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Official Q&A Thread for February 10th, 2012 Q&A Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for February 10th, 2012 Q&A Blog Post
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Kilikaa's Avatar


Kilikaa
02.04.2012 , 01:07 PM | #811
Will there be an expansion on character creation? Right now the options are very limited. Half of the female hairstyles are awful looking. Zabrak tatoos should be colorable. Zabby hair and horns should be separate from each other. Twi'leks have all of six skin colors. They come in every color under the rainbow and every shade. Their lekku markings should be colorable and need to be separate from from the cosmetics. And we should be able to adjust all the facial features. You allow this in the Dragon Age games so why not here?

Will you be expanding the system so we can truly make our characters unique? And if you do will you also add in vendors that will let us change all our current characters appearances as well?

ManiacalShen's Avatar


ManiacalShen
02.04.2012 , 01:07 PM | #812
Would you consider giving us the option to turn down experience points, say, in Warzones? My main has been constantly overleveled for everything, so I actually end up not PVPing or doing as many space missions as I might like for fear of greying out quests. Plus, it's no fun to steamroll half the content.

All that extra available XP will be great for an alt, but on my Imp and Repub mains, I want to see as much planet content as possible. I know I'm not the only one who feels this way.

lordtwinkee's Avatar


lordtwinkee
02.04.2012 , 01:13 PM | #813
Are you planning on merging low population servers to give a better player vs player combat experience to those who have hit level fifty?

or are you going to make us wait until everyone hits fifty...

ladycelestine's Avatar


ladycelestine
02.04.2012 , 01:13 PM | #814
What are the plans for cross-faction/neutral guild support? (e.g. shared chat channel for both sides of the same guild; or the ability to truly team up with a player of the opposing faction)

I know there are a lot of guilds with members on both sides. We're not asking for the WHOLE war to come to a halt, just where certain people are concerned.
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aeterno's Avatar


aeterno
02.04.2012 , 01:15 PM | #815
Is there a plan to add more moddable/orange gear to the game in the near future and if so, how will it be obtainable (radnom drops, vendors, crew skills, combionation of these)?

Maddrox's Avatar


Maddrox
02.04.2012 , 01:18 PM | #816
Why isn't there a response yet on the numerous threads concerning the healing balance/utility issues between sorc/sage healers and the other healing classes (sorcs/sage's being currently the most versatile)

Also why hasn't there been any response after more then a month on broken talents such as medical therapy for operatives/scoundrels?

Ketchum's Avatar


Ketchum
02.04.2012 , 01:19 PM | #817
My one and only question(s):

When will we see SGRA's implemented and how do you plan to implement them?
Murder and mayhem await

grandmthethird's Avatar


grandmthethird
02.04.2012 , 01:23 PM | #818
legacy

so there is 8 character slots and 8 classes, will you expand character slots with expansions? or should i choose a server for republic and a server for empire leaving spare slots for new classes?
"Hope has a vicious enemy called fate"

Lakhesis's Avatar


Lakhesis
02.04.2012 , 01:26 PM | #819
The current in-game window manager, with its system of two-windows-open & close the oldest if a new window tries to open, can lead to a great deal of frustration.

It's unintuitive in its priorities & a major cause of annoyance (i.e. when a crew mission returns & automatically closes the oldest currently open window, or when the in-game mail you're trying to attach items to is closed when you open your inventory).

Are there any plans to improve the windows manager? Can it even be improved, or is the game always going to be restricted to only two windows?

Eugee's Avatar


Eugee
02.04.2012 , 01:28 PM | #820
As a key masher (especially in PVP), I tend to rapidly mash my hotkeys (1111 22222 33333 1111 4444 55555 etc) and it generates a lot of red error text. Would BioWare put in a set of toggles (in the same fashion as FlyText) that would let us turn off certain error text?