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Please, Don't Roll on Items for Another Class in Your Team

STAR WARS: The Old Republic > English > General Discussion
Please, Don't Roll on Items for Another Class in Your Team

Setanian's Avatar


Setanian
02.02.2012 , 12:32 PM | #131
Quote: Originally Posted by Irusan View Post
I am in favor of adding a companion need button, so it goes Need>Comp. Need>Greed>Pass. This won't go over well in the "I want to need on everything that drops" camp, I am sure, but it seems like a good idea.

Truth be told, I have yet to have the misfortune of grouping with ANYONE of that particular mindset. I can't help but feel even they don't feel their argument is valid, but are more here to relive their glory days on the Princeton Debating Team or some such nonsense.

"Hey, lets pick a very unpopular and ludicrous side to this argument and debate it until people see it our way just for a laugh."
This is just another attempt to inflict your rule on everyone else.

Let me ask you a question.. We have proven beyond doubt, that out way is fair. Why will you not accept it?
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VanorDM's Avatar


VanorDM
02.02.2012 , 12:32 PM | #132
Quote: Originally Posted by Eldren View Post
They could roll Need on the blue item because it's an upgrade for their companion, of course.
That is my point. Which I guess I didn't make clearly enough.

The people who insist that you can only roll Need for an item that is an upgrade and that you will equip on your character. Are in fact violating the first part of that rule, if they have an orange item on.

Since as far as I can tell, no Blue item will be an upgrade over an equal level orange item. As such, the only real purpose for that blue item will be either to equip it on your character, because you do not have an orange item yet. Equip it on your companion. Or sell it to a vendor/GTN.

Clearly the 3rd option is something you should select Greed from, not Need.

Eldren's Avatar


Eldren
02.02.2012 , 12:34 PM | #133
Quote: Originally Posted by Irusan View Post
I am in favor of adding a companion need button, so it goes Need>Comp. Need>Greed>Pass. This won't go over well in the "I want to need on everything that drops" camp, I am sure, but it seems like a good idea.

Truth be told, I have yet to have the misfortune of grouping with ANYONE of that particular mindset. I can't help but feel even they don't feel their argument is valid, but are more here to relive their glory days on the Princeton Debating Team or some such nonsense.

"Hey, lets pick a very unpopular and ludicrous side to this argument and debate it until people see it our way just for a laugh."
Irusan, your suggestion of a Companion Need button isn't the first time it's shown up in this discussion; this said, practical realities remain: it will merely become the new Greed button as its priority lies over the actual Greed button, and it loses its whole purpose then. I don't think the solution to this issue (if one can ever be found) is to further complicate the process, I think it's to simplify it since so many people of differing mindsets have valid reasons for why they'd want to roll Need on something. Roll/Pass seems the most efficient to me.

As for your claim about folks just debating to hear themselves debate, perhaps that's the case with some. Sometimes others just feel passionately about something and want to continue the discussion. I don't know if it has anything to do with anyone's "glory days", at Princeton or elsewhere. I mean, I certainly didn't go to Princeton; snobby east-coast colleges aren't my style.
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sjmc's Avatar


sjmc
02.02.2012 , 12:34 PM | #134
Quote: Originally Posted by Holden_Dissent View Post
it's unwritten rule that if you are going to sell/vendor/give to an alt, it is considered greed.

welcome to MMOs
I think that, as much as there unwritten rules, under a NBG system, there is a consensus behind the above statement.

Does anyone on this thread disagree that sell/vendor/give to an alt is generally considered to be a "greed" roll?

EDIT: I am not saying that everyone agrees that it should be true, but that they understand that most other people would consider those things to be greed rolls.

seekerofpower's Avatar


seekerofpower
02.02.2012 , 12:37 PM | #135
Seriously, this issue comes down to one thing: don't be an ***-hat. If the item is designed for someone else in the party, don't roll need on it. Then, when something for you comes up, they will give you the same respect.
How is it people don't get this.
If you roll need on something that isn't made for your character, it is an upgrade for the person it is designed for and I am the group leader, I will kick you. No questions asked.
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Setanian's Avatar


Setanian
02.02.2012 , 12:39 PM | #136
Quote: Originally Posted by seekerofpower View Post
Seriously, this issue comes down to one thing: don't be an ***-hat. If the item is designed for someone else in the party, don't roll need on it. Then, when something for you comes up, they will give you the same respect.
How is it people don't get this.
If you roll need on something that isn't made for your character, it is an upgrade for the person it is designed for and I am the group leader, I will kick you. No questions asked.
So you're another one that dictate your rules to everyone else?
What is that baseball bat in your signature? Oh! It's a lightsaber! How cute is that !

sjmc's Avatar


sjmc
02.02.2012 , 12:40 PM | #137
Quote: Originally Posted by seekerofpower View Post
Seriously, this issue comes down to one thing: don't be an ***-hat. If the item is designed for someone else in the party, don't roll need on it. Then, when something for you comes up, they will give you the same respect.
How is it people don't get this.
Except that something for me (that would upgrade my character in some way) did just come up and you are saying I shouldn't roll on it because someone else might also want it.

EDIT: If by "designed for someone else in the party" means it has their name on it (similar to "Corso Rigg's Belt") or it has a class-requirement, then I wouldn't roll on it. People should not roll need on its that have a class- (or individual-)requirement of a different class from their own.

Striker_KOJ's Avatar


Striker_KOJ
02.02.2012 , 12:42 PM | #138
Quote: Originally Posted by sjmc View Post
I think that, as much as there unwritten rules, under a NBG system, there is a consensus behind the above statement.

Does anyone on this thread disagree that sell/vendor/give to an alt is generally considered to be a "greed" roll?
Generally considered, sure. But I will go as far as to say that if someone needs the cash to get an upgrade that is otherwise unattainable, and they "need" an item so they can sell it on the auction house, then who am I to say they really didn't need it? Farfetched scenario, sure, but it could happen, and the person could legitamately NEED the money.

Having a few level 50 characters, and a general understanding of the game's itemization and the cash flow at particular levels, I don't think I would personally roll "need" on an item strictly to sell it, but that is MY choice, and I could understand if some nub wanted to sell an Orange item so he could afford his speeder training.

"Well the player should just grind mobs for cash and not deprive someone else of the loot that they will use..."

You could just as easily grind mobs for cash and buy the item off of him. That way you get the loot you wanted and he gets the money he needs for an upgrade elsewhere.

See how easy it is to argue either way? That's why I prefer to allow everyone a fair and equal chance to obtain an item through rolling dice. Why do I need to come down on someone else because they didn't provide sufficient references and support to justify why they "need" an item. I will give them the benefit of the doubt that they made a reasoned choice. Even if they made a bonehead choice, I still have an equal chance at the loot.
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ferroz's Avatar


ferroz
02.02.2012 , 12:42 PM | #139
Quote: Originally Posted by VanorDM View Post
Since as far as I can tell, no Blue item will be an upgrade over an equal level orange item.
No, there were times when a blue was better itemized for me than an orange would have been.

Gloves and boots get less armor for the same level armoring than head/chest/legs. So I ran into situations where a blue set of gloves gave me better armor/defense than I could get with an orange that was on level; mostly this was in my 30s, where the commendation mods/enhancements lack tank stats, and the quest ones are several levels behind.

I had blue a level 31 or 33 pair of gloves that I kept until I was 40ish because I couldn't put together a better orange pair.

edit, actually, I think I kept it until I was 43 or 44, but it had an augment slot.

Irusan's Avatar


Irusan
02.02.2012 , 12:42 PM | #140
Quote: Originally Posted by Setanian View Post
This is just another attempt to inflict your rule on everyone else.

Let me ask you a question.. We have proven beyond doubt, that out way is fair. Why will you not accept it?
The only thing I have seen proven beyond a doubt is that your way is a giant step backward in logic from my way. As certain as you are that your way is more fair (I really, really doubt you feel this way, as I said), I am twice as certain my way is the more fair.