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Official Q&A Thread for February 10th, 2012 Q&A Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for February 10th, 2012 Q&A Blog Post
First BioWare Post First BioWare Post

VoidSpectre's Avatar


VoidSpectre
02.03.2012 , 08:16 PM | #371
What are your plans for servers with imbalanced faction populations?

DTuloJr's Avatar


DTuloJr
02.03.2012 , 08:16 PM | #372
Why did you abandon your originally revealed vision of a "fully realized online world" that was to strike a balance between theme park and sandbox gaming, and give us an almost pure theme park single player RPG with a mini-game and cooperative online elements, rather than a true MMO RPG that had elements and environments to truly allow players to both experience the story and go "off the rails," when they needed a break from the story?
Join The Dark Side™. We have coffee, doughnuts, and cookies.

Galendril's Avatar


Galendril
02.03.2012 , 08:17 PM | #373
Will there be a dual talent specialization at any point?

reason I ask is because I would like to use 2 different specs for PvE/PvP respectively.

KickFrenzy's Avatar


KickFrenzy
02.03.2012 , 08:17 PM | #374
Are there any plans to expand/improve the character creation experience?
R.I.P. .

diabolist's Avatar


diabolist
02.03.2012 , 08:18 PM | #375
What are you going to do about the rampant, and obvious, kill-trading valor exploitation that is happening on Illum?

hrelas's Avatar


hrelas
02.03.2012 , 08:20 PM | #376
Healing with the scoundrel/operative seems unrefined, and lacks some effective tools to handle AoE situations in an effective way due to energy constraints. The energy system is a fun and different mechanic for healing but it limits the degree to which the operative/scoundrel can react to an unexpected situation. Also, all of the reactive abilities rely on a short duration stacking buff that is only reliably acquired by casting the most expensive spell.

Q:
What are your thoughts on the medic/sawbones, and what sort of changes could be made to make it more enjoyable to play this spec?

Dreossk's Avatar


Dreossk
02.03.2012 , 08:22 PM | #377
Are you going to add life to the game? Like adding moving NPC and vehicles so it doesn't look empty and day/night cycle?
SWTOR has potential, but too many features are missing
"Enough is enough! I have had it with these motherkarking Sith in this motherkarking Senate!"
- Mace Windu

Chrimedawg's Avatar


Chrimedawg
02.03.2012 , 08:26 PM | #378
I'd love to be able to offer my crafting services via the Trade channel. Are there any plans to implement the ability to Shift+Click my crafting profession into the chat window in order to show folks what schematics I have?

Thank you!
. RIP Little Buddy

Arkhias's Avatar


Arkhias
02.03.2012 , 08:27 PM | #379
Is anyone looking at the graphical issue with Jedi Knight robes and their "bustle"?

SteppeMerc's Avatar


SteppeMerc
02.03.2012 , 08:28 PM | #380
Will we get a chance at any time to change servers? I am really regretting choosing the ghost town PVE that I did, rather than the more populated RP server, and I was hoping I would not need to recreate my character all the way from scratch. Thanks!