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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

uhhhhahhhhohahh's Avatar


uhhhhahhhhohahh
01.03.2012 , 07:49 PM | #1
A level 50 PvP bracket simply will not save the PvP in this game.

There is no logical explanation for having a PvP stat in this MMO game, or in fact any MMO game. The only possible reason for Expertise to exist in this game is to screw over people who cant grind it first.

Even if you did have a 50's only bracket, you'd be creating more problems than you're fixing. Aside from all the obvious queue time issues, the 50's bracket will suffer from the exact same problems we have now; the bracket will divided up into New 50's and Old 50's, ie. people who dont have their 10% Expertise bonus yet, and those that do.

But you might say, "Everyone will become an Old 50 eventually." and yes, they might. But then what would be the point in everyone having the same 10% Expertise bonus, when all it's going to do is cancel out everyone elses 10% Expertise bonus. The only outside issue there is that healing will still be 10% stronger, but if you wanted that why wouldn't you just lower the Trauma debuff by 10%?

It's honestly unimaginable to even begin to hope to understand what anyone was thinking when they thought putting Expertise into the game would be a good idea.


Removing the stat doesn't mean PvP Gear has to go, the point of PvP Gear/Experience/Credits in the first place is so that people who want an alternative to PvE can still progress. There all kinds of stats in this game that mean you could make all kinds of PvP Gear Sets, whether they are Purple or Mods, so people can look however they want to, or however you want them to look, and they can mix and match all these different pieces of gear to whatever their hearts desire. To give you an idea of the combinations of gear that could be possible:

- Primary Stat
- Endurance
  • Crit Rating
  • Surge
  • Alacrity
  • Power

Now reverse the Primary Stat and Endurance, so that Endurance is the bigger of the two and look how much choice you have... something for everyone, even. Now when you're 50 and you arent bolstered anymore, you can decide which stat you want more of, in return for lower stats on other stuff, or you can even decide to have an equal balance.

A crazy thing, having a choice, isn't it? Like choosing to have Fun over Frustration. Or choosing to resubscribe... or perhaps not.



I'm not even mad.

Artthen's Avatar


Artthen
02.03.2012 , 03:30 AM | #2
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Dalnar's Avatar


Dalnar
02.03.2012 , 03:32 AM | #3
Just put the expertise stat on PvE gear for PvE encounters only.

LanceUpercutt's Avatar


LanceUpercutt
02.03.2012 , 03:35 AM | #4
expertise is fine, without it people would just gear from operations and have full tier 2 in a day

^ what happened to me (2 NM operations and had full columni)

either way, geared people are going to destroy fresh 50's

ColdxArmyxKid's Avatar


ColdxArmyxKid
02.03.2012 , 03:43 AM | #5
Solution: Ranked warzones.
Roll face too much? Play other teams who roll face. Win.
Yes, this will have to occur AFTER cross-server warzones, but that's fine. It'll balance it out
KEGJOUMAE
Jedi Consular
The S.L.A.M. Force

ZingFreelancer's Avatar


ZingFreelancer
02.04.2012 , 04:13 AM | #6
Pyro Merc hits 50 and joins WZ, get destroyed 1 on 1 in six seconds flat. The expertise stat, it isn't working.

xxdragonragexx's Avatar


xxdragonragexx
02.04.2012 , 04:16 AM | #7
Quote: Originally Posted by ZingFreelancer View Post
Pyro Merc hits 50 and joins WZ, get destroyed 1 on 1 in six seconds flat. The expertise stat, it isn't working.
Do you think that won't happen without expertise? Full raid gear have better stats than pvp gear. It will be the same. Full raid gear just can't destroy a full pvp geared player because expertise also gives mitigation.

Kulmhof's Avatar


Kulmhof
02.04.2012 , 04:18 AM | #8
I agree with this thread, because it's proven effective by EA Mythic it self.

Dark Age of Camelot is a prime example of this.

PvP Oriented players are required to complete or buy PVE items to be competitive in PvP.

PvP oriented players are required to gain RR (valor) to be efficient in PvP.

The only issue I see is that none of the Tier 2 is Trade-able, but it's also easily attained. Taking Expertise out of this game entirely will promote players to see both sides of the game, not just only PvP or only PvE. The Elite PvP'ers will also be the ones raiding. This also promotes the hardcore players as well as the casual players since Tier 2 armor is merely 1-2% overall stats behind Tier3.

hgjwz's Avatar


hgjwz
02.04.2012 , 04:19 AM | #9
Ya sure go for it but first you need to make the pvp gear equal to the pve gear when expertise is removed.

Quote: Originally Posted by Kulmhof View Post

The only issue I see is that none of the Tier 2 is Trade-able, but it's also easily attained. Taking Expertise out of this game entirely will promote players to see both sides of the game, not just only PvP or only PvE. The Elite PvP'ers will also be the ones raiding. This also promotes the hardcore players as well as the casual players since Tier 2 armor is merely 1-2% overall stats behind Tier3.
Just no i could apply the same logic that you must pvp to be the best pve:r how fun is that ? Some critical piece of gear is only attainable from pvp so you must reach valor lets say 50 before you can get max out of your dps in pve encounter.

Chrillie's Avatar


Chrillie
02.04.2012 , 04:22 AM | #10
NO expertise is fine l2p. But seriously, It's fine. I dont see where u get this stuff from. From my experience things are quite balanced in warzones. Just farm more and you'll get the same gear everyone else has ( cuz im guessing u dont have any and thats why you are here complaining).


Isnt that what everyone do here?

Expertise is fine. End of story.