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HLTV Style Ingame Recording?

STAR WARS: The Old Republic > English > PvP
HLTV Style Ingame Recording?

KatDucky's Avatar


KatDucky
02.05.2012 , 11:36 AM | #1
I'm certain some if not most of you have at one time or another played Counter-Strike.
If anyone ever warred, made a frags video or just enjoyed bhopping then you would have at one point or another encountered "HLTV"

What do you think the viable chance of a HLTV style capturing option being implemented into PVP?

It would work similarly to HLTV in the it only records from x number of angles, we'll use Hutt Ball in this example;
Camera 1; Over the top of the Ball Spawn
Camera 2; Facing away from Frog-Dog spawn
Camera 3; Facing away from Rotworm's spawn
Camera 4; Facing towards the left airjets from the left wall
Camera 5; Facing towards the right airjets from the right wall

The only way I can see something like this working is allowing spectators and either:
A) Fixing PVP so that you can choose with battleground you can enter (Which.... in all honesty should have been implemented from the start)
or
B) Allowing spectators to choose which battleground they enter

This would allow clans/guilds/groups of friends to record each other in action.

Things like "How do I find the right battleground that my friends are in" is an easy fix, assign each battleground a number, similar to how "The Lottery" works with each draw having a number. "DRAW NUMBER 123 456 789" followed by "DRAW NUMBER 123 456 790"

Before a spectator enters a battleground the are prompted with a pop-up requesting the specific number.

I'm not sure whether the sheer VOLUME of players would effect the battleground's possibility of ToRTV (I know... original name) being used but I think it would be a good addition to a game that, after the million and one little mess ups are fixed, would be a great game. ^_^

- Cheers - Liam

EDIT: Should add that the recording would go directly the the "Spectator's" computer into a predesignated recording folded eg C:\Program Files\SWtOR Was Here\Videos Go Here\Kataangwinspvpagain.avi

SM_ru's Avatar


SM_ru
02.06.2012 , 12:52 AM | #2
like the idea. i`ve played a mmorpg where it was implemented, and it was fun to watch battles between top players, not to mention you always had something new to learn about tactics etc. The only condition that will make "tortv" usefull is rated wz and possibility to choose what games to watch based on participating team`s ratings. Its no fun watching some rnd newbies chasing medals instead of playing objectives.

KatDucky's Avatar


KatDucky
02.07.2012 , 12:52 AM | #3
Fair point, I would assume however that it would be used more often by the Hard Core PVP guilds. Recording strats and tactics etc. Or just an old school "frag vid"
Another thing that I thought of, IF this were to be implemented into PVP, there is no reason it couldn't be implemented in to HM FP's as they are phased. Spectators could watch as a guild progresses, learn HOW to run them and that would actually be an advantage to new endgamers.

FoxNemhauser's Avatar


FoxNemhauser
02.10.2012 , 02:24 AM | #4
this could be a good option ONLY IF instanced pvp gets a ranked ladder and people actually start playing it in a competitive way


right now there is no point in watching this BS, unless you like to see how one side decimates the other (while the other side starts afking half-way through)

KatDucky's Avatar


KatDucky
02.10.2012 , 06:14 AM | #5
There are always going to be "QQers"

I do agree there needs to be server specific and perhaps and overall ranking system similar to how Blizzard does their WoW Progression Guilds and hey. If Blizzard can do it, Bioware can.. I mean... We have ToR right?

Jimdor's Avatar


Jimdor
02.12.2012 , 09:48 AM | #6
Never gonna happen and won't work. It would cause massive imbalances. Allowing guild mates to watch your fight would allow them to give away enemy's positions and strats. You can make it so spectators can't type while spectating, but it doesn't stop them from using Vent or a third party program to communicate.

It would be cool to see, i just don't see a way of making it work without the imbalance i mentioned. Not trying to be a downer, just a realist.

KatDucky's Avatar


KatDucky
02.12.2012 , 10:42 AM | #7
Quote: Originally Posted by Jimdor View Post
Never gonna happen and won't work. It would cause massive imbalances. Allowing guild mates to watch your fight would allow them to give away enemy's positions and strats. You can make it so spectators can't type while spectating, but it doesn't stop them from using Vent or a third party program to communicate.

It would be cool to see, i just don't see a way of making it work without the imbalance i mentioned. Not trying to be a downer, just a realist.
Fair point, however your argument has many flaws,

1. If you're a stealth whore, make it unique side view, so you can see friendly stealths but not enemy, or no stealths at all.

2. Add a 3-5 seconds lag, would NOT be hard, 3-5 seconds + the minimum of 2 seconds on ventrilo or other VoIP style voice chat would mean an 7 second delay removing all advantages.