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49 to 50 transition

STAR WARS: The Old Republic > English > PvP
49 to 50 transition

Flysparks's Avatar


Flysparks
02.09.2012 , 01:46 PM | #31
Quote: Originally Posted by Smashapotamus View Post
The op sounds like a solo'er to me.

ProTip: MMO's are designed and intended to be played with friends. Get some!

Can't complete your Ilum daily because you can't kill any level 50's? Group up WITH SOME FRIENDS and get credit for the dailies for every one in your group when you kill someone.

Struggling to get medals or win warzones? Group up WITH SOME FRIENDS and form a premade and learn some group tactics and see how much easier life becomes.

Don't have any friends? Lack the social skills to compete in the friend game? Cancel your account and slit your wrists but please don't forget to send me all your stuff first.
Beautiful inference. I am a soloer, to the extreme. But I've joined the ops in Ilum. The problem there, as I stated in the OP, our server is about 3:1 or 5:1 empire:republic

Torn's Avatar


Torn
02.09.2012 , 01:48 PM | #32
On Illum you do not have to kill 30 players - only "tag" them before they die - heck I mostly just use my frag nade, I rarely actually make any impact as mostly it is AoE all over the place - Imps love kills so they will find you so then all you need is a small group of reps to get your daily done - sure you may die often and need to re-group more but you can still get it done fairly easy - more Imps = more potential for kills that count


And if I was able to get my 3 wins a day you should as well (I pug all the time)- It is not that bad, focus on objectives and see your wins increase.


The new bag change is going to help TONS for new 50s as you can get a full set of Centurion gear easy - It bridges the gap as it should have in the first place - I am happy for new 50s with this change as you will only get dominated the first week if that.
" I see your is as big as mine "

iLLaDeLpHLife's Avatar


iLLaDeLpHLife
02.09.2012 , 02:07 PM | #33
Quote: Originally Posted by Flysparks View Post
The OP does not whine, it states a problem and potential solutions. It is not a plea to make the game easier, it is a plea to not put fresh 50s in a nascar race driving a Ford Pinto. The problem is not that I'm not good, it's that my skill has literally NO POTENTIAL to shine, a direct result of the disgusting stack of numbers against me. It is a game of mathematics, at its root. I have 1 piece of centurion gear, btw.
It is whine pure and simple. The responses dont lie. I just hit 50 and like I said it hasn't been a cakewalk but im learning more and getting better wit each wz /ilum grouping. Its really not as difficult as you or the other qqers make it out to be

Smashapotamus's Avatar


Smashapotamus
02.09.2012 , 02:14 PM | #34
Quote: Originally Posted by Flysparks View Post
Beautiful inference. I am a soloer, to the extreme. But I've joined the ops in Ilum. The problem there, as I stated in the OP, our server is about 3:1 or 5:1 empire:republic
Well as a solo'er I hope you realize and respect the difficult situation you've put yourself in. While I respect the desire of the solo'ers to be able to play the game successfully on their own, that type of approach to the game is counter intuitive to the design and intent of MMO's.

Game devs have to walk a fine line between honoring the traditions of the genre and servicing playstyles that don't fit into the typical design of these games. I don't want to brush your concerns aside and tell you to get some friends, but past a certain point the argument is going to end up exactly there because you're trying to use a Toyota Camry to haul 1500lbs worth of bricks when you should be using a pickup truck.
www.FistOftheEmpire.com
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Midasear's Avatar


Midasear
02.09.2012 , 02:34 PM | #35
Quote: Originally Posted by cosmov View Post
You totally clueless.Expertise wasnt implemented as reward for pvp grind,it was implemented so freshly dinged 50`s and ppl who play for pvp only wont be stomped by ppl in high tier raid gear.Remove expertise and you will be rolled all day long by raiders in rakata.
This. The reason expertise is in the game is so that people interested in PVP don't feel compelled to grind out PVE material for their gear and vice versa.

SWTOR's PVP-gear system was flawed at release, however, by making Tier 1 gear ridiculously difficult to acquire, and the inclusion of a frustrating RNG based system for Tier 2. They largely fixed these issues with the 1.1.2 release. A fresh 50 who does a single PVP daily every other day will be fully kitted out in PvP gear in roughly a month, at which point their expertise gap with someone in full T3 is pretty small.

A lot of PVPers whine about gear in MMOs, but frankly, every successful MMO has included a gear grind of some sort. Too many max level players are achiever-type gamers who simply lose interest in paying a monthly subscription fee if there is no avenue available to make their main character more powerful. The gear-grind satisfies that need.

If you want a PVP experience where level and gear don't actually matter, hit up an FPS game - there are plenty. You simply will not find that experience in a subscription based MMO, at least not for very long.

Flysparks's Avatar


Flysparks
02.09.2012 , 02:55 PM | #36
Quote: Originally Posted by Smashapotamus View Post
Well as a solo'er I hope you realize and respect the difficult situation you've put yourself in. While I respect the desire of the solo'ers to be able to play the game successfully on their own, that type of approach to the game is counter intuitive to the design and intent of MMO's.

Game devs have to walk a fine line between honoring the traditions of the genre and servicing playstyles that don't fit into the typical design of these games. I don't want to brush your concerns aside and tell you to get some friends, but past a certain point the argument is going to end up exactly there because you're trying to use a Toyota Camry to haul 1500lbs worth of bricks when you should be using a pickup truck.
Dude, thank you for interesting discourse. I abandon this post more satisfied because of your contributions. Still, I know I raised some solutions concerning Ilum that are at least worth looking into. Cheers.

Spifnar's Avatar


Spifnar
02.09.2012 , 03:18 PM | #37
It's not hard to figure out that going from L49 in a 10-49 bracket to an undergeared 50 is going to cause some pain.

The solution in SWTOT is like in most MMOs: gear up. Think you can't gear up without PVP daily's? Wrong. Daily tokens for hilt/barrels/armoring/enhancements, or a trip to the GTN if you have the cash will dramatically increase your pvp survival/damage.

Basically, if you don't have a purple in a slot, you need to prep a bit more. The guide a couple pages back is good.

Also Ilum daily+weekly before WZ. You can probably get 4 more bags running with the zerg, for a total of 10 bags (assuming you saved up for 1000/1000). I think that comes to 1 champ weapon, an offhand, and a piece of armor or two depending on luck.

Evuke's Avatar


Evuke
02.09.2012 , 03:22 PM | #38
why are people stupid enough to ding 50? don't they read these forums?

unfortunately it's time to re-roll.

Moosestick's Avatar


Moosestick
02.09.2012 , 04:13 PM | #39
Quote: Originally Posted by Evuke View Post
why are people stupid enough to ding 50? don't they read these forums?

unfortunately it's time to re-roll.
Wondered when one of the bads would chime in.

Moosestick's Avatar


Moosestick
02.09.2012 , 04:19 PM | #40
Quote: Originally Posted by Flysparks View Post
I dunno man. Maybe you're a sorcerer so your damage isn't mitigated by armor? I lost literally half my damage, going from 150k+ to <75k; >3k backstabs to <2.5k
Sin here as well. Highest non-buffed maul has been in the 3k range. Did do the dailies to get the best hilt I could. Same with armoring.