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Official Q&A Thread for February 10th, 2012 Q&A Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for February 10th, 2012 Q&A Blog Post
First BioWare Post First BioWare Post

draxi's Avatar


draxi
02.06.2012 , 01:58 PM | #1411
Okay so i know this question maybe have been posted already (several times).

Are u guys going to develope a better LFG system to find group to both Flashpoint and Operations in the future? Most of the time is seem difficult to find someone to find a group and u need to spam the General chat like 10-30 times and without any luck or sucess u keep fail to find one.

Will it then feature cross server LFG so u can group with other people from other server? I see the idea of this maybe will destroy a part of the FP/OP because i am afraid someone going to ninja/troll when u joinin random with people from other server.

Also will u guys make a better way to spawn inside the Flashpoint and the Operations instead of being kicked out of the Flashpoint/Operations and need to re-enter it? Most people seem to be tired of running inside the Flashpoint/Operation gate just to spawn inside the place again.


Will you also make a easier system to find Heroic Quest group?
“It's not the end of the world, but you can see it from here...

mfontmt's Avatar


mfontmt
02.06.2012 , 01:58 PM | #1412
Are we ever going to get a Looking for Group system for Flashpoints and Operations? One that would allow us to be on another planet doing other things while we wait rather than hanging around the fleet space station waiting for someone to spam the general chat. It would work similar to the PVP warzones now...teleporting us into the fp or ops and putting us right back where we were when we exit.
The game is great,guys,just needs fine tuning.
Thanks

DralenBrand's Avatar


DralenBrand
02.06.2012 , 01:58 PM | #1413
Quote: Originally Posted by Anbokr View Post
How will Bioware improve the "quality of life and usability" of Marauders/Sentinels?
DItto this ^. Especially as it pertains to combat-specced sentinels.
"Not with my box of bunnies."

Dralen Brand, Member
Stay Classy Guild: Website|SWTOR Forum

Hanavin's Avatar


Hanavin
02.06.2012 , 01:59 PM | #1414
Is the fix for Reverse Engineering on Scatter Guns / Vibro Knives etc. going to be done anytime soon?

Reverse Engineering does not work on these recipies (It can be done but always fails).
Has been like this since beta.
Have yet to see any "official" word on it even being recognized as something that needs to be fixed.


kirkse's Avatar


kirkse
02.06.2012 , 02:18 PM | #1415
Hi. SWTOR is awesome and am excited to see this game as it grows and the devs push the limitations of the tech to new heights. Can't wait!

One big feature that I truly miss is a keybind option, came reverse view option. any plans for this?

Don't want to name names but the game that rhymes with "Nerld of Norbraft" has that and I find it extremely useful, particularly in PvP scenarios.

Keep up the good work!

Domone's Avatar


Domone
02.06.2012 , 02:21 PM | #1416
Legacy has been truly an often advertised feature, but with absolute no detail. I love making characters, but with the limited number of classes I do not want to make/level them all now and find out through legacy there are numerous bonuses such as added weapons or races. Does legacy benefit leveled characters or only freshly created ones?

DarkKnightBeyond's Avatar


DarkKnightBeyond
02.06.2012 , 02:24 PM | #1417
Any ETA on character transfers? Any info would be great if possible, as long as there is some definite date in it.

STD_Skindancer's Avatar


STD_Skindancer
02.06.2012 , 02:26 PM | #1418
what are you doing to fix Ilum and make it a place for actual pvp rather than the kill trading that is going on there currently? on that note what is your stance on kill trading in Ilum?
Skin
If you are tired of the same old stuff that you left WoW for check out Guild Wars 2! See you there!

Fallensbane's Avatar


Fallensbane
02.06.2012 , 02:27 PM | #1419
Mercenary Arsenal Spec:
Can we please get a re-design of the tree? I chose Mercenary because I wanted to use dual wielding pistols, not bending over 5x to stack a buff in what is probably the most boring tactic in a pvp game. Class is based around a dual wield aspect, there should be more of a heavy reliance on pistol attacks. Rockets, flame throwers should be used for sure, but the arsenal spec could really imo use a redesign.
Discord - Assassin - Canderous Ordo - Machination (Pit Crew)

"...I remember working every victim with acute precision... I remember every time I hold you, My warm companion... I remember, I dismember!"

Semistasis's Avatar


Semistasis
02.06.2012 , 02:31 PM | #1420
Q: Why do 4 to 5 of the Marauders abilities Stun / Knockdown / Incappacitate "standard / weak enemies" but not on players in pvp?

Support: Seems kind of unfair that I can be chain stunned by a operative / assassin but I can not return the favor.