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** BIOWARE Response Needed for Game-breaking Ilum Bug **

STAR WARS: The Old Republic > English > PvP
** BIOWARE Response Needed for Game-breaking Ilum Bug **
First BioWare Post First BioWare Post

Zaodon's Avatar


Zaodon
02.07.2012 , 08:52 AM | #1
"Kills in Ilum not counting towards daily/weekly PvP missions as of patch 1.1.3."

We need a BioWare response to this issue.


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Update
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It seems Bioware has implemented a new system to limit kills in Ilum, called a "Rate Limit".

This "rate limit" works by simply denying players credit for otherwise valid kills (i.e. enemies you have NOT killed recently) if your "RATE" of kills is over some BUGGILY SMALL threshold.

For example, if you've gotten just a few enemy kills (for credit) in the last 30 minutes, YOU STOP GETTING CREDIT FOR KILLS PERIOD, EVEN VALID KILLS. You do not regain the ability to get credit for kills unless enough time passes, or unless you die.

THIS "RATE LIMIT SYSTEM" IS CURRENTLY *BUGGED*.

Bioware, you need to respond to this thread, again, and let us know that you acknowledge this bug, and what you are doing to fix it? When will we see a hotfix for this?

punkniner's Avatar


punkniner
02.07.2012 , 08:54 AM | #2
I reckon they don't test anything they implement. There is no excuse for the number of bugs their patches introduce.
~ Wasted Children, Fixed Blank Eyes. ~
~ Blood and Sweat, We Socialize. ~
~|~

Starbuckx's Avatar


Starbuckx
02.07.2012 , 08:55 AM | #3
Signed

Is this actually a bug or by design?

Either is really unacceptable.

Maybe if everyone submits a bug report in game it might help them prioritise.

Sykologist's Avatar


Sykologist
02.07.2012 , 08:57 AM | #4
Wasn't the patch on the test server for 2 days only?
50 Powertech / Pyro
Quote: Originally Posted by Solstrider View Post
Mercs are getting bored playing their turret defence minigame

AidenPryde's Avatar


AidenPryde
02.07.2012 , 08:58 AM | #5
Quote: Originally Posted by Zaodon View Post
"Kills in Ilum not counting towards daily/weekly PvP missions as of patch 1.1.2."

We need a BioWare response to this issue.
Were you killing enemies at Central, Southern, or Northern?

Was it at the base that they weren't counting?

Was the enemy outside of those zones?

We as the forum going community need to know more information before flipping out on Bioware.
Through passion, I gain strength.
Through strength, I gain power.
Through Power, I gain victory.
Through victory, my chains are broken.

Zaodon's Avatar


Zaodon
02.07.2012 , 08:59 AM | #6
Quote: Originally Posted by AidenPryde View Post
Were you killing enemies at Central, Southern, or Northern?

Was it at the base that they weren't counting?

Was the enemy outside of those zones?

We as the forum going community need to know more information before flipping out on Bioware.
http://www.swtor.com/patchnotes

World PvP
Ilum
  • Chests on Ilum now respawn less frequently to reduce potential gains from farming.
  • Particle Cannons can no longer be permanently disabled.
  • Implemented safeguards to address a Valor exploit.

Finreal's Avatar


Finreal
02.07.2012 , 08:59 AM | #7
It may have been some sort of attempt to stop the kill trading WBs without having to ban anyone.

It certainly is a good indication of the skill level of the coders involved. You can bypass it with a quick relog or even by simply dieing. Pretty handy if you're kill trading.

Have EA pulled the plug on the funding allready or did they just hire the wrong people in the first place.

Zaodon's Avatar


Zaodon
02.07.2012 , 09:00 AM | #8
Quote: Originally Posted by Finreal View Post
It may have been some sort of attempt to stop the kill trading WBs without having to ban anyone.

It certainly is a good indication of the skill level of the coders involved. You can bypass it with a quick relog or even by simply dieing. Pretty handy if you're kill trading.

Have EA pull the plug on the funding allready or did they just hire the wrong people in the first place.
If you can bypass it by dying, then how does it stop kill trading, when the MECHANICS of kill trading involve.... DYING.


BioWare = incompetent.

Ewgal's Avatar


Ewgal
02.07.2012 , 09:01 AM | #9
Quote: Originally Posted by Zaodon View Post
"Kills in Ilum not counting towards daily/weekly PvP missions as of patch 1.1.2."

We need a BioWare response to this issue.
Just stop the kill trading I guess and do something else.
May the farce be with you

Bloodylittle's Avatar


Bloodylittle
02.07.2012 , 09:02 AM | #10
lower the frickin weekly count then
<3