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Dear BioWare, I am... bored.

STAR WARS: The Old Republic > English > General Discussion
Dear BioWare, I am... bored.

Mazing's Avatar


Mazing
02.08.2012 , 01:48 PM | #171
Quote: Originally Posted by Razyr View Post
TL,DR: I am a huge fan of Star Wars & BioWare, and have given the game a solid chance. It needs more content. Please fix.

[Reserved for responses to thread]


chrisftw: I'm not looking for more Flashpoint grind, although some people may enjoy it.
I agree TL;DR
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Marlaine's Avatar


Marlaine
02.08.2012 , 01:48 PM | #172
Quote: Originally Posted by Aisar View Post
That might keep me playing until the 19th but I would not pay for another month. The problem for me is not the lack of content, it is that they focused on story. I don't like an MMO that holds up a trophy for one thing while everything else is crumbling around them. The end result is lack of content, but more than that Bioware managed to poop out an MMO. A really painful passing that must have been (and was apparantly). Maybe some people REALLY like voice dialogue and stuff, I don't. I grew up with Everquest, WoW, well pretty much most of them and they were fine.

I guess this type of MMO style is not for me
The big difference is that you don't have to be a crafter to enjoy this type of system. The reality that crafters have to accept (that includes me) is that we are a pretty extreme minority. Likely there's even a lot less of us than people who actually like raiding. So, just as I think it's a mistake to create a mmo catering to raiders, I also think it's a mistake creating a mmo catering just to crafters. After all, that's why SWG failed.

But, a game with deep crafting creates many opportunities for non-crafters to have a REASON to be out in the world treasure hunting. In a raid-oriented game all you do is go to your weekly raids and you are done. In a deep crafting game, you could still do raids but you would also have incentive to play outside the raid so you can hunt Kryat Dragons for or Rancors for special crafting materials to make gear and weapons that are a cut above those you can get raiding (or can be on par with heroic raiding).

Deep crafting just provides more incentive for everyone to play, even if you're not a crafter.

Chessack's Avatar


Chessack
02.08.2012 , 01:58 PM | #173
Quote: Originally Posted by Snibb View Post
I'm sorry, but WoW had more content at launch, and more mechanics to work with.
(snip)
Until Cataclysm, the vanilla portion of WoW remained relatively untouched, but it still held interest for reasons mentioned above.
Well I never got past level 18 in WOW so I can't comment on its endgame.

BUT... BUT...

the OP said this in criticism of TOR's endgame:
Quote:
At 50 the game really becomes another hamster wheel that we ran away from after 6+ years of World of Warcraft.
So the OP was calling the WOW endgame a "hamster wheel" which I take to mean repetitive.

This means YOU ARE MAKING MY POINT FOR ME, which is that NO AMOUNT OF CONTENT any team of devs makes for endgame will ever be enough. Ever! Because the OP was complaining about the WOW endgame being a "hamster wheel." That's right, even the game you all say TOR should have been more like, was still too repetitive and had too little endgame content for the OP.

My point wasn't that TOR has enough, but that no game will EVER have enough to satisfy you people... because what you really want is a game that goes to level infinity, and has new content from level 1 to level infinity. And that's impossible.

And the really REALLY annoying part is that deep down you all KNOW what you're asking for is impossible, but you are asking for it anyway. I mean you don't even hide it, because in the same breath as complaining that TOR doesn't have enough to satisfy you, you also admit that WOW, which arguably has the most content ever release of any game in the history of all video gaming since the dawn of computers, doesn't have enough.

Nothing will ever be enough when people burn through content as hard and as fast as you folks do. Not if all the dev teams of all the MMOs on earth got together and built one game could they put out content fast enough to keep up with you guys.

As I say, come on now. You guys know all this is true. So why this charade of pretending to be outraged by not being given something that you know is impossible in the first place?

Really now, who is kidding whom?
Back in the game after playing a long time ago, in a year far, far away...

Caelc's Avatar


Caelc
02.08.2012 , 02:00 PM | #174
Bioware decided to try something different and that was adding a real story to a mmo. Most mmos don't really have much of a story, only small little bits and pieces here and there. Bioware tried to create large stories for each class and they succeeded.

This has ups and downs, the ups is, you can get a lot of people that are not really mmo players to try your game. it can be played like a single player game. It also affects the grind, it doesn't feel like you are grinding to level as much as most games do. other games, like WoW you know you are grinding to level, the only thing that makes it bearable is the exploration and getting new gear as rewards.

the down side is you get more linearity in the leveling. I for one don't mind, I actually think it is a good thing. It helps you to level more jobs, where others feel too much like deja vu.

What matters is where they go from here. I am hoping that the story to 50 is like a big introductory. After that they shouldnt follow the same format for story, it is done. So if there is a level cap increase, which there will be at some point, I hope they make the leveling more open. So all your content is on fully explorable planets where you pick up quests and such and explore at will with the knowledge you may run into an opposing faction and have to fight it out.

Personally I find that this game has far more content then any mmo I am seen at launch when you consider the story.

So before getting all bent out of shape, wait and see where it goes from here. The mmo just came out, you cannot expect content of wow as it was after 3-4 years in this game at 2 months in. if you do you need a reality check, and if you have finished all the content so far in the game, I suggest you go outside and enjoy the fresh air a bit more.

PjPablo's Avatar


PjPablo
02.08.2012 , 02:03 PM | #175
I don't think the issue here with TOR is the amount of content. It's the speed at which it is completed. The amount of content is only as relevant as the amount of time to complete it. The content in game at this moment can be completed comparatively quickly when compared to other MMOs. Look at WOW at launch. It wasn't that there was a ton of content at endgame. It's that it took time to work through it. By the time BWL came out the majority of PVE players were still on MC. You can't say the same here and thus the "I'm bored' comments.

Long story short....it would be helpful for the long term health of the game if the game were slowed down a bit.

Marlaine's Avatar


Marlaine
02.08.2012 , 02:08 PM | #176
Quote: Originally Posted by Sirsri View Post
Um.... raiding has been the primary focus of MMO's for all the major ones EXCEPT UO that started it.
Well, SWG didn't have any raids either. I really couldn't comment on some of the others (e.g. daoc, AC) since I didn't play them. Regardless, it really doesn't take much to figure out an activity a minority of the population participates in doesn't do much for the game as a whole. There's a reason why D2 had millions of people playing while EQ had 400k, and that reason has nothing to do with D2 being free.

I'm sorry but I will never support a system that artificially locks out a large portion of the playerbase. I don't know how ANYONE can think that locking out the vast majority from end-game could ever be a good thing.

Marlaine's Avatar


Marlaine
02.08.2012 , 02:10 PM | #177
Quote: Originally Posted by PjPablo View Post
I don't think the issue here with TOR is the amount of content. It's the speed at which it is completed. The amount of content is only as relevant as the amount of time to complete it. The content in game at this moment can be completed comparatively quickly when compared to other MMOs. Look at WOW at launch. It wasn't that there was a ton of content at endgame. It's that it took time to work through it. By the time BWL came out the majority of PVE players were still on MC. You can't say the same here and thus the "I'm bored' comments.

Long story short....it would be helpful for the long term health of the game if the game were slowed down a bit.
Yeah, I agree. Leveling is insanely fast in this game. That hurts the game because an unfinished end-game is reached quicker. It also hurts crafting because it's tough to justify spending credits on a piece of gear that will be replaceable in a few hours of questing.

Proto's Avatar


Proto
02.08.2012 , 02:11 PM | #178
This game has the worst post 50 content experience I've ever seen in any MMO. It is the MECCA of all scams. They made it seem like it was SO amazing, so complete, so polished, that it took YEARS to create, hundreds of millions for perfection - all just one fat marketing lie. Someone should definitely class action EA and refund 2 million people for this sorry POS.

DarthMeerkat's Avatar


DarthMeerkat
02.08.2012 , 02:13 PM | #179
Quote: Originally Posted by Proto View Post
This game has the worst post 50 content experience I've ever seen in any MMO. It is the MECCA of all scams. They made it seem like it was SO amazing, so complete, so polished, that it took YEARS to create, hundreds of millions for perfection - all just one fat marketing lie. Someone should definitely class action EA and refund 2 million people for this sorry POS.
Ever play any other MMO at launch?
DDE

Cancrizans's Avatar


Cancrizans
02.08.2012 , 02:13 PM | #180
I'm not sure when people started to believe that the job of a game publisher is to coddle them and entertain them no matter whether they respect the kind of game they are playing or not, but it's total nonsense.

If you like MMOs you should be happy with this game at its stage of development. If not, you are probably ignoring most of the game experience because you do not really enjoy most of what MMOs offer, in which case I recommend playing an FPS instead of whining to Bioware like they are your parent who needs to give you a new pacifier because you just chewed through your old one.
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.