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HM to long to expensive!!!!


IThrowRocks's Avatar


IThrowRocks
02.06.2012 , 08:58 AM | #21
Quote: Originally Posted by Brittaany_Banks View Post
He has a point about wipes costing way too many credits. I spent 23k on 3 or 4 deaths. Thats *********** ridiculous.

Thats 15 minutes of doing dailys in Ilum..... QQ more

wifeaggro's Avatar


wifeaggro
02.06.2012 , 09:02 AM | #22
Quote: Originally Posted by Dhariq View Post
I found it easier and faster to gear up for pve by just doing pvp. Just skip the hm flashpoints as they give way to little. When you got a bunch of champion pieces just go and raid. But there you get slapped in the face again with bugged speeders and what not that make you run from a few bosses back to the one you wiped on instead of from the last downed one. *sigh*
So I do agree with the poster. The punishment for trying (for you) hard pve content in a progressive manner is also really harsh and not something the current system encourage due to repair costs and 'funny hikes' for hours.
On some bosses/flashpoints you do get back to the boss when you enter after a wipe though but this could really benifit from beeing streamlined across raids and flashpoints to be consistent and less tedious.
Here in lies the completey broken part of SWTOR's PVE which is the heart of the game. PVP gear is better then PVE gear that takes you a month to get a full set of Columi. you can do WZ's and have a full set of PVP gear in a week. Start your HM OP's. Personally the longevity of this game is sadly missing . unless you Reroll to another faction to expierence the other content. this game tanks hard in the end game, and personally i feel the PVP route to raid is an exploit, or at least it should be Champ gear should be no better then tionese. Very disapointed with BW's end game progression, i will resub when they fix it but currently its not very enjoyable.
I

Typeslice's Avatar


Typeslice
02.06.2012 , 09:03 AM | #23
Quote: Originally Posted by Brittaany_Banks View Post
He has a point about wipes costing way too many credits. I spent 23k on 3 or 4 deaths. Thats *********** ridiculous.
You make like 150 -200k doing your dailies though. If you dont want to put in the work doing the dailes, of course the repair bill are going to seem high.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

mrsmokes's Avatar


mrsmokes
02.06.2012 , 10:50 AM | #24
Quote: Originally Posted by Brittaany_Banks View Post
He has a point about wipes costing way too many credits. I spent 23k on 3 or 4 deaths. Thats *********** ridiculous.
i concur - there seems to be too much durability damage in the hard mode flashpoints, i actually had to stop doing them for a while because i simply couldn't afford the repair bills

i swear, i was spending more on repair bills trying to earn some money on ilum than i was earning from the quests themselves.

something really feels "off" about the durability damage, i'm not dying to mobs as i have a healer companion and i'm tank specced, but the amount of damage my gear is taking instead is off the charts.

i'm not asking for a big nerf to repair prices, but maybe a bit of a nerf or a "numbers check" on the amount of durability damage some mobs are doing.

wifeaggro's Avatar


wifeaggro
02.06.2012 , 10:54 AM | #25
Quote: Originally Posted by Typeslice View Post
You make like 150 -200k doing your dailies though. If you dont want to put in the work doing the dailes, of course the repair bill are going to seem high.
Dailies are boring beyond belief now.
I

realID's Avatar


realID
02.06.2012 , 10:56 AM | #26
Quote: Originally Posted by Brittaany_Banks View Post
He has a point about wipes costing way too many credits. I spent 23k on 3 or 4 deaths. Thats *********** ridiculous.
That's slightly more than 2 Ilum dailies, aka barely even a dent in the pocket book.


Quote: Originally Posted by wifeaggro View Post
Dailies are boring beyond belief now.

Fair enough, but nobody can complain about credits when the means exist to make an absurd amount of credits in ~30 mins. Seriously, I do all my Ilum dailies (except the heroic) in 30 mins, 35 mins if the shields don't drop for me in the Jedi Temple entrance. That's on my tank with subpar dps abilities.

IThrowRocks's Avatar


IThrowRocks
02.06.2012 , 11:41 AM | #27
Quote: Originally Posted by wifeaggro View Post
Dailies are boring beyond belief now.

They may be boring but they are your source of income and they are easy and fast. PVE content is something that is pricy to do. Spending 30 min a day before you head out to a HM is hardly too much of a task.

Luckorforever's Avatar


Luckorforever
02.06.2012 , 11:52 AM | #28
I'm doing 3-4 Hardmodes every Day and after the Repaircosts ive more Credits ive had before. Just get a Guild and play and work on your Teamplay and dont forget to accept the daylies for completing Hardmodes!

Most Hardmodes are not really worth the Title "Hardmode".

Nessirin's Avatar


Nessirin
02.06.2012 , 11:55 AM | #29
50k to repair... ahh i remember when my full-broken was that much. Good old days.

Soluss's Avatar


Soluss
02.06.2012 , 12:03 PM | #30
Quote: Originally Posted by wifeaggro View Post
Here in lies the completey broken part of SWTOR's PVE which is the heart of the game. PVP gear is better then PVE gear that takes you a month to get a full set of Columi. you can do WZ's and have a full set of PVP gear in a week. Start your HM OP's. Personally the longevity of this game is sadly missing . unless you Reroll to another faction to expierence the other content. this game tanks hard in the end game, and personally i feel the PVP route to raid is an exploit, or at least it should be Champ gear should be no better then tionese. Very disapointed with BW's end game progression, i will resub when they fix it but currently its not very enjoyable.
Champ gear compared to Columni....

Champ gear is only half of your main stat + expertise.

So lets say as a tank, my main stat is endurance. I get about 22 endurance per piece of columni over getting expertise.