Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Your dream Operation

Bobbergs's Avatar


Bobbergs
02.07.2012 , 05:43 PM | #1
Describe your dream Operation.

What kind of theme and scenery?
What kind of story?
What kind of boss fights?
What kind of progression?

Let's give BioWare some good inspiration!
"And so the lord said unto John: 'Come forth and recieve eternal life'. But John came fifth, and won a toaster."

sheepgobleet's Avatar


sheepgobleet
02.07.2012 , 06:07 PM | #2
Quote: Originally Posted by Bobbergs View Post
Describe your dream Operation.

What kind of theme and scenery?
What kind of story?
What kind of boss fights?
What kind of progression?

Let's give BioWare some good inspiration!
generally in order to make a successful raid you want to have the scenario be a familiar setting that the pc has an attachment to in some way, such as saving some place the pc has spent a lot of time on. something like that.

the story should have an immediate and lasting effect on the outcome of the worlds storyline. ie, having the world react one way to the pc before the kill is achieved and have the world react another way after the kill is achieved.

the boss fight needs to have multiple challenges in it and those challenges need to be tuned multiple times for very easy, easy, middle, hard, very hard, and extremely hard difficulties. a fight with 3 mechanics is pretty common, four is typically an end zone boss, and 5-7 is typically end of story boss.

progression again should be tuned about 5 times, very easy to extremely hard, with rewards being given out appropriately. the rewards should be distinct and each have their own importance levels. for example the very easy wards should be the very best rewards in the very easy category.

Dukibritches's Avatar


Dukibritches
02.07.2012 , 07:31 PM | #3
Any Operation without an endless list of bugs would work for me!

Eluu's Avatar


Eluu
02.07.2012 , 09:07 PM | #4
Quote: Originally Posted by Dukibritches View Post
Any Operation without an endless list of bugs would work for me!
QFT, endless bugs that block your progression might be the most frustrating thing in this game
Rggity
Level 69 Scoundrel

GaryReasons's Avatar


GaryReasons
02.07.2012 , 09:56 PM | #5
An operation that works as advertised and drops loot as advertised. I think theyre going to have them in GW2....
Always act with intent and intensity.
Collector's Edition

TrilonSkobes's Avatar


TrilonSkobes
02.07.2012 , 10:33 PM | #6
Quote: Originally Posted by GaryReasons View Post
An operation that works as advertised and drops loot as advertised. I think theyre going to have them in GW2....
Thats what I'm waiting for.