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Dear BioWare, I am... bored.

STAR WARS: The Old Republic > English > General Discussion
Dear BioWare, I am... bored.

Aaluria's Avatar


Aaluria
02.08.2012 , 12:25 PM | #131
Quote: Originally Posted by Asfrina View Post
The problem with levelling alts is besides the individual class stories it is the same generic kill or fetch quests that are so tiresome to do yet again. Game has no replayability to it in my opinion. While the levelling curve in this game is retardely simple and the levelling speed is ultra fast it is still boring to go back do all the same quests again.

I got my first character to 50 in 2 days 8 hours of playtime. My second was a pure drag to level up as I was bumping into the same content I had just done and besides the class quests it was a borefest.

This whole thing people are banding about pointing at people for rushing to level cap is silly, If you have even the slightest amount of experience in MMO's or any gaming skill at all this game should never take more than 4 days played time tops to reach max level which is no time at all. It's far too easy to level up.
Sorry quoted the wrong post, I do think people need to slow down and smell the roses in MMO's though.
Well, the amount of hate on the forums is really disproportionate to how bad SWTOR is to the point that it seems more likely people are paying $15 to troll the forums

Snibb's Avatar


Snibb
02.08.2012 , 12:31 PM | #132
Quote: Originally Posted by Aaluria View Post
Where did I state you lived in your basement? Where did I state you didn't hold a full time job? Touchy a bit there, what I was referring to is the title of your thread mostly, it sounds pretty childish to me. So what conclusion do I draw from the title and then the tone of your post? You set up your post for failure by making a title called "i am bored" If you gathered anything from my post it was to say to you have some patience we are not even two months after release and you are comparing this to a game that has had 7 years to polish itself. MMO's have been around longer than 15 years btw. I am sure they have plans to add content to this game.
Sure, when people get personal, what kind of reaction do you expect? I actually didn't set that title, you're thinking of the OP. But to attack the people because of an opinion on a personal level, was that necessary or productive?
In fact, since Bioware has more than 15 years of examples to learn from, one might think that things would be better.
Also, I realize other games have had time to polish, and that's why I've been comparing it to other games at launch.
But hey, I'm sick of talking to people who only attack what I'm saying (or attack things I'm not even saying) without trying to understand what I mean first. I let myself get pulled into it, and now I'm out.

PS. I do not want this game to fail. Ignoring concerns, or telling people that their concern is not warranted is not going to do this game any justice.
Let the shoosting begin!

Jalliah's Avatar


Jalliah
02.08.2012 , 12:32 PM | #133
Quote: Originally Posted by Asfrina View Post
There is a severe shortage of content questing wise during the levelling experience, There is 1 levelling path through questing and that does not differ at all. As was pointed to earlier in that other game the had far more variety from class to class giving a greater freedom in questing while levelling up.

Yes most of said quests where the same as here in that they where fetch or kill quests but they where in differing zones so much so you could level multiple characters and never see the same questing experience. That isn't a possibility here unless you diverge from the typical questing levelling experience go pvp to max level instead.
I'm not sure what I'm doing different. I don't PVP so that's not it. Beyond the starting worlds and the first planet I'm just not repeating quests that much. Sure there are a few but at least on the IMP side there are large swatches of the planet maps that I have yet to uncover after taking two characters through them. For my third I'm specifically planning to hit those parts because I haven't seen them yet. As well there are numerous heroics I haven't touched.

I'm finding the opposite of a shortage. There's been too much for any one character to do every quest unless I want to completely out level the next planet.

Razyr's Avatar


Razyr
02.08.2012 , 12:37 PM | #134
Quote: Originally Posted by Aaluria View Post
Your last paragraph is the telling point, you are looking at an MMO differently than a lot of other people. You have been conditioned with some MMO's to think that the game begins at level cap when in fact it has always been the journey in an MMO's since these games were created to mirror the kind of journey you experienced in D&D. You have to rethink your perception of what a MMO is, relax and enjoy the ride.
I agree with this to an extent. I have always enjoyed both the leveling experience and the end game experience, with all enjoyable content being pretty much equal. The replay value of SWTOR, as it applies to alts, has been very discouraging so far.

This will most likely change with the release of new planets. Let's see how quickly BioWare pushes them out to the players.
Disclaimer: My post is not intended in any way, shape or form to be offensive or rude. I claim no responsibility if you, or anyone reading, is unable to determine due to insanity, negative chi or lack of medication, that my post is meant to spread love, sunshine, unicorns and rainbows to anyone that may be fortunate enough to read it. Thanks!

Asfrina's Avatar


Asfrina
02.08.2012 , 12:40 PM | #135
Quote: Originally Posted by Aaluria View Post
Your last paragraph is the telling point, you are looking at an MMO differently than a lot of other people. You have been conditioned with some MMO's to think that the game begins at level cap when in fact it has always been the journey in an MMO's since these games were created to mirror the kind of journey you experienced in D&D. You have to rethink your perception of what a MMO is, relax and enjoy the ride.
It isn't symptomatic of conditioning at all. This games levelling experience is too short, I sat through all the cut scenes for my class quests, Never space bar'd my way through any conversation from level 1 to 50 played attention to the whole story as I did find the class quests very enthralling story wise.

I completed every quest in every zone and followed them according to their set level requirements and over levelled every planet by doing this. Yet I still hit 50 in under 3 days play time. I also took the time outside of this to try my hand at a few PvP matches and did the first 5 flashpoints as well. I enjoyed my first play through till I hit Ilum and then the scope for things to do post level cap to progress on took a massive nose dive.

At that point I went back to start a new character and the boredom kicked in very fast as I was going through the exact same content besides the class quests again, There is no replayability in the questing experience apart from the class stories which are insanely fun. That for me is where the problem lies in this game though, Far too much attention was given over to the building of a very single layer-esque story mode and not enough time or thought given over to the rest of the play through experience.

Of course this is just my opinion.
Christmas to a child is the first terrible proof that to travel hopefully is better than to arrive.

CrackboneFTW's Avatar


CrackboneFTW
02.08.2012 , 12:41 PM | #136
Quote: Originally Posted by Razyr View Post
I agree with this to an extent. I have always enjoyed both the leveling experience and the end game experience, with all enjoyable content being pretty much equal.
This game does have a more enjoyable leveling experience, but that being said, the game shouldn't end when you hit 50.

I'd argue that a couple of weeks after you max level a character, you are pretty much done with it. I wish this weren't the case, and I am presently leveling an alt, but I'd like to be able to spend more time doing FUN things with my main.... It's why I rolled it in the first place, to play it.

Dumpiduke's Avatar


Dumpiduke
02.08.2012 , 12:42 PM | #137
Quote: Originally Posted by Jalliah View Post
I'm not sure what I'm doing different. I don't PVP so that's not it. Beyond the starting worlds and the first planet I'm just not repeating quests that much. Sure there are a few but at least on the IMP side there are large swatches of the planet maps that I have yet to uncover after taking two characters through them. For my third I'm specifically planning to hit those parts because I haven't seen them yet. As well there are numerous heroics I haven't touched.

I'm finding the opposite of a shortage. There's been too much for any one character to do every quest unless I want to completely out level the next planet.
I've had the same experience. The people that say that there are absolutely 0 options for leveling variation aren't looking hard enough.

I skipped the following with my current level 50 during the leveling process: All of Nar Shaddaa, nearly every space mission, Alderran bonus series, half of Belsavis, Voss bonus series, the majority of Corellia, and every single flashpoint (except Black Talon) How are people leveling and consuming every single quest on their way to 50?

Furthermore, why aren't people rolling a character on the opposite faction? Every quest is different on that side. I don't get it...

TheOuroborus's Avatar


TheOuroborus
02.08.2012 , 12:46 PM | #138
Quote: Originally Posted by chrisftw View Post
we need 100 more flashpoints by tomorrow bioware

get on it!!
Oh please, really? Are you mostly a console player? An MMO's longevity will depend on it's PvE play expansion and Guild community. Just hanging out in Fleet and playing PvP... might as well just be an XBox360 title then.
Quodaax 70 Shadow | Uma-ka 70 Sentinel | Lyralia 70 Commando | Communion 70 Scoundrel
Syaia 70 Marauder | A'saj 70 Assassin | Ixa-sha 70 Merc | B'dia 70 Operative
Leveled the Old-Fashioned way! Founder, Legacy 50

Dyvid's Avatar


Dyvid
02.08.2012 , 12:46 PM | #139
Ok OP, what would you like to see added for end game content?

Robocaspar's Avatar


Robocaspar
02.08.2012 , 12:48 PM | #140
Quote: Originally Posted by -Fritz- View Post
I think this is seeing other games through rose colored glasses.

even in wow, which everyone likes to use as their examples, outside of some very rare class specific quests you are going along the same linear path doing the same thing as the next guy, and making an alt wont change a single thing.

especially once you hit outlands or any of the WoW areas developed in the last say 5 years. there is 1 linear path to progress down and thats it.

the only exploration is learning the new characters skills... which isnt really hard in an mmo where the most complicated things you tend to have to worry about are "dont stand in the bad stuff" and "mash 1-2-3"

Actually the fact that wow doesnt have "class specific" quest lines but rather faction based quests makes leveling less linear than swtor.

Between zones, dungeons, pvp u aren't "required" to visit every zone in a level range to progress. Hell blizzard allows you to level up gathering ores/herbs. On top of that blizzard increased experience for previous content because they understand the real wow starts at max level.

I find it ironic that bioware sold swtor as the next mmo evolution with "story" as their major selling point, yet they made it so easy to solo your way to max level. If anything they should of increased the difficulty of reaching level 50 and increased the rewards/gratification of completing a class quest lines, ie the traditional end of movie ceremony, maybe delayed the granting of arch type class names till you reach 50.

Currently max level is just another grind and standing around in fleet stations, and he grind isn't even enjoyable.


P.S I'd also like to add that "story" is virtually non-existent at max level. Hell even the loading screen for my trooper storyline says "now marshalling at carrack station awaiting their next mission". Reaaaaaally immersive storyline right there.