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Please, Don't Roll on Items for Another Class in Your Team

STAR WARS: The Old Republic > English > General Discussion
Please, Don't Roll on Items for Another Class in Your Team

MrOrionQuest's Avatar


MrOrionQuest
02.05.2012 , 05:41 AM | #551
It doesn't matter what you think is feasible to roll on, if your server doesn't like it. I've said this before, but obviously some people just don't understand the concept. What you think is fair and reasonable to roll on doesn't matter if your server doesn't allow it. You can harp all day long how you like your companion to be geared, how you like the look of a certain piece, if you want to strip the mods out, etc. Plain and simply, if your server frowns upon rolling on gear that can't be used by you, and an actual player could use it as an upgrade, and you keep doing it, eventually you will have almost no endgame. Your peers CAN and WILL force you how to play, they DO tell you how you can roll on gear, and there's nothing you can do about it, because eventually you'll end up being blacklisted if they don't like it.

Your only option is to play by the rules they set, if you don't like it, roll another server or re-make your entire account. It's the same with almost all civilized society right now. Societies and communities create law, it doesn't matter if you agree with it or not, if you want to keep living there, you abide by them or go somewhere else, plain and simple.
<Dark Saber>

face_hindu's Avatar


face_hindu
02.05.2012 , 06:28 AM | #552
Quote: Originally Posted by AsheraII View Post
Guess what? Chances are that someone rolling for appearance over stats will know how to use item modifications properly and have better itemization than the avarage kid that rolls because the numbers on a drop are higher than the numbers on his/her old gear.
Just so I've got this straight, you're saying that someone rolling for appearance over stats will have better itemization than the "avarage kid" who rolls for gear "because the numbers on a drop are higher than the numbers on his/her old gear"?

Call me an "avarage kid" then lol
On March 20th, 2006, Moniker said:
We make sword stone for keeper and pull they do it and excalibur come out. have no make stone to for sword we make sword box for sword to put sword in for sword.

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JohanGill's Avatar


JohanGill
02.05.2012 , 06:31 AM | #553
Quote: Originally Posted by MrOrionQuest View Post
It doesn't matter what you think is feasible to roll on, if your server doesn't like it. I've said this before, but obviously some people just don't understand the concept. What you think is fair and reasonable to roll on doesn't matter if your server doesn't allow it. You can harp all day long how you like your companion to be geared, how you like the look of a certain piece, if you want to strip the mods out, etc. Plain and simply, if your server frowns upon rolling on gear that can't be used by you, and an actual player could use it as an upgrade, and you keep doing it, eventually you will have almost no endgame. Your peers CAN and WILL force you how to play, they DO tell you how you can roll on gear, and there's nothing you can do about it, because eventually you'll end up being blacklisted if they don't like it.

Your only option is to play by the rules they set, if you don't like it, roll another server or re-make your entire account. It's the same with almost all civilized society right now. Societies and communities create law, it doesn't matter if you agree with it or not, if you want to keep living there, you abide by them or go somewhere else, plain and simple.
Hey, this seems mostly sane!

I started out with the idea that if I don't want the thing for the credits, need is OK. Then it started to cause me social trouble, so the easiest for me is to restrain need to situations where the actual character can use the thing. Extracting mods is a tricky corner case, but I'll roll greed there, to help others enjoy too.

face_hindu's Avatar


face_hindu
02.05.2012 , 06:42 AM | #554
Quote: Originally Posted by JohanGill View Post
Hey, this seems mostly sane!

I started out with the idea that if I don't want the thing for the credits, need is OK. Then it started to cause me social trouble, so the easiest for me is to restrain need to situations where the actual character can use the thing. Extracting mods is a tricky corner case, but I'll roll greed there, to help others enjoy too.
Sing it loud, man! +1000 to this post.
On March 20th, 2006, Moniker said:
We make sword stone for keeper and pull they do it and excalibur come out. have no make stone to for sword we make sword box for sword to put sword in for sword.

Anarchy Online Bulletin Board

Maccaroth's Avatar


Maccaroth
02.05.2012 , 07:07 AM | #555
Quote: Originally Posted by ferroz
No, a character that I control is a player character. A character that I don't control is a non-player character.

Companions are only NPC's before they are your companions. After they become your companions they're Player characters.
I explained my point and we have reached an agreement (or at least understanding for each other's opinion) with Setanian already... Curious is that you decided to use my earlier post instead of my final one where I detailed what I meant.

Quote: Originally Posted by Maccaroth
From my experience NPC was always Non Playable Character, but not in terms of mechanics but actual roleplaying. If you can't roleplay your companion then it's still an NPC with some fixed story designed by creators (GM or BioWare in that example). From mechanical point of view companions aren't typical NPC's and you have some degree of control upon them, making them unique from all the other NPC's. They are very useful, but still I can't consider them NOT being NPC's (more or less controllable and useful).

That's at least my point, but I am roleplayer through and through.
You might not agree on this, but that won't make my point any less true.
Spirit of the warrior is born through rejection and tears.

ferroz's Avatar


ferroz
02.05.2012 , 07:55 AM | #556
Quote: Originally Posted by Nadru View Post
This adds the complexity, while keeping it simple. By default you would normally just want to hit roll or pass. Thoughts?
You're talking about screwing up the game's loot system to enforce your loot priority on other people who may not have the same priority, so it's actually worse than the current system.

ferroz's Avatar


ferroz
02.05.2012 , 08:00 AM | #557
Quote: Originally Posted by Archangelsaske View Post
If you think its bad now, just wait until the Flashpoint Finder is activated. Then you will have no say who is in your party.
No, you'll always have a say on who's in your party, unless you CHOOSE to not have a say on who's in the party.


Quote:
Atleast with this current system these ninja's and noob-looters will eventually struggle to get into groups so long as people report them to other people - word of mouth and all that jazz.
I know you like to think this is true, but it really isn't.

one of the more infamous "ninjalooters" on my server in rift continued to be in the top defiant guild on my server. He had no problems getting groups.

Likewise, the guy I heard about in wow, who ninja'd the onyxia mount (he was raid leader and master looter, and just took it with no roll, and the GM's did nothing), continued to be in a guild, and ran groups every day through chat. Sure, people spammed general about it, but it's not like more than a handful of people actually paid attention to it.

The idea that you can shun people and it will actually do something... I'm sure it gives you warm fuzzies, but it just isn't actually the case.

ferroz's Avatar


ferroz
02.05.2012 , 08:01 AM | #558
Quote: Originally Posted by MrOrionQuest View Post
Your only option is to play by the rules they set, if you don't like it, roll another server or re-make your entire account.
Nah, I'll continue to use my loot rules. That works just fine for me.

Jinwe's Avatar


Jinwe
02.05.2012 , 08:07 AM | #559
Rolling just to strip out mods and sell would be lowbrow, but add me to the camp that feels they created the companion system the way they did for a reason. Companions basically ARE an extension of your character, so I think rolling for companion gear should be valid. But you just go with what the decided upon loot rules are I guess, and its not our fault people can't get the traditional MMO/WOW mindset out of their heads and realize this is a different game in that respect. By the time you get to end game, it gets to where anyone can use almost any gear stats for themselves or their companions.

sjmc's Avatar


sjmc
02.05.2012 , 08:10 AM | #560
Quote: Originally Posted by MrOrionQuest View Post
What you think is fair and reasonable to roll on doesn't matter if your server doesn't allow it.
If something is not allowed by the server, then I would not do it. However, I have seen no server message on my server indicating that the default rules (need if you want a higher chance of obtaining a particular item) have been superceded by other rules.

If some people on my server have their own loot rules and they raise them at the beginning of the group (or any time prior to the mob fight), then the rest of the group can agree or not. If I agree to follow rules other than the default rules, then I will do so.

If you are right and everyone but me uses the "restrictive NBG" rules and just haven't told me yet, then I am sure I will find out.