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Dungeon Finder Needed Badly


Lokiliesmith's Avatar


Lokiliesmith
02.09.2012 , 04:51 PM | #341
Quote: Originally Posted by Touchbass View Post
Semantics over definition of mainstream. I wouldn't call those mainstream at all
Really? Because Aion and EVE are larger than Rift right now. FFXI has been running longer than any of them and is still subscription based, which makes it a hell of a lot more "mainstream" than the likes of LoTRO or Warhammer.


Unless we're defining "mainstream" as "having a cross server LFD" or "games you have played" you are going to have trouble reshaping the criteria to exclude these games.

Daelenn's Avatar


Daelenn
02.09.2012 , 04:54 PM | #342
Quote: Originally Posted by Ethern View Post
And what about low population servers?
You same server LFG tool does not do much.
That's an entirely different issue. Personally, I think Bioware made the same mistake as Trion did and opened way too many extra servers at launch while also keeping the server caps way lower than needed.

When they did the stress tests in November, I remember seeing over 350 people on Coruscant and the server was perfectly stable with only 3 Coruscant instances. When the game went live, I think Tython on my server had like 120 people with 4 instances open. Basically, they chose to be extremely, overly cautious in the guise of having a smooth launch and I think they shot themselves in the foot over it.

RLDragon's Avatar


RLDragon
02.09.2012 , 04:55 PM | #343
I am quite close to leaving SWTOR because of the lack of an LFG tool. I want to do daily flashpoints, but i do not want drop what I am doing to sit around fleet spamming general to do so.

I want to do heroics, but would like an easier way to get groups than spamming general to find a group.

This is a problem I have while leveling. For end game the private LFG channel on our server appears to be working well and I am in a good guild.

There is no doubt that Bioware could program a functional LFG tool because of the existence of that tool in WoW.

Developing the community comes from each player, not the use of an LFG tool. I believe that the cornerstones of community are the guilds. I had it easy finding a good guild as my old guild from LotRO came here and I joined them. The community is not affected by an LFG tool IMO.

I know this game is not WoW, but WoW has what I think is an excellent LFG.

I would like to see an LFG tool in SWTOR similar to the WoW LFG tool for Heroic content and Flashpoints. I have been playing SWTOR less than I would if there was an LFG tool.

lordhaizen's Avatar


lordhaizen
02.09.2012 , 05:03 PM | #344
Quote: Originally Posted by Depredator View Post
Your opinion is understandable.

I think your statements about "nerds" and people with no real life are exaggerated; although, I'm certain that there are such individuals who play. I generally don't encounter them too often, myself.

I am an adult, and this is my hobby. I care about the shape my hobby takes. That's all. There's no big dramatic conspiracy revolving around an unfulfilled, isolated life or anything like that.

Believe it or not, there are people with decent lives who enjoy playing mmo's in their spare time.
i dont think so look at you you defend NO LFG TOOL without zero argments just basead in "oh i have a big guild i dont care about 5 man guilds

My server have 10-15 at FLEET we play 4vs8 4vs12 vs imperial we alredy lose 60% of player base cuz bw cant fix things and this game goes free soon if they not merge

So if for you nothing will change why ruin more this game with this QQ about ruin community when we lose more and more ppl every day?
SWTOR 2 milion LOLOL check real numbers
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Emhster's Avatar


Emhster
02.09.2012 , 05:24 PM | #345
Improving the current LFG mechanism would be a good start. It would be a good option to have it automatically checked (from your game configuration) if you have group quests or if you want to run a flashpoint.

I really believe social tools such as a LFG tools or guild recruitment tools play a direct role into player retention and the 'multiplayer' aspect of a MMORPG.

Moricthian's Avatar


Moricthian
02.09.2012 , 05:25 PM | #346
Quote: Originally Posted by RLDragon View Post

Developing the community comes from each player, not the use of an LFG tool. I believe that the cornerstones of community are the guilds. I had it easy finding a good guild as my old guild from LotRO came here and I joined them. The community is not affected by an LFG tool IMO.
People who think a LFG tool "destroys the community" are delusional. We have a PvP que that doesn't destroy the community. Expanding it to include flashpoints won't destroy the community.

Seriously people, stop making claims that are clearly invalidated by the features already in the game.

If you want community, learn to talk to people. If a LFG system prevents you from making friends, that's your own fault.

Depredator's Avatar


Depredator
02.09.2012 , 05:26 PM | #347
Quote: Originally Posted by lordhaizen View Post
i dont think so look at you you defend NO LFG TOOL without zero argments just basead in "oh i have a big guild i dont care about 5 man guilds

My server have 10-15 at FLEET we play 4vs8 4vs12 vs imperial we alredy lose 60% of player base cuz bw cant fix things and this game goes free soon if they not merge

So if for you nothing will change why ruin more this game with this QQ about ruin community when we lose more and more ppl every day?
Hmm, well, you certainly seem upset about it. Might I suggest re-rolling on a higher population server? My current server is in about the mid-level of average population, I believe. I have yet to see low numbers in fleet except perhaps during off-peak hours, and I don't have much difficulty getting a group. That sounds like it may not be the case for a lot of folks who like to grind instances.

With regard to your statement that I have no argument, my previously stated argument comes from my personal experience playing before the LFD system. Granted, the server-wide LFD wasn't too terrible. It put you into contact with various individuals on your server that you may never have met without it. The x-server LFD is definitely a bad idea, however. I recognize that other people have a different point of view, and that's fine.

Anyway, your mind is evidently made up. I have already said that your opinion was understandable. Due to my personal experience, I will not change my mind either. Additionally, accusing me of "QQ'ing" over the community does not match the tenor of my posts. Further argument between us will serve no purpose.

Good luck to you.

hochmeisterr's Avatar


hochmeisterr
02.09.2012 , 05:32 PM | #348
i started playing wow since cataclysm released leveled from lvl 10 to 85 using LFG tool only which got really boring and tiring

now here on swtor i get to quest and see lots of people questing around my area "85" ppl on each planet lots of chating and people to do heroic quest with unlike wow were you sit all day in ogrimmar listening to trade chat and waiting for the queue to pop up
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grueber's Avatar


grueber
02.09.2012 , 05:35 PM | #349
Quote: Originally Posted by hochmeisterr View Post
i started playing wow since cataclysm released leveled from lvl 10 to 85 using LFG tool only which got really boring and tiring

now here on swtor i get to quest and see lots of people questing around my area "85" ppl on each planet lots of chating and people to do heroic quest with unlike wow were you sit all day in ogrimmar listening to trade chat and waiting for the queue to pop up
85 ppl on each planet?

I play on shadowlands which is a heavy-very heavy pop server at peak times. I'm lucky to see more than 50 peeps on a planet once you get past coruscant or dromand kaas. It's more like 30-40 and can drop as low as 20 during 6-10 pm EST.

No one forced you do use the LFG tool.

Enriquezarmy's Avatar


Enriquezarmy
02.09.2012 , 05:47 PM | #350
+1 LFG for PVE needed Soon for flashpoints and raids, DC Universe and WoW have them that I know of.