02:47 AM | #168
Unfortunately for any of you posting, none of you (unless I know you) have a world first of vanilla raids. Fortunately for me, I do. You want to talk about balance? You want to talk about how people cheesed mechanics or encounters? Maybe even talk a little about how many guilds cheated their way to getting the AQ server-first mount? WoW was so bugged, cheated, malformed and so totally broken with their raids, that literally hundreds of people were banned without even knowing how they beat an encounter. My server, of course was the first to beat AQ40, NAX, and MC. However, those that came after us, although it wasn't even a week after we did it, Blizzard decided to ban them because they were awarded the mount. Who's fault was this?

We come here, and see what BioWare is doing, almost the opposite. Despite a few bugs, which sure can be annoying, aren't game breaking, aren't affecting the entire world as a competitive raid encounter, and definitely isn't doing so much wrong with the mechanics or encounters that entire servers are being banned.

People who claim this game is so buggy, and still claim to give the nod to other MMOs are immature in their assumptions. You have yet to experience content that the developers have even imagined could be beaten in such a time. Today, we consume content at such a fast rate that there is almost no possible way encounters could ever be bug free, no amount of testing could even touch the variety the general public does to them. You say they're buggy and un-playable, I tell you that you are trying to stretch the encounter beyond the means they were designed for, even if you were the one to see the bug.

Do common bugs exist in our Operations? Sure, they exist in every raid, you see it often when a guild gets banned for exploiting it. Why then, are you so overjoyed to find a bug? You would have normally been banned by any other developer. A common bug is just that, common, don't complain about how it's not fixed if you have no idea of the timeframe it takes to fix it. Some of you I see complain about bugs that existed since beta, but do you have any idea of how long it could possibly take to fix? Of course not, you'd rather complain and say the game was un-playable instead of trying to adapt.

I adapted, 39 of my fellow raiders adapted, and we adapted to a game you now claim is better than this one. You are wrong.
<Dark Saber>

StrikeOfLight's Avatar


StrikeOfLight
02.11.2012 , 02:50 AM | #169
I disagree.

That is all. Carry on.

Sizzurps's Avatar


Sizzurps
02.11.2012 , 03:00 AM | #170
I don't personally hate the game. In fact, I would love SWTOR to succeed. What I do hate is when there are major issues with an engine and the devs... for all intents and purposes... turn a blind eye to it.
"All war is deception.” - Sun Tzu